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Other than that, you could try an easier difficulty until you get the hang of the new system.
Also try focusing on building a steady economy and building friendships early game whilst you learn. If you rush military development you may either bankrupt yourself or nerf your scientific prowess. :-P
As for happiness and gold, once you understand the new systems it is significantly easier to get both. Look out for mercantile city-state quests, which can boost you to allied status giving you potentially 11 happiness.
Pick up gold bonuses on religion, like tithe, and it really helps gold per turn with the potential of 60+ gold per turn from religion alone. Religion also has potential for massive happiness boosts.
Most capitals start with a second copy of a luxury resource. Get in the habit of trading it off for 20 gold and 7 gold per turn, or some other combination. It should be enough to hold you over until you start getting markets and such up and running.
You may also consider getting in the habit of prioritizing either Stonehenge or Hagia Sophia. Either should help you stay competitive with religion. Also note that you don't even need a pantheon formed to start a religion with the free Great Prophet from Hagia Sophia, so you can technically ignore shrines/temples until much later and still get a religion.
Also look out for natural wonders that give faith. They are random, but dedicating a worker to a faith natural wonder for a while really helps boost faith generation.
Actually, it is a poor strategy to rely upon shrines/temples for faith and if you cannot supplement them with world wonders, natural wonders, Civ-specific traits, or religious city-states, it is better to ignore religion. Still build shrines/temples later on for the faith generation for great people, but no need to prioritize them.
A lot of random tips off the top of my head, but perhaps some of these will help
Depending on how lucky I get early on, I actually try to rush a pantheon to get them while they're cheap and attempt to get my religion enhanced first when planning a large empire. If you have a lot of cities around your capital and can get the it spreading early, it's very difficlt to stop, and you can passively "infiltrate" enemy cities that border you quite easily.
I've also been messing around with rushing the patronage tree. I used to dislike it (and more often than not I would simply wipe out city states to prevent another civ from a diplomatic victory), but if you can finish the tree first you're pretty much set for the rest of the game on allies. A single 1000g gift (plus any random quests you complete) will hold all but one or two states for quite a while, and the bonuses are VERY much worth it. Only time I would probably not go this route is if I was going for a quick military conquest and planned to just roll over everything, then I'd probably go for Honor.