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Video games have the same kind of flow but its one that has more flexibility with compared to the kind of flow a movie has.
There really isn't much going on with the early Resident Evil games. There's been a virus leak that is mutating people, and creatures, and everyone is trying to survive. What makes it interesting is the atmosphere that is created while we are exploring, and it creates a connection between us and the game. When we think back on playing through REmake 2, we are most likely going to have thoughts of certain hallways where we had to deal with zombies, or even encounters with Mr. X. I'm sure the majority of people are not sitting around having memories of the story that took place.
So you've got a game that is entertaining for people to play, but the actual story aspect is non-existent. Movie makers can't exactly have a 2 hour long show about someone just wandering around in hallways. That's where they start to stretch out that non-existent story in order to fill that 2 hour window. Usually they toss in pointless action scenes with terrible music screaming over top of it. A whole lot of dialogue that really doesn't add anything to the plot, or character progression, but they feel it's necessary in order to portray them in some badass way. And of course there is always some deep emotional backstory about why the people are doing what they're doing, which didn't exist in the original game's plot.
By the time you're done digesting that 2 hours of vomit they threw up at you, the only thoughts you tend to have is that it sucked. It had little pieces here and there that resembled the original game, but overall it was garbage. That is why video game movies don't work. The creators of the movies don't know how to portray a video game properly. You can't take a horror game, and turn it into an action movie. A movie about Resident Evil can work, but it has to be kept as a horror movie with atmosphere and tension.
That scene is glorious and it's part of the course with most RE games.
The phrase you're looking for is "par for the course".