Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Used to be R$99 on sale, now it is R$137 :(
That's not true at all, but most of their previous games got heavily discounted only because they didn’t work right. DaS:PtD was a broken mess and DaS2 also had multiple bugs that were never fixed, including the durability bug which halves the durability of everything.
Activision didn’t develop or design a single thing in Sekiro. Activision partnered with From Software (who owns the Sekiro IP and developed the entire game on their studios alone), to perform testing on the game and publish it outside of Japan, with a time-limited license, in exchange for a set percentage of revenue as long as the license lasts.
After Microsoft acquired Activision, they standardized their regional pricing. Whatever they're using to define said pricing is not at all in line with the actual economy of the different countries they've heavily raised the prize for. The most likely scenario, is that is done in a semi-automatic fashion, and no distinct research is done to determine appropriate regional pricing. So, for all the ♥♥♥♥ that people throw at Activision, at the very least they had the regional pricing right.
Why should they?
Think of it logically for a second. You have a product that has continued to sell well, even when not discounted. To the point that it has increased its sale numbers by almost an entire extra 1/3th (after Sekiro's release year), reaching 10 million copies sold after 4 years. Why would any sensible company forgo revenue to discount the game any higher? What sense would that business decision make?
You can all act like Activision is doing something wrong, or exceptional, but in reality, this is very much the norm. No company in the world would discount a product they're still selling well, much more than what's already enough for it to continue to sell well. There's no value in it, and no one in their market research team would be able to justify the idea of putting a higher discount, essentially just because.
fxckin' publisher.
Sep 12, 2023
P1,399.00
50% off
Nov 15, 2023
P1805.00
50% off
https://youtu.be/lSofMoSdMqw?si=Ka1z1NWGaMdj9417