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You can try switching strategies around and maybe play a game where you declare war on everybody you meet to make things interesting but on the harder difficulties it is nice to have friends.
I.E. try the honor comerce autocracy or the piety patronage commerce route
Look them up in the forums or on civ fantics or reddit.
They offer an alternative to the classic 4 city tradtion win.
Hotseat allows for multiple Human players to lead a different Civilization, all on same map, and same game, each person taking his or her own turn on their own Civ, in a... sort of like a pecking order, every turn. The design was originally for a group of people getting together in real life, meeting on same computer, to play the game against eachother, even so far as allowing each player to create optional password, as ea Civ (player) needs acknowledge it's their turn.
However, for any size game and map, with any amount of players, you can set all of them to human players, or only 2 and the rest AI... in the past, when i've been bored of the same ol Civ V game... I would create a 6 player Hotseat game, 2 human players, 4 AI players, and split it in teams, with the two Human on same team, and 2 teams of 2x AI each... and I would PLAY both Human players controlling them on Hotseat.
Currently, I'm actually building a 6x player map, and test running it. I created a 6x Player Hotseat, controlling all 6x players... its become quite interesting to say the least. I've gotten in to the game, for ALL 6x players, and trying to play to win for each one, despite conflicting withother.
So, just ideas, change things up, by creating a Hotseat game, usingonly some, or all, the seats as Human Civs, and putting against eachother, or work together!
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Try playing a completely peaceful game, or immediately declare war on your nearest neighbour and for all out conquest. Build a small number or large cities, or spam settlers and expand as much as you can. The first techs you research are pretty important. A lot ot people try to grab the Great Library early for a free tech, others go for Iron Working. But if you're on the coast, why not go for sea techs and build up a really powerful navy?
The easiest way to introduce variety into the game is to play on different maps. A highland map filled with mountains and choke points requires a very different style of play to an ocean maps with many tiny islands. Play in a jungle, play on a desert.
Use the advanced options to vary the game. Choose the civs you want to play against, add extra civs (cram a load of civs onto a tiny map for example), add more city states, or get rid of them altogether, add raging barbs, mix up the leader personalities. Start in different era (later eras give a much shorter game but you start with more units, cities come with buildings ready built, you can't build the early wonders).
There's many ways to add variety to how you set up a game, and different strategies work better in different types of game.
And then there's mods... Use a mod to halt research in a certain era to stay in that era for the rest of the game. You can start and end in the same era, so you could play a purely classical game, or industrial or whatever. So many different ways to play.
Mods are a lot of fun but you wont get any achievements with them.
And you win easily and do not need to react to circumstances, so you can play the same way every time.
Yup