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Don't grind for emblems, it's a waste of time. Just never leave an idol with change in your pocket if you're not saving for anything and dump it all on emblems. I've beaten this game multiple times and never came anywhere near close to 0 emblems other than at the very beginning. Most of my runs I end up with 100s even.
They only restore from what you have in storage and when I say "grind" I mean grinding for both emblems themselves and sen to buy them with. Most of the time it's whatever, but when I'm struggling with trying to beat a boss, yeah it happens that I run out entirely. I use emblems on the boss, I lose sen when he kills me and I don't really get much sen nor emblems from the run back. Eventually, I hit the point where I just run out and if I want to keep using the tools that the game has given me, I have to stop what I'm doing and just grind. It ruins my flow when I'm working on a boss.
I hated it in Bloodborne too. To me it's just like "I see you're working hard on beating the Orphan of Kos, but you appear to be out of blood vials. Looks like you'll have to stop playing the game for an hour so that you can go and fist pigs in the sewer."
It's forced downtime and it really sucks when I'm focused on a task.
I enjoy actually using the tools that the game gives me because they're fun to use. Like I got Madame Butterfly on my second try in large part because I spent a lot of time watching her and learning her moveset and figuring out when she was going to jump so that I could knock her out of the air with shuriken. It's fun to watch the boss and realize that "I can throw a shuriken and use chasing slice to close distance here" or "they're staggered for long enough to hit them with an axe here" and so on. I enjoy approaching every boss like they're a puzzle.
But yes, that fun is diminished when experimenting with and using these tools also means forced downtime and there's really no reason for that to be the case. There should just be an infinite amount of emblems in storage to top me off each time I rest. Resource management in a game like this shouldn't be something that distracts me from the meat of the game, but it does and I think that's a flaw in the game design.
https://www.nexusmods.com/sekiro/mods/1591
Did you read any of my post at all? I said they take them from storage in the first line. Also, I gave you a way to avoid having to grind for them at all. If you consistently dump all extra sen on emblems before moving on, you WILL NEVER RUN OUT OF THEM. I've done runs where I actively wasted emblems just for the lulz, and this method still left me with over 600 at the end of the game.
If you ignore buying plenty extra when they are at 10, then yeah for sure it will take a long time to grind for them. If you just use all sen you're not needing (instead of losing it all when dying), from the very beginning of the game onwards, then you'll just keep getting more and more as you go through the game and losing no sen on dead. You can even buy them without resting.
God, I hate the kind of FromSoft fan that thinks that everything that gives the player flexibility also gives the player some imagined advantage over the game that they should not be using. It's funny that in your first comment in this thread, you implied that using these sort of tools "made your mind numb", when it seems more to me like you lack the creativity to think of how to effectively use anything but the basic mechanics.
If that's the hill you've decided to mount your machine gun on, you can keep it.
I might use that, actually. Thank you for pointing it out to me.