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Some people are very good with it.
You can either build it into just dual form, or integrate glaive BAs. I personally think BE, being a new weapon, only has 1 or 2 good BA. And you really have to carefully choose your acceleration trigger, engage and I forgot, that special part thingy.
For example, having a Devour AT where you deal more damage to breakable bonds, stamina or full damage engage, and the special part where you can restore stamina by switching from glaive to dagger form and vice versa (BET 20mm I think), so that you can dish out damage and not get tired in front of a blasting Dromi and the new ridiculous Barbarius. And the only BAs I think worth using are the Halo Assault for ground (This is vital for me), Petal Frenzy or Dive to Blue for aerial, and any dagger form step BAs.
So I'd say BE specializes not in fast movements (wtf, right?) but it shines when everything is activated, and boy this thing can stun-lock even Dromi easily. This weapon can't be efficiently used, since it needs a lot of setup, starting from the weapon skills and even until your enemies' behavior.
So even if it has a place, it's like what Keith says, it's gonna be outclassed by everybody else, so it becomes a niche of it's own (Kind of reminds me of another game with another favorite type of class of mine, but nobody likes it either, but that doesn't mean I dish both of them either in this case though, I just think it could be waaaay better too, just add something to make it work)
Also, what you said only benefits MOSTLY Glaive forms, Dagger form is useless then since there aren't alot of BAs ones that do the most damage or the most stunlocking (The last time I saw a dagger attack that was vicious was like my post said, came from another game where you can literally barrel roll attack which is OP as hell to the point of outclassing mages and defeating a DLC final boss) and Biting Edge is by far more versatile in theory but very weak in terms of overall damage in practice.
And even if you setup correctly, what would happen if a bad scenario occurs to that specific setup? It's not gonna end well unless you adapt which is great, but what if ALL setups are bad BECAUSE of the Damage? You can't really escape "bad damage" even if your weapon is great in everything but that. It also makes you cornered with JUST that weapon which is horrible if you don't have diverse weapon players to help and you suddenly have to switch weapon too because the GAME says so, but I really want to help considering I'm a Hammer main and I'm good at what I do too, just gonna drunk fight less and aim for monster's crit spot more. Which is the whole point of dagger play styles is to: TARGET THE ENEMY FOR CRITS.
It all comes down to that, you don't need this many tactic for something so simple in concept as well, this would be considered 1 and half a star difficulty if that was the case, not 2 and a half star that doesn't really shine. :l
P.S: I would take the Daggers in Dragon Dogma over GE3's Biting Edge, even if it's just cheap damages that doesn't do crits either.
Indeed, the single dmg hit from biting edge is low but it is a fast weapon type and all the combos come from burst dmg on enemy weakspot. Just remember that most enemies are slash attack resistance which biting edge don’t have many piercing armor arts to use. Suppose you are using a normal weapon without any elemental plus, item buffs, or engage with elemental buffs. It’s the only possibility that you deal low dmg on certain enemies.
For this type of weapon, you will need to play smart to switch between regular form and glaives form. It is best for dps on enemy weakspots. The weapon also required you to pay attention to enemy attacks which less rushing the boss like other weapon types. Each enemy has a vulnerable move set and if you hit them right at the moment they begin to attack, you can cancel their next attack chains. Those who really good with this weapon primary rarely get hit by Aragami attacks because they dodge and timing perfect guard correctly (including diving guard). It is hard though but not impossible to do with glaives form biting edge. There is a way for you to regain stamina when blocking enemy attacks while in glaives form and perfect guard cost no stamina. For most part, the glaives form doing better as you stack up your glaives to get extended form which is where it become something like scythe extend bite. Due to the reason that the weapon merge two knife together which required force as long as you held in glaives form so you don’t have stamina recovery for that. For this, try to focus on max your stamina bar and use short breathing recovery chip, reduce stamina consume when you jump run fast running while in glaives form. In normal form, always try to hit enemy weakspot. There is an auto guard AGA that would help you if you can’t see enemy attack especially for lock on target attacks.
Using this weapon is like you are using a gun without able to defend yourself against enemy attacks. GE3 has limited a lot stuff that the previous titles ppl just like to break the game with overpowered bullets and art boosts. Noticed that no more auto recovery hp chip in burst mode. That was a good buff in previous but it makes the game too easy for certification elite missions.
Practise more, look some vids and stop qqing at forum.
you want to stay in normal dual blades x combo on weak break points and y combo on strong break points dodging or blocking attacks as per usual
now once a aragami goes down you should be positioned by some unbroken parts attacking them switch to glave to begin shreading the area but keep an eye on your stamina and once the aragami comes out of stagger or you are under 1/4 stamina you undo the glave mode as both going into glave and out are also multi hitting attacks if you are lucky you should have another stagger really soon.
biting edge is about smart agressive play so you want to be under near constant burst (using quick bite's rb+y) while sticking to less dangerous breakable spots until the aragami staggers then quickly into the more dangerous spots but always working to a stagger or a part break with glave being a punisher.