Honey, I Joined a Cult

Honey, I Joined a Cult

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RachelTC27 Sep 20, 2021 @ 3:42pm
Improving Your Leader's Sermon
Firstly, loving this game. The thing I struggle with most, by far, is inspiring cultists from my leader's daily sermon! I always keep her occupied and in a good mood, but I'm not seeing much of a difference in terms of sermon quality. Always 2-3 stars. Most of the time, the cultists' feedback is that they are feeling "average" or "positively adequate" afterwards. My Faith, Money, and Influence numbers are high, but Influence isn't nearly high enough to add a Bonus to every sermon. Does anyone have any suggestions or insight?
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Showing 1-8 of 8 comments
Rabaal Sep 20, 2021 @ 4:22pm 
I've gotten my sermons up to four stars and it was mainly by just making sure every room in my compound was giving a +2 mood buff minimum. The small buffs add up throughout the day.
grapplehoeker Sep 20, 2021 @ 4:46pm 
Yeah I regularly get 4 stars, but then again, I haven't yet started adding any sermon bonus either. There hasn't been a need to.
I'm still slowly replacing all 18 very poor quality cultists with good/very good followers and working my way through the tech tree. Currently, my INF gain is sufficient to get a research done every three days and I can't see a good reason to waste INF on sermon bonuses atm.
Last edited by grapplehoeker; Sep 20, 2021 @ 4:52pm
RachelTC27 Sep 21, 2021 @ 6:07am 
Originally posted by Rabaal:
I've gotten my sermons up to four stars and it was mainly by just making sure every room in my compound was giving a +2 mood buff minimum. The small buffs add up throughout the day.
I actually just Researched the Mood Boost that the Leader can do at the cost of Influence, but I'm not finding how to view or implement them. Can you explain?
RachelTC27 Sep 21, 2021 @ 6:08am 
Originally posted by grapplehoeker:
Yeah I regularly get 4 stars, but then again, I haven't yet started adding any sermon bonus either. There hasn't been a need to.
I'm still slowly replacing all 18 very poor quality cultists with good/very good followers and working my way through the tech tree. Currently, my INF gain is sufficient to get a research done every three days and I can't see a good reason to waste INF on sermon bonuses atm.
I feel about the same! Sermons keep costing more and more Influence. I have 12 Poor and Very Poor cultists right now, trying to find some more Average ones. I just worry that they will leave because they feel like "standard bog human beings."
grapplehoeker Sep 21, 2021 @ 11:32am 
Originally posted by RachelTC27:
I feel about the same! Sermons keep costing more and more Influence. I have 12 Poor and Very Poor cultists right now, trying to find some more Average ones. I just worry that they will leave because they feel like "standard bog human beings."
Cultist poor mood should only be an early game issue which can easily be sorted out by giving them:
1. decent bedding
2. a Recreation room
3. a better diet (burgers rather than gruel)
Once they have these, you should never have to worry about any cultist leaving. Not that it would be a terrible thing in the early game because you'll be getting rid of them anyway by replacing them throughout the course of the game.
After that you can look at their mood descriptions and spot any dissatisfaction about a room... start working on improving the room prestige for every room they use. For example, a bedroom could start off at PR 7 (which is awful) and it won't take much to get it to 20+.
In any case, I still see no need for a mood boost from either the leader or a sermon bonus.
Last edited by grapplehoeker; Sep 21, 2021 @ 11:36am
John Sep 21, 2021 @ 2:16pm 
For 5 stars you need prestige max in sanctuary and leader room
John Sep 21, 2021 @ 2:17pm 
And that the leader mood is above 95% on last 24 hours
Originally posted by jonnhy_jo:
And that the leader mood is above 95% on last 24 hours
how'd did you that ? even the simple sermon drain ruins that boost
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