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BTW runs smooth with proton and it is rly great game at 1st sight. Thx and merry Xmas everyone
Pretty much. The 10tons email outlines that the studio is counting on Proton support for their newly release Skeletal Avenger as well.
But they are doing their best to keep Proton compatibility functional. If this starts to fail... THEN they will look at Linux support.
So all in all, the Windows version works very well through Proton! It should work automatically through Steam compatibility stuff.
We're actually using our own homegrown engine instead of Unity or Unreal. But yeah, Vulkan can be optimized to be more efficient than OpenGL. Not sure what Proton is doing exactly, but I think it's translating D3D11 to Vulkan as well. And you're probably right that the target audience for this game does have modern enough GPUs and Linux drivers up to date.
https://github.com/doitsujin/dxvk
https://github.com/HansKristian-Work/vkd3d-proton
I still have hope for a linux version.
Please don't give up on us.