Space Hulk: Deathwing - Enhanced Edition

Space Hulk: Deathwing - Enhanced Edition

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Necrophoria Sep 4, 2020 @ 11:00am
Let's be honest brothers
I understand some of us are really fond of this game. We play it to have that left 4 dead 40k experience, but what will be left of this game when Darktide comes out?

In essence, I think most of us are going to translate ourselves into imperial guard (and whatever else characters they make). I know if they add an admech character I will for sure play as him!

But for sure, the experience and roleplay opportunity this game provided us was unique. There's nothing like hopping into a game and immediately getting a "WELCOME BROTHER" in chat. I am going to be very sad to see this game die out, when a more notable developer gives us a game of the same type in the same setting.

What are you thoughts on the release of Darktide? I know I played this for that 40k left 4 dead itch, but that seems to be going to be better suited in the future, since vermintide is a better game (when looking at it from a gameplay, design, & balance perspective)
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Showing 1-15 of 39 comments
Jaws Sep 4, 2020 @ 11:50am 
I have yet to finish this game. Guess many of us are in that boat. Not getting a new version until it comes on a sale. Then perhaps I've finally had time to play through this game, too.
Buntkreuz Sep 10, 2020 @ 8:13pm 
The thing is, i tried Deathwing several times and never could stand its glorious shortcomings regarding sounddesign and animation quality.
The sounds are attrocious.

It could possibly be a good game, if that glarring issue wasnt present.
Because of that however, i never can get into Deathwing and take it serious.

Darktide will with a high chance solve that issue.
Fatshark are able to implement proper sounddesign and get a solid Warhammer feeling across.
Their weapons sound meaty, the ambience sounds are great, the footsteps and character sounds are immersive.
Deathwing couldnt bring any of that to the table.
The gunsounds are horribly unworthy of a Bolter, moving sounds like im wearing a jumpsuit and not a Terminator Armor walking through a Hulk, the ambience doesnt do the setting or the premise any justice.

I can easily overlook flaws in gamedesign, lore or whatever, as long as the feeling is on point.
Vermintide manages to do that and Darktide will probably as well.

In that perspective, my thoughts on Darktide are:
Finally a first person Warhammer 40k shooter. Darktide does not have to replace Deathwing, because theres not really anything to replace. As far as im concerned, Deathwing never existed.
Last edited by Buntkreuz; Sep 10, 2020 @ 8:14pm
Necrophoria Sep 10, 2020 @ 10:48pm 
Originally posted by Dr. Damn Nation:
The thing is, i tried Deathwing several times and never could stand its glorious shortcomings regarding sounddesign and animation quality.
The sounds are attrocious.

It could possibly be a good game, if that glarring issue wasnt present.
Because of that however, i never can get into Deathwing and take it serious.

Darktide will with a high chance solve that issue.
Fatshark are able to implement proper sounddesign and get a solid Warhammer feeling across.
Their weapons sound meaty, the ambience sounds are great, the footsteps and character sounds are immersive.
Deathwing couldnt bring any of that to the table.
The gunsounds are horribly unworthy of a Bolter, moving sounds like im wearing a jumpsuit and not a Terminator Armor walking through a Hulk, the ambience doesnt do the setting or the premise any justice.

I can easily overlook flaws in gamedesign, lore or whatever, as long as the feeling is on point.
Vermintide manages to do that and Darktide will probably as well.

In that perspective, my thoughts on Darktide are:
Finally a first person Warhammer 40k shooter. Darktide does not have to replace Deathwing, because theres not really anything to replace. As far as im concerned, Deathwing never existed.


Sorry you feel that way. I really enjoyed this game, but I definitely think it will absolutely die when darktide comes out. Sadly, all roleplay this game gave dies with it too, unless you like to pretend to be a typical foot soldier at risk of death by commissar. The community is what makes Deathwing, at minimum, enjoyable.
Originally posted by Dr. Damn Nation:
The thing is, i tried Deathwing several times and never could stand its glorious shortcomings regarding sounddesign and animation quality.
The sounds are attrocious.

It could possibly be a good game, if that glarring issue wasnt present.
Because of that however, i never can get into Deathwing and take it serious.

Darktide will with a high chance solve that issue.
Fatshark are able to implement proper sounddesign and get a solid Warhammer feeling across.
Their weapons sound meaty, the ambience sounds are great, the footsteps and character sounds are immersive.
Deathwing couldnt bring any of that to the table.
The gunsounds are horribly unworthy of a Bolter, moving sounds like im wearing a jumpsuit and not a Terminator Armor walking through a Hulk, the ambience doesnt do the setting or the premise any justice.

I can easily overlook flaws in gamedesign, lore or whatever, as long as the feeling is on point.
Vermintide manages to do that and Darktide will probably as well.

In that perspective, my thoughts on Darktide are:
Finally a first person Warhammer 40k shooter. Darktide does not have to replace Deathwing, because theres not really anything to replace. As far as im concerned, Deathwing never existed.

Fatshark have great experience with the genre too, learning across 2 different titles over years. They'll likely handle it very well.

That being said, there's a big difference between being a SM in Terminator armor and being a Guardsman. I don't think DW will die but a lot of people will move on.
tyrone shoelaces Sep 11, 2020 @ 5:14pm 
Originally posted by Bad Distraction Carnifex:
Fatshark have great experience with the genre too


yea great experience milking cows
Fusei Sep 12, 2020 @ 1:20pm 
Originally posted by Dr. Damn Nation:
The thing is, i tried Deathwing several times and never could stand its glorious shortcomings regarding sounddesign and animation quality.
The sounds are attrocious.

It could possibly be a good game, if that glarring issue wasnt present.
Because of that however, i never can get into Deathwing and take it serious.

Darktide will with a high chance solve that issue.
Fatshark are able to implement proper sounddesign and get a solid Warhammer feeling across.
Their weapons sound meaty, the ambience sounds are great, the footsteps and character sounds are immersive.
Deathwing couldnt bring any of that to the table.
The gunsounds are horribly unworthy of a Bolter, moving sounds like im wearing a jumpsuit and not a Terminator Armor walking through a Hulk, the ambience doesnt do the setting or the premise any justice.

I can easily overlook flaws in gamedesign, lore or whatever, as long as the feeling is on point.
Vermintide manages to do that and Darktide will probably as well.

In that perspective, my thoughts on Darktide are:
Finally a first person Warhammer 40k shooter. Darktide does not have to replace Deathwing, because theres not really anything to replace. As far as im concerned, Deathwing never existed.

To be honest sound effect is the least of my concerns regarding Deathwing, the game has so many flaws ... Shame cause it also does lots of things right!!

I believe that Darktide mechanic will be a lot tidier, the studio has more experience in that kind of game. But yeah I'm not big about playing squishy guardsmen.
MetalDrummer Sep 14, 2020 @ 5:00pm 
If they gave us actual weapons rather than peashooters this would be good .. 40k is about #BOOM and the weapons in this game are weak as ♥♥♥♥ . SM are wholly underrated in this game . i understand about there being risk involved in the game , but online it all feels a bit weak . 1 space marine in lore should be able to fight 10 Orks or some ♥♥♥♥ . These dudes are weak and shouldn't be
nimrock Sep 14, 2020 @ 5:44pm 
I believe Darktide should be about space marines, not guardsmen.
Guardsmen, inquisiton storm troopers etc. lmits the options of enemies. Can`t see them fighting against greater deamons.

I also think it will be much better then SH/DW. Both Vermintides are.

Hope it will not finish on big promisses with post launch support just as it was with both Vermintides.

SH/DW is dead already anyway. No support for a long time, really small playerbase. Darktide will suck out its remaining players.
thebaconson Oct 8, 2020 @ 2:18am 
Originally posted by MetalDrummer:
If they gave us actual weapons rather than peashooters this would be good .. 40k is about #BOOM and the weapons in this game are weak as ♥♥♥♥ . SM are wholly underrated in this game . i understand about there being risk involved in the game , but online it all feels a bit weak . 1 space marine in lore should be able to fight 10 Orks or some ♥♥♥♥ . These dudes are weak and shouldn't be
In the lore the humble astartes is just that, they aren't the ultimate buy far. The are more the par unit. Ork Nobz, etc are more than an equal match for them, eldar aspect warriors same deal, not to sure on the newer units and races as I have been out of it for a while now.
Upggrade Oct 10, 2020 @ 5:17am 
Even if Darktide is great, I'll still play this.
Shalashaska Oct 11, 2020 @ 12:28pm 
I don't think my pc will be able to run Darktide properly, so a safe bet for me is to stick with Deathwin until I can afford a new PC.

As for the sounds, I don't care much. I am more annoyed by some flaws like psykers who can 1HKO you or the stupid AI that is completely useless in NM. Or the stormbolters which are week as a peashooter, while they should fire small-rpgs according to the lore.

lPaladinl Oct 16, 2020 @ 3:49am 
Darkside sounds neat but I am not a huge fan of Fatshark, just from their game balancing with loot really. Their games are also rough to play solo.

I was pretty excited for Deathwing because I am a fan of Streum On after EYE: Divine Cybermancy. While it's a heavily flawed game that is a bit difficult to make complete sense of, it remains an RPG-Shooter that stands out to me and I still go back and play.

Deathwing was a bit of a disappointment for me, it does a lot right but also feels like it is missing something. I still haven't played the Enhanced Edition, but I remember how buggy the original was even in later builds. Performance also soiled the bed in the campaign.

I thought Streum On getting to work on some 40K material would be a match made in heaven, but I would say it fell just a bit short.

However to wrap up my rant here, while I don't particularly desire to follow Fatshark's work that closely, I still want to see what Streum On does next.
Digman Oct 18, 2020 @ 2:59am 
Maybe I dont play it long, but this game could still going if coop part was handled on different way, mean why we dont get separate linear missions like Vermintide for example haunted mines could be set of few missions and make game pace a little bit faster.
Last edited by Digman; Oct 18, 2020 @ 3:00am
Homuya Oct 27, 2020 @ 7:17am 
You are already the Imperial Guard, terminator armor and trash gunfire kills you lmao.
Homuya Oct 27, 2020 @ 7:18am 
Originally posted by lPaladinl:
Darkside sounds neat but I am not a huge fan of Fatshark, just from their game balancing with loot really. Their games are also rough to play solo.

I was pretty excited for Deathwing because I am a fan of Streum On after EYE: Divine Cybermancy. While it's a heavily flawed game that is a bit difficult to make complete sense of, it remains an RPG-Shooter that stands out to me and I still go back and play.

Deathwing was a bit of a disappointment for me, it does a lot right but also feels like it is missing something. I still haven't played the Enhanced Edition, but I remember how buggy the original was even in later builds. Performance also soiled the bed in the campaign.

I thought Streum On getting to work on some 40K material would be a match made in heaven, but I would say it fell just a bit short.

However to wrap up my rant here, while I don't particularly desire to follow Fatshark's work that closely, I still want to see what Streum On does next.

But their loot system is great, whats your problem in particular?! I get it in Vermintide 1 it was pretty terrible although the notice boards helped but in Vermintide 2 its far far better and I had no problems to get all highend loot for all my characters without much grind.
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Date Posted: Sep 4, 2020 @ 11:00am
Posts: 39