Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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Railgun Mar 19, 2019 @ 7:01pm
Size 12.5GB LUL
I've always been a little bit cautious about this game, not because it looks bad or anything but because we are a few weeks away from the release and it feels like they are scared of showing more content. We have seen so little about this game.

My opinion always was that's because this game will be smaller than what we have been used to, but more visually impressive, but of course that's only my opinion and I don't know anything more than what you do.

But I am secretly tired of watching diehard Dark Souls / Bloodborn fans geeking out over this like it's going to be the greatest thing that has ever happened to humanity (and the Size kida hints that it's not). I will secretly have a big smile on my face if this game ends up not living up to the hype and all those who rushed to pre-prder start eating their words.

Obviously we can't yet say if that's true, but you know... the evil inside me grows wild :3

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https://i.redd.it/e4bueqrre5n21.jpg
Last edited by Railgun; Mar 19, 2019 @ 7:01pm
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Showing 1-15 of 96 comments
gamertaboo Mar 19, 2019 @ 7:05pm 
Aren't preloads encrypted and need to be unpacked?

I will be enjoying the game regardless. They said it's comparable to their previous games in size so, I'm not too worried about it.
gamertaboo Mar 19, 2019 @ 7:06pm 
Also there's a 3.6GB day one patch btw.
Steel Mar 19, 2019 @ 7:07pm 
The best game of the last two years was 279mb.
Steel Mar 19, 2019 @ 7:08pm 
Originally posted by Railgun:
I will secretly have a big smile on my face if this game ends up not living up to the hype and all those who rushed to pre-prder start eating their words

♥♥♥♥ off.
Stein Mar 19, 2019 @ 7:11pm 
And? DS3 24gb. DSremaster - 7gb.
MS Mar 19, 2019 @ 7:12pm 
1) That is the encrypted file size
2) We've actually seen 6 bosses so far. Real bosses, not mini. In my opinion, they have shown far too much of the game already.
Nitro Mar 19, 2019 @ 7:16pm 
Man the stuff people will tell themselves so they can assume a game is bad is ♥♥♥♥♥♥♥ hilarious.
paper_Cat Mar 19, 2019 @ 7:20pm 
the space required is the same as DS3 , so ??
Pff, lol, it's already 27GB on Xbox One, and you can expect double the console size of a game on PC, usually.
Pat Mar 19, 2019 @ 7:33pm 
file size of game =/= quality of the games content.
Trusty Mar 19, 2019 @ 7:40pm 
Original DOOM 2.3MB, game was horrible because it wasn't 230MB.

Honestly though, size is not comparative to game quality. Look at recent games like Call of Duty that take over 100gb when installed, were they good? Not really. A bloated game size doesn't necessarily mean more content, it could mean lack of optimization(or compression) in stuff like textures and sound files.
Last edited by Trusty; Mar 19, 2019 @ 7:42pm
gamertaboo Mar 19, 2019 @ 7:41pm 
Lol 2.8 hours in Dark Souls. Smh.
Krampus Mar 19, 2019 @ 7:42pm 
Originally posted by Pat:
file size of game =/= quality of the games content.

This.

Of course there are going to be 12 year old graphics ♥♥♥♥♥♥ complaining without having a lick of a clue about how textures are packed and unpacked these days in games.

a 2k texture last gen/current gen would be about 5mb. another 5 for the normal map, another 4 for the other maps... Multiply that 14 megs by 4 for a 4k texture.... 56 megs for a SINGLE texture.... huh.

OR you could be a dev that gets with the program(like From Software is) and run all that down to 500kb or less as a procedural material that gets unpacked at runtime.
Krampus Mar 19, 2019 @ 7:45pm 
Originally posted by Trusty:
Original DOOM 2.3MB, game was horrible because it wasn't 230MB.

Honestly though, size is not comparative to game quality. Look at recent games like Call of Duty that take over 100gb when installed, were they good? Not really. A bloated game size doesn't necessarily mean more content, it could mean lack of optimization(or compression) is stuff like textures and sound files.

A lot of these yearly release style games generally don't have the resources invested into optimization of assets or file size that a longer dev cycle game can have. They have space they know they can fill up and they are going to gobble it down until they need to bring an intern on to make cry and fail.
Originally posted by Railgun:
I will secretly have a big smile on my face if this game ends up not living up to the hype and all those who rushed to pre-prder start eating their words.

So when other people suffer, it makes you happy? Okay kid, listen up.
First of all it's packed together like always, secondly preload is NEVER 100% of the game there is always something missing and I'm not talking about any patches, this you also have to download.

Dark Souls 3 with every DLC is also 25 GB big, just like Sekiro will be and Yasuhiro Kitao already said in an interview that it will have content around Bloodborne and Dark Souls 3 which is 35 and 31 hours. DMC5 is 11h and God of War 20h "long" btw.

And when I take a look at your steam profile you rarely play any game over 20 hours... so what the f**k do you want, besides getting horney off the misfortune of others?
Last edited by Neon Reaper Mk. VII; Mar 19, 2019 @ 7:50pm
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Date Posted: Mar 19, 2019 @ 7:01pm
Posts: 96