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I'll look into trying this for my next playthrough. Thanks for the advice.
There is also a summary table in the top right side which you can compare the bench mark KPI like army, crops, people etc among all the players (including AI). So suggest you always ensure all the KPI are among the middle of the AIs particularlly in "Soldiers".
If you play as German, you can have the benenfit to reduce the costs to maintain the army units.
If you get frustrated as you move up in difficulty, don't be shy about dropping back down with your new skills. It will be clear to you how much you are progressing when you beat your old difficulty level with ease.
Might consider doing a 'diety civ5 lets play' search on youtube. If you start to apply some of the concepts diety players use, you'll soon be trouncing the mid difficulties with no trouble. No need to watch 12 hours of play unless you want to. The first hour or two of a few lets plays learned me plenty and made my brain bigger.
I'm also curious: which ex pack are you using? If you're still using vanilla or G&K, then the AI is crazy war-happy; so, good luck appeasing them with gifts to not attack. In vanilla and G&K, the AI doesn't care so much about what you give them, instead, if they see you as "weak", or going against their interests (like actually expanding your empire, god forbid), they'll Declare War. I've found ever since switching to BNW that you can actually do some REAL diplomacy; where you can actually cultivate good relationships. Yes, it of course still takes work to maintain good relations, but it CAN happen. I've also had games where my friends/rivals have flip-flop'd, so I'm MUCH happier with the AI attitude (as it is more dynamic, instead of being "It's only a matter of time...") with the new ex pack (yes, of course it isn't perfect, but it's still VASTLY superior to G&K).
Also, I just want to reiterate what some of the others have said: play defensively (walls and bowman can do a lot), and science is key. If you're able to, doing a Great Library--->National College rush (you can look online for strategies to achieve that) can be very beneficial for skyrocketing your early-game science. Depending on things, you may have to sacrifice other early game wonders (AI can have stonehenge for all I care), but it's usually worth it.
Hope you found this to be good hints.
Then infrastructure comes in play. Once your cities are connected by roads you can move around your smaller army of bowmen. This allows you to fend off raging barbarians with more easy, too.
One of the Aristocracy policies makes garrisoned units free of maintenance. Have a try with it.
There also is a trait in the honor tree where garrisoned units give happiness and culture.
This game isn't beginner friendly when it comes to AI difficulty. I play vanilla warlord/prince and now I just quit whenever I meet someone like Napoleon.
Here's the classic scenario: I have a ~ three times larger army. 10 turns later after helping him in all manners possible, he attacks me with 10 Musketeers which for some reason can take out my fully healed knights when the Musketeers are injured. He then proceeds to throw 20 cannons at me and completly mow through my country.
I also recommend prince difficulty. Anything below, and the AI is made stupid on purpose. Any higher, and the AI cheats on purpose. Prince is the most level difficulty you can have, and in my opinion is thus the best way to improve.