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Which one is worst though? The fanboy who acts like there's nothing wrong at all with the game, or the one who wants to act like most of his fails are the game's fault and not his?
Yes, the camera can be a problem, sometimes, but let's not go insane with the exaggerations.
Try to complain about anything in this game that a lot of people are agree are a problem, like grabs hitting you in the next timezone, and you're met with a torrent of "git gud" comments. I'm not exaggerating when I say From's most zealous fans will hear no criticism of their games.
But the camera really is garbage, sorry From.
forced auto-wall-recovery unlike previous games
constant auto center when moving, again forced on the player
just these 3 are enough to ruin all the fun, and thats why i cant give it a positive review
https://www.youtube.com/watch?v=5szFXQAiWRM
Anyway, I wish they'd not make this is a skill part, but japanese devs haven't changed in forever, so I don't know if its happening anytime soon.
It's sad, because we've got a good looking game with a terrible FOV and frequent bad camera angles. Also turning the character with the mouse feels off or wrong somehow. I think it's because it behaves like I'm using two analog sticks when I'm not.
I don't know why games don't have adjustable FOV, and with the thousands of games made yearly why the heck people haven't figured out how to make a system to ensure good camera angles in third person games.