Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I did it with a Stormtotem Shaman, which had sucky movement speed before the battle. I had to change it around like this:
Plop down storm totem + briar patch with healing specced into it. Also added some healing effectiveness for minions which gave me 190hp/s. Also recrafting some gear to add as much movement speed I could get along with Aspect of the Storm from tornado. Add in some health regeneration and it was fine. Additionally got a Storm Crow to buff the totem too.
I just ran around dodging her attacks while the totem did its work all while getting healed. It became a -lengthy- easy fight that way. Had to sacrifice some dps for mana sustain too, but thats just how building works i guess :)
Just sucks she has to replenish her health twice on top of having 2 phases.
Also the loot sucks so it was never worth it.
TLDR Movement speed/skill is very important + sustain and healing go above dps on account of her unstoppable health regen.
Survivability is more important than dmg stats even on softcore.
Thank you all for the responses. I will also try fighting her with my VK, see how that goes.