Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Thanks obama
Haven't finish Bravely Default 2 yet but i'm about half way into it but there are huge balance issue in Bravely Default 2 making the game not as much enjoyable as I would have liked. The freelancer and Beastmaster are way too powerful compared to anything else. It is ridiculous. While I have 15+ jobs most of them are almost completely useless. Been 2-3 weeks I haven't played it, just because there's other games I enjoy a lot more at the moment. I'll probably get back to Bravely Default 2 later...
Octopath Traveler also has OP stuff to do to progress fast but to me it's more enjoyable in Octopath and a lot more fun for replayability and speedrunning.
But that's my personal opinion. I'd be interested to hear from someone who prefer Bravely Default 2.
Well, as you said, Octopath has similar balance issues - a bit of exploration makes about 90% of the game's available equipment (i.e. everything with lower stats than the end-game gear that's lying all over the place) completely worthless and once you get the advanced jobs, the game (beyond maybe 2 specific encounters) is pretty much over difficulty-wise. And through the rest of the game, some classes and abilities are just much more generally useful than others.
I don't think it's a blowout either way in terms of which game is 'better' and you're right - some of the classes and specific abilities are stupidly overpowered for most of the game in BD2 but if nothing else, I appreciate having more available build options to try out.
I just beat Bravely default 2 but have yet to beat octopath (i own both games on switch). I cant fathom how this games base price is 83$ still on steam. In my opinion as mentioned above, octopaths biggest issue for me was the story and narative. Its a beautiful game with interesting characters but the problem lies with your ability to do any of the stories with a full party, or solo, or any mix of characters, so they cant really have any dialogue between the characters. they do little disgaea like skits between a few of your party members to try and make them feel like a group between chapters but for the most part it feels very much like 8 completely separate stories. Again keep in mind i havent finished octopath but did get near max level and a few extra classes unlocked, and i had all 8 characters.
Bravely default 2 i just beat and can confirm that the classes feel a bit unbalanced. I tend to grind in my games a bit and once i got a beast master to max level and found that they got a base stat boost across the board based on the number of monsters you have ever captured i did every fight for the next day or two by having every character use a move to drop enemies to 1 hp and them capture them in the same turn. it ended up with me being over leveled and the base stats were more than double any other class. (beat the game around lv 70 with 999's in my stats). but the game also actually has some story and a significant amount of interaction with the party.
The combat system is pretty similar and can be broken in both games if you strategise right. My buddy playing octopath found a pretty broken combo using 3 merchants or thieves, whichever gets the ability to donate a BP (the thing that lets you take an extra turn more or less) and have one person just blow everything up at the start of a fight.
For me Octopath was a little more interesting to look at and exploring was fun, but all the stories felt like 8 strangers doing their own things while occasionally acknowledging the others existence.
Bravely Default kinda overloaded the sidequests with annoying fetchquests but the characters and story are more interesting, although if you use a broken class the game isnt too hard. (also has new game + if that matters)
By the time you obtain your first advanced job you're at the endgame, and the true final boss is the hardest fight in the game even with advanced jobs into account.
Only job I'd say is closest to underwhelming is Dancer really. Thief can also use daggers, and Warrior can buff itself without help. The other buffs are useful but other jobs generally offer more. Then there's Merchant which can be considered noticeably better than all the other non-advanced jobs, if not overpowered if you abuse Hired Help. But the job balance is good overall.
You 'might' be near the end-game. You might also just be nearly or recently finished with one of the 8 stories, having up to seven more (now completely devoid of challenge) scenarios to blow through. And yes, the final boss is one of the two encounters I mentioned that pose any amount of actual threat at that point.
The "Advanced job" bosses are MUCH more difficult than the Chapter 4 bosses. Really, if you are able to beat Advanced job bosses before doing most Chapter 4 stories, then said Chapter 4 stories wouldn't have been a challenge either way.
Well, I know from several playthroughs of first-hand experience that this 'MUCH more difficult' content can be cleared at roughly the same point as any of the T4 bosses and it doesn't take a guide to figure out how. Mileage obviously varies for people who have been sleepwalking through the rest of the game and have no idea what their abilities do, I suppose.
And all of this is sidestepping my original critique anyway - The game gives you a fair bit of freedom but taking advantage of that freedom in the most obvious way (i.e. exploring with the tools that are explicitly given to you to do so) makes it very easy to break most of its difficulty over your knee. I've done it quite a few times now myself, including my first un-aided playthrough on the Switch.
And in the context of this thread, again, both games in question have that problem and being stupidly overpowered is easy to achieve in BD2 as well. I like both games despite that but, for a first playthrough at least, I just happened to enjoy having more character-building options to play with along the way in BD2.
Buying games on Steam is not actually owning them, all you are doing is purchasing a license to play them you do not actually own them If you read the terms and conditions on Steam they reserve the right to take games away even after purchase. That is why Gamepass system is actually best and cheapest way to play games.