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For example, I've queued up an airgrid alternating between T3 airfac and T3 Pgen, and somehow I need the power first now, By pressing Ctrl+Shift+Rightclick I can make the engi stop building the airfac he's working on to go straight to the Pgen and I don't need to reissue the entire airgrid. I'd like to put the partialy build airfac second, but that doesn't work.
On a sidenote, this can be used to hasten build queues where you put alot of engis to assist one engi with all the orders (foreman). After they finish one building, some are usually in the way of the next building, blocking the start of construction. This can take them a lot of time. If you delete the building from the order of the foreman, he tries to start the next building, so the others already start making space while they finish construction of the former building.
I know exactly what you mean and have often found it missing, but no. The engineer works through its list of things like a unit going through a set of waypoints. And like with those, you can not insert new ones at the front (or anywhere other than at the end).
Not sure I follow your logic there. Are you really saying 'because that would have been good and devs do not want us to have nice things'? Or is there something more to it?