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There are some really rare healing spells.
Other than those and the shop heal, there's nothing.
The health pickups also only grant more maximum health as an upgrade, they don't actually heal you.
There should probably be some at least partial healing scattered around the levels or something.
This game has huge potential, but it's real punishing. I'd love to see the difficulty ease up just a bit.
Yeah as much as I love the game's style, physics and overall gameplay, I gotta admit that it can get very frustrating as it is. Just played for several hours and quit because I simply got tired of scouring the first few levels for good stuff only to die something that feels like a completely unredeemably hopeless situation.
At first I was glad there's a lot of challenge, but now I feel like I wouldn't mind a good bit of balancing. Now it seems like your luck is the only thing that makes a small percentage of runs viable and most runs a lost cause.
... but with that said, the game's also damn addicting ;)
Yeah - though even if they keep the enemy difficulty etc. as it is, I'd hope there's some added survivability options. Some things that can bounce you back from a bad start or dire set of events.
In other words; I wouldn't mind some sort of healing flasks being a possibility. Find one, carry one around that you can then use when poo hits the fan or so... something like that.
You touched a tiny spark of fire, you are now on fire for half a eternity or until you take a swim.
You touched a tiny drop of acid goop on the ground that isnt even visible, get 3% acid on you and take ~15 damage total or whatever it is or until you take a swim.
A green flying blob enemy shot a small green blob at you and missed, shot went above you and a few drops from the trail fell on your head.......... you now have 27% acid goop on you and its probably enough to kill you if you dont take a swim.
For the most part I dont think the enemies on the first level are hard at all, they very rarely manage to do any DIRECT damage to me, its just lots and lots of paper cuts and 2-3% acid drops you find on the ground when walking around.
^ +1
Its a fun as ballz game but some things obviously need some changes and a lot of things probably need some warnings for things that most people might try.
Like if you go up the tree to the left on the surface to the nest and then fly up a bit there is like 8 flying green acid blob monsters that comes to give you a lesson.
...or even better, when you find a black hole spell and want to try it in the safe zone/shop area and "You have angered the gods!" pops up because apparently you are not allowed to damage the walls in there too much and a fun semi-immortal skeleton mage spawns in the trait area of the safe zone and even if you go to the next level its there as well as randomly spawning enemies in the shop.
Games like this can be really fun but only if they are fair, getting slapped for breaking arbitrary rules you didnt know were there is not fun or fair