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But that's not story is what i'm saying. That's what they call world building. It helps you build the entire world and universe of dark souls.
The self contained story is the undead/ashen one etc trying to rekindle the first flame due to the cycle. That is literally the story you're playing.
Everything else is what they call world building. Those characters, their motivations, the lore of bosses, the lore of those NPC's, all that is technically world building.
It's a subtle difference, but an important one regardless, especially if you're gonna argue dark souls story vs Sekiro story, in which Sekiro is simply better due to it's presentation. But that's OKAY, because dark souls has never really been about the story specifically. Like it's important no doubt, as it displays the cycle, but the real appeal of dark souls is the world building.
It's not a bad thing, few games i've played have had such a fantastic world building as dark souls does, but it's not story. It's part of story, but it's not the story you're playing.
Fromsolf really need to increase their contents.
Isshin - sure. Sword Saint has literally zero reason to exist. One of the endings has Sekiro carving buddah in the temple and Emma gives him prosthetic to pass onto next shinobi. And in another he becomes Demon of Hatred himself. If it isn't mirroring, then i don't know what is.
Second Owl actually has some development for Wolf and shows how badass Owl actually was. And doesn't sacrifices it to make main story easier.
''Screw up and you get to live the rest of your life like that old and cynical guy or a bloodthirsty killer''
Leaving aside that he doesnt become a Demon of Hatred in the bad ending. Shura is something different.
What is it though? Both Emma and Issin were here to prevent Orangutan and Wolf from going Shura, i bet, and when Emma wasn't around, Orangutan became a demon, so...