Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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UMeffert Mar 22, 2019 @ 3:59am
PSA: Backup your saves
I just lost several hours of progress due to a save corruption.
I strongly suggest you backup your save every hour.

Saves can be found at: C:\Users\"username"\AppData\Roaming\Sekiro
Just copy everything into a backup folder.
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Showing 1-15 of 48 comments
HighLanderPony Mar 22, 2019 @ 4:02am 
thx
Falcon_T99 Mar 22, 2019 @ 4:02am 
How did that save corruption occur? Is it like a bug?

Would be helpful if you know how. So i can avoid it.
Last edited by Falcon_T99; Mar 22, 2019 @ 4:05am
Star Waffle Mar 22, 2019 @ 4:03am 
Always quit out of Souls game's from the in-game menu. The constant autosaves make corruption very common.
Falcon_T99 Mar 22, 2019 @ 4:04am 
And in what hours in-game did it occur? Is it in the beginning?
Yagyu Mar 22, 2019 @ 4:10am 
yeah like in every souls game thanks for not adding steam cloud yet again,thats why i didnt buy it
Falcon_T99 Mar 22, 2019 @ 4:13am 
Originally posted by Yagyu:
yeah like in every souls game thanks for not adding steam cloud yet again,thats why i didnt buy it

Sekiro has steam cloud. Just look at the store page.
Yagyu Mar 22, 2019 @ 4:59am 
well,thats a big surprise,guess i'll take my words back then,also save file corruption is very rare never happened to me in 20 years of gaming,woudnt worry too much about it especially when theres steam cloud , seems to happen to very few certain people for unknown reasons
pharmy Mar 22, 2019 @ 7:17am 
Thanks for the heads up
Happened to me twice already.
Ohmz Mar 22, 2019 @ 7:24am 
It is very rare. Even so i've made a script to auto save backups. Save the below as a .ps1 file, fill in the SavePath & SaveDest variable and then run with powershell. Can be use for any game, just change the 1st 3 variables.

$Game = "Sekiro - Shadows Die Twice"
$SavePath = "C:\Users\<USERNAME>\AppData\Roaming\Sekiro"
$SaveDest = "<Parent directory to save all game backups>\$($Game)"

function Get-FolderHash ($folder) {
dir $folder -Recurse | ?{!$_.psiscontainer} | %{[Byte[]]$contents += [System.IO.File]::ReadAllBytes($_.fullname)}
$hasher = [System.Security.Cryptography.SHA1]::Create()
[string]::Join("",$($hasher.ComputeHash($contents) | %{"{0:x2}" -f $_}))
}

$SaveHash = Get-FolderHash $SavePath
$TimeStamp = get-date -format "dd-MM-yyyy_HHmmss"
$FileName = "$($Game.Replace(' ',''))_$($TimeStamp)"
$LogFile = "$($SaveDest)\$($Game.Replace(' ',''))-Saves.log"

if(!(Test-Path $SaveDest))
{
New-Item -ItemType Directory $SaveDest
}

if(!(Test-Path $LogFile))
{
New-Item -ItemType File $LogFile
} else {
$Logs = Get-Content $LogFile
}

Compress-Archive $SavePath "$($SaveDest)\$($FileName).zip"

$Backups = Get-ChildItem $SaveDest | Where{$_.Name -match ".zip"}

if($Backups.Count -gt 1)
{
$OldSaveHash = $logs[$Logs.Count-1].Split(':')[1].Replace(' ','')
if($SaveHash -eq $OldSaveHash)
{
Remove-Item $Backups[$Backups.Count-1].FullName
Add-Content $LogFile "$($FileName).zip was discarded as a duplicate. Save Hash: $($SaveHash)"
} else {
Add-Content $LogFile "$($FileName).zip was successfully backed up. Save Hash: $($SaveHash)"
}
} else {
Add-Content $LogFile "$($FileName).zip was successfully backed up. Save Hash: $($SaveHash)"
}
Kakaroto Mar 22, 2019 @ 7:44am 
How the corrupt happened? Exited the game normally but now it crashes every time I try to load the save file.
UMeffert Mar 22, 2019 @ 12:12pm 
With me the corruption occurred when the game had a hard crash on the cutscene, after the lady butterfly fight.
The game refused to detect the save after I started it up again.

I've now replayed to that point and defeated lady butterfly without issues this time so I'm unsure what is the cause.
Kakaroto Mar 22, 2019 @ 6:35pm 
Just had the same problem on a new save file. The thing is that I did a back up file, and now it's not working either. Detail that I loaded the game before from this file and it was fine.

It seems that the problem is not on the save itself. Someone mentioned deleting some game logs, but didn't know which ones.
Gameinsider1986 Mar 22, 2019 @ 11:26pm 
I wish I had read this earlier. Had no issues, then suddenly an infinite loading screen when I wanted to teleport back to a temple. If only I had known this could happen. The only other issue I had were some enemy bugs (especially with fishes and piranha's) and heavy FPS drops at some points. I really don't want to redo those 10 hours.

Good news, that freeze didn't delete or corrupt my saves. It just said they recommend exiting the game through the menu.
Last edited by Gameinsider1986; Mar 22, 2019 @ 11:27pm
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Date Posted: Mar 22, 2019 @ 3:59am
Posts: 48