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I played 2.7 hours and I feel like I saw it all, I honestly doubt that what is listed in the roadmap will manage to keep the interest.
It's a good idea but needs more layers, more things to do and take care of, maybe add also an actual economic system in which items has to be sold in stores all over the city, handled by our trained adepts to people that we actually "converted", items created "by adepts for adepts".
At the end of the day we want their mind to get to their wallets, if that's the goal then a lot can be done and should be done. Thank you. :)
I dont think its enough either. Missions are sub content that you usaly avoid. skins does not count as content in my eyes. Events, depends on what it is. Game need more depth.
So i had to bring it up.
Great base, but just feel like it's just another game in the genre,
Played prior the XMas Update or the Halloween Update 2021.
Significant improvements have been made.
This time I will probably do Cuthulu long before going the full tech tree...
Note: I feel that NOT having an upgrade for the research lab is a reason that this falls behind DI and other rooms. Maybe just allow a 2nd follower work ... or make the "super computer" the upgrade that gives 20% faster research or so.
Glad to hear you are enjoying the new features that the developers are adding from their Early Access Roadmap! I'll pass on your feedback about research room upgrades.