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Kidding. Using too many cheats can do that. It messes with calculations/processing. Might help if we knew exactly what cheats you're using. One of the more mod oriented players might be able to tell you what's up.
if you were to ask me: Having a AC system in a ((mainly)) single-player game is flat out tarded (Yes the multiplayer battles are a thing in it, but I highly doubt ((atleast in my opinion)); that it was never the main draw for the remaster of RTW by many)
Did they add a setting to allow cheats anywhere? I assume the anti-cheat system was for multiplayer purposes. But cheating was fun in single player, from time to time >: ]
Not that that im aware of, atleast when it comes to trainers/ cheat programs here. (Of course, there's always the command console. but that's not quite the same)
The RTW:R is honestly like a double edged sword to me, in someways there were things that were done objectively better in it but sometimes I really do wonder about the negatives (and/or the more worsening of things) when they do show up.
For every good thing and prior great redundancy gone that was in the old game, there are two more bad additions and a handful of more needless redundancies put in place
I remember Ubisoft did the same thing in Ghost Recon Wildlands. But I found a way around that, using some third party software I was able to bypass their moronic singleplayer anti-cheat system.
It's so bizarre and frankly creepy that they want to control exactly how WE the players play our own damn games that we bought for OUR OWN MONEY.
Any type of uncessesary control like that offends me, it's profane.
I am glad that other people such as yourself see how reduntant it is to do this to singleplayer.
be toxic if it was like the gates of hell devs who made their anti cheat crash the game if it even detected the trainer app even existed on the PC. (as it would intentionally search your files for any and all cheats regardless if you use them for the game or not.)