Sid Meier's Civilization V

Sid Meier's Civilization V

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game crashes
My civ 5 game seems to do ok until about the time I get to 650 turns or about the 1500s AD in game time. Then for some reason the game starts to crash while loading or takes a long time to load. Does this happen anyone else? Any have any ideas why this might happen or how to fix it? Thank you
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Showing 1-6 of 6 comments
kensw May 12 @ 6:23pm 
Are you playing on a Huge/giant Map with lots of Civs ? If so could be a Ram problem.
Are you using Mods ? If so 2 mods could conflict with each other at some tech or Unit.
Have you tried " Verify Files "
If that does not work try clearing your Civ 5 Cache file
Mods can appear to be fine with each other until something is active in the game. That can cause crashes, those usually happen when the conflict occurs. But you said crashes when loading and long load times. That sounds more like a RAM issue.
I tried cleanding cache file and verifying files. I am not sure what you mean by RAM problem.
kensw May 13 @ 12:27pm 
Originally posted by kenthoffmaster:
I tried cleanding cache file and verifying files. I am not sure what you mean by RAM problem.

When running on Huge/Giant maps with lots of Civs the game eats up more and more ram as you progress until it crashes - would recomend at least 32 Gig for these maps.
Boredflak May 13 @ 12:47pm 
RAM = Read Only Memory
If you do not have enough your PC has to cache stuff as it encounters higher demands. This will cause long loading times and general sluggish performance. How much RAM does your PC have?
Originally posted by kensw:
Originally posted by kenthoffmaster:
I tried cleanding cache file and verifying files. I am not sure what you mean by RAM problem.

When running on Huge/Giant maps with lots of Civs the game eats up more and more ram as you progress until it crashes - would recomend at least 32 Gig for these maps.

i played those huge maps back in the day on old laptops with 8/16GB of ram, so you do not need 32GB to play huge maps.

the reason the game eat more and more ram now, is due to the launcher they added, with a process called qtwebengine which causes a memory leak and also doesnt close when you exit the game, you have to manually close it.

best solution to avoid that is to bypass the launcher (see guides for the game to find the bypass).

as for something else causing the game to not load or crash/etc.., well i mentioned a few possible things in a comment in the link below.

https://steamcommunity.com/app/8930/discussions/0/4360124651931680275/#c4360124651933195490

in any case, i can run civ 5 on win 7 pro and win 11 pro, without a single issue, so that goes to show its not a game issue (excluding the broken launcher), its something missing, or corrupt, etc... on the users pc, they just need to figure it out and sort the issue.
Last edited by MonkehMaster; May 15 @ 7:47am
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