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Both options are viable. But not on any class. Rogue: DW / Sentinel 2h (mostly).
Dual Wield is very strong as you have double the amount of affixes to use. Attack speed is faster in general.
DW was overpowered when it first was introduced, but since then some balancing took place to make it comparable with 2h. In 0.9 DW got a buff because the damage received penalty was reduced.
The choice between DW and 2h also is dependant on your class. You'll see that Sentinel has some skills or passive skillnodes within skilltrees, that require a 2h weapon.
For Rogue it's the opposite because you have skills and passive exclusively buffing or even working with DW (Shadow Cascade, Dancing Strikes, Idols, Passives,..).
That said, those perks are a bit further into their respective trees, so if you're just messing around early in the game you won't be at the spot where you can spec into them to get the "true" dual-wielding experience, so to speak.
No worries, hope you're having fun. :D
It's not drop dependant. I mean, to an extent, sure, but there exists a weapon type with better implicits and so it's better. I'm going to assume a 2-handed staff.
I play a necromancer, and 2-handed axes (specifically, obsidian axes) are the best weapon because they give me more stats than anything else can. I was a noob and had a 2-handed exalted spear for the longest time before I realized a MAGIC (BLUE) obsidian axe was better than an EXALTED (PURPLE) spear.
And 2-handed weapons give me more stats than a 1-handed weapon and an off-hand catalyst can, as far as I've ever seen, unless there's some niche legendary I've never seen or something.
Doing some quick research, there's a staff base, shamanic staff, that has the best implicits for you, it seems, with 46% to 86% increased damage for totems. (Unless your totems do mostly physical or mostly necrotic damage, then maybe an axe; obsidian axe and bone scythe, respectively. I'm not super familiar with totem builds so IDK.)
Sadly, if you don't do any or much damage yourself and rely only on weapons, it seems staves only have one good affix (minion spell damage) unless your minions do physical damage, in which case, axes are just better anyway.
However, even so, I'd venture to guess it's better than not using a two-hander, but I'm not a totem build expert.