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Of course, the hover bike is not actually a hovercraft, so who knows ...
But if it did work on water, it would be far more useful.
That's not really the direction you should be coming from.
The dev team can code this to work however they want with as much or as little regard for physics as they care to apply.
Ask yourself, does limiting this vehicle to solid ground only promote the type of player experience the design team is going for?
In my mind, they don't want us gliding over the gliding over top of the water since that might lead to unintended sequence breaking.
If they limit the Snow Fox to just solid ground, they know exactly where the player is able to go.
Allowing the hover bike to go over water might make it too easy for players to go outside the bounds of the play area, sort of how the big ghost leviathans kept you from going too far into the void in the original game.
There could be freezing temperatures to the north and these guys to the warmer south.
https://vignette.wikia.nocookie.net/subnautica-arctic/images/9/95/KiteWing.jpeg/revision/latest?cb=20190403041352
The way we hover over water is drastically different technology than the way the hover bike is hovering over land. Completely different physics at play, and completely different technology. No the hoverbike wouldn't work with how its designed to hover over water.
Of course as someone said this is a sci fi game, so anything is possible "cuz technology" excuse, but realistically it isn't possible with the snow foxes current design.
Big ghost leviathans didn't do anything to stop anything. Just saying.. They were an easter egg if anything, but had no real gameplay mechanics, sure they were somewhat hostile, but not difficult to get past either.
But I believe you're right, that the resaon to keep it land only is for several reasons
1) So they can do story sequences that wont break
2) to give the feeling of "limits" which is important for gameplay. Having 1 thing be able to do everything and not need multiple vehicles, tools, etc. starts diminishing gameplay and enjoyment.
This right here.
Hovercraft should work on water!
real or game doesn't matter... the company isn't going to make exploration craft that are single use only; that'd be an inefficient use of resources.