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- If not playing a religious Civ, I will try and get a faith-based pantheon. +2 from quarries, +1 from tundra/desert, +4 from natural wonder, etc.
- If surrounded by a lot of jungle tiles, I will usually go with +1 culture on jungle. It can be a long time before jungle is cleared (or never cleared if trying to keep the +2 science from uni), and the early culture really adds up.
- Coastal with lots of sea resources = God of the Sea
- If nothing else is really jumping out at me as "definite advantage" I usually fall back on the +1 happiness after 6 followers. IMO, it is one of the pantheons that is still just as effective late-game as it is early.
I especially like the response about the Pantheon that gives a bonus for jungle tiles. I sometimes forget that I don't need to clear all of that jungle out and having the Pantheon that gives me a bonus for jungle tiles would help me remember given the correct map.
Assuming someone had beat me to it, then I'd probably end up picking something else that related to population in total, or that has a benefit for solely large cities; alternatively, I'd take one that would benefit specific tiles that I plan to use in any case. A few extra Faith here and these, for example, may very well be what I need to get my Religion out there that much sooner, especially since I don't focus on Religion much, and I often lag behind after founding a Pantheon. I suppose that, assuming I don't grab something that directly benefits me, I can grab something that will allow me to catch up in the areas I don't focus in.