The Walking Dead: The Final Season

The Walking Dead: The Final Season

View Stats:
ELED3L May 4, 2022 @ 2:11am
horrible mouse acceleration
sensitivity put to max (5) + mouse dpi on max, still the camera moves super slow when i swing my mouse on half the table
if i do it slower the camera moves faster, but still unbearably slow
the negative acceleration in this game is brutal, unplayable with mouse, glad i have a controller, but it just shows how badly the game was made, and how little **** the devs give about options, as usual with most of telltale games (we have subtitle size option, lets give them a reward...)

i didnt care much about mouse sens in their previous games because the characters were moving in a fix plane without much freedom, but here, they give the character free move with 360 degree camera movement, at least take some freaking time on programming about it
< >
Showing 1-9 of 9 comments
McSweeny May 4, 2022 @ 3:04am 
i totally agree with you, no matter what you changed it was super slow.

in the end i really forgot about it because the wiriting and story direction of the game went way the other way back to the older smaller games.

(giant budget cuts etc)

so dont worry about it, you will forget it really fast in episode 2.
ELED3L May 5, 2022 @ 6:21am 
Originally posted by McSweeny:
i totally agree with you, no matter what you changed it was super slow.

in the end i really forgot about it because the wiriting and story direction of the game went way the other way back to the older smaller games.

(giant budget cuts etc)

so dont worry about it, you will forget it really fast in episode 2.

i can get used to some positive accel, if the game is not fps or doesnt need much skill, but the negative is always against my instinct and i can never get used to it, always annoys me, so as i said, i am going to play with a controller, but if the rest of the episodes are going to be like the old ones, then i will be happy
McSweeny May 5, 2022 @ 6:29am 
Originally posted by ELED3L:
Originally posted by McSweeny:
i totally agree with you, no matter what you changed it was super slow.

in the end i really forgot about it because the wiriting and story direction of the game went way the other way back to the older smaller games.

(giant budget cuts etc)

so dont worry about it, you will forget it really fast in episode 2.

i can get used to some positive accel, if the game is not fps or doesnt need much skill, but the negative is always against my instinct and i can never get used to it, always annoys me, so as i said, i am going to play with a controller, but if the rest of the episodes are going to be like the old ones, then i will be happy
they wanted to make the game way diffrent then the older games with combat and exploration and stuff like that.
ELED3L May 16, 2022 @ 5:04am 
Originally posted by '2w:
Originally posted by ELED3L:
sensitivity put to max (5) + mouse dpi on max, still the camera moves super slow when i swing my mouse on half the table
if i do it slower the camera moves faster, but still unbearably slow
the negative acceleration in this game is brutal, unplayable with mouse, glad i have a controller, but it just shows how badly the game was made, and how little **** the devs give about options, as usual with most of telltale games (we have subtitle size option, lets give them a reward...)

i didnt care much about mouse sens in their previous games because the characters were moving in a fix plane without much freedom, but here, they give the character free move with 360 degree camera movement, at least take some freaking time on programming about it

Thats because of vsync

what is because of that? mouse acceleration? you have no idea then what is vsync...
i always play with vsync off to reduce mouse lagg, and no matter how you play, mouse accel is a totally different thing and it will be active
ELED3L May 16, 2022 @ 7:03am 
Originally posted by '2w:
vsync causes input lag, for some reason my game was 60fps locked the whole time which resulted in getting input lag and i had to swing my mouse across my desk everytime to aim. I got used to it after a while but it was still annoying nonetheless

input lag and accel is 2 different things, read about them so you understand what i talk about...
60fps lock and vsync is again 2 different things, 60fps without without vsync means almost no input lag (playing games for years like that)
ELED3L May 16, 2022 @ 8:03am 
Originally posted by '2w:
Originally posted by ELED3L:

input lag and accel is 2 different things, read about them so you understand what i talk about...
60fps lock and vsync is again 2 different things, 60fps without without vsync means almost no input lag (playing games for years like that)

Where da hell u getting accel from
from the game
where the hell you get these ideas from? i havbe no time discussing this, unsubbed from this thread because obviously noone can fix this and you have no idea what are you talking about
holy f****k (i'm not allowed to swear) i take everything back.
McSweeny May 26, 2022 @ 8:12am 
Originally posted by ganymede:
holy f****k (i'm not allowed to swear) i take everything back.
what do you mean?
sccabrer May 31, 2022 @ 9:39pm 
SOS. I'm having the same issue but haven't found any resolutions. It's so bad to the point that i can't finish the game and get stuck during combat.
< >
Showing 1-9 of 9 comments
Per page: 1530 50