Sekiro™: Shadows Die Twice

Sekiro™: Shadows Die Twice

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CaleoGaming Apr 17, 2019 @ 11:51am
Ogre hitbox
Sooo I'm just gonna ask a question here cause I really do not understand this.

The hitbox of the Ogre grab.
Even if I do dodge all out of the way of it's attack, the game decides NOPE you are still grabbed, why does this happen? Am I supposed to not move at all when I press dodge? Am I supposed to move to the side when dodging? To the back? I do not understand this at all. I react in time, but its only half of the time that I actually get out of reach appearently??
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Showing 1-15 of 56 comments
Krono Apr 17, 2019 @ 11:59am 
The dodging iframes in this game are very precise, dodging is generally best used for repositioning yourself. If you do want to dodge the Ogre's grab, dodge at an angle towards him and to your left. Strafing to your left around him the entire fight is an easy way to kill him
The Project Apr 17, 2019 @ 1:22pm 
Jump
Tanasinn [AZ] Apr 17, 2019 @ 1:34pm 
Either jump or sprint straight backwards until the animation is complete. The timing for dodging correctly is kinda tight and the animation is really weird so it's just easier to do one of those (jump/run)
drz30 Apr 17, 2019 @ 1:46pm 
Just jump. It's waaay easier that way. I wasted hours on this fight trying to dodge him(the game should recommend you to "jump" instead of "dodging")
Mutant Overlord Apr 17, 2019 @ 2:01pm 
Originally posted by drz30:
Just jump. It's waaay easier that way. I wasted hours on this fight trying to dodge him(the game should recommend you to "jump" instead of "dodging")
If you at least did pay a bit of attention to tutorial pop ups or your training dummy you would know that you supposed to during perilous attacks:
-"Thrust" attacks you deflect and cannot be guarded. Its reccomended to dodge left or right or use Mikiri Counter
-"Sweep" attacks cannot be guarded or deflected. Use dodge or jump.
- "Grab" have massive hitbox, cannot be deflected or guarded, don't try to use dodge, just jump away.
Don't blame the game that you didn't pay attention when the game did told you what to do.
Last edited by Mutant Overlord; Apr 17, 2019 @ 4:57pm
Washing Machine Apr 17, 2019 @ 2:15pm 
Game wants you to do the appopriate dodge move, not just press circle like in Souls games. This game is more like Rock Paper Scissors, while Souls was just Rock (roll) beats all.

The grab hitboxes are pretty Dark Souls 2 -ish as a result, since they really want you to deal with them appopriately instead of backdashing away. You CAN, but, it's going to result in some weird teleporting into the Ogre's arms.
Krono Apr 17, 2019 @ 2:36pm 
Originally posted by OriginalUserName:
What iframe? There's no dodge/jump iframe.
Yes there is
Mephisto-Luzifer Apr 17, 2019 @ 2:37pm 
Originally posted by Krono:
The dodging iframes in this game are very precise, dodging is generally best used for repositioning yourself. If you do want to dodge the Ogre's grab, dodge at an angle towards him and to your left. Strafing to your left around him the entire fight is an easy way to kill him
You still get teleported in his arms if you dont stand on the other side of the map. He took me over 2 hours only because i got ported in his grab even i stood far on his side or he turned 90° in air to grab me. And is aw alot of videos from other guys having the same "problem". This attack or the hitbox is just broken - like many hitboxes from many bosses.
Krono Apr 17, 2019 @ 2:42pm 
Originally posted by OriginalUserName:
Then why do I always get damaged while I'm jumping/dodging when an enemy attacks?
Because there are very few iframes, you have to be very precise. Dodging isn't something you're supposed to rely on in this game, you're supposed to use it more for positioning while using deflects for avoiding damage
Krono Apr 17, 2019 @ 2:51pm 
Originally posted by OriginalUserName:
Dodging is garbage in this game, sekiro barely moves a meter. Also, you can't deflect everything so real dodging would be nice.
Quickly moving over a meter is more than enough to get you out of the way of the majority of attacks or get you behind a big enemy. If you're having trouble dodging something, try jumping instead. Jumping also has iframes, so with its change in height and increased distance it can help you dodge grabs and stuff
Markierer Apr 17, 2019 @ 2:56pm 
The game wants you to never dodge backwards. You can jump backwards in some situations but for the ogre it's better to dodge twice (early enough) in his direction to the left or right. Never dodge backwards.
Krono Apr 17, 2019 @ 2:57pm 
Originally posted by OriginalUserName:
♥♥♥♥♥♥♥ not enough. Try dodging isshin's ♥♥♥♥♥♥♥♥ charged attacks - even jumps are slow against them.
Dodge sideways for his vertical slash, run and jump away or jump on his head for the horizontal one.
Originally posted by OriginalUserName:
Jumping absolutely doesn't have any iframe. When an enemy hits while I'm jumping it always connects. Either there's no iframe or the enemies' attack has more aframe which is just more cheating.
Yes it does, just not very many. You'll do a lot better in this game if you stop trying to play it like Dark Souls
Originally posted by OriginalUserName:
♥♥♥♥♥♥♥ not enough
Being bad at a game doesn't make the game unfair
Washing Machine Apr 17, 2019 @ 3:00pm 
Originally posted by OriginalUserName:
♥♥♥♥♥♥♥ not enough. Try dodging isshin's ♥♥♥♥♥♥♥♥ charged attacks - even jumps are slow against them.
Stop trying to use moves that aren't working? The game has multiple options to avoid taking damage for a reason, you're supposed to figure out which one works against each attacks, and not try the one that doesn't work. Sweeps have wide hitboxes so you can't dash around them, thrusts track to the air so you can't jump them, etc.

This isn't Soulsborne, pressing square is not the universal answer to everything.
Krono Apr 17, 2019 @ 3:07pm 
Originally posted by OriginalUserName:
The vertical slashes will hit you even if you jump sideways because of the tracking.
Not if you time it properly. You might also have trouble dodging it if you're farther away from him, in any boss fight you should stay right on their ass.

Originally posted by OriginalUserName:
I'm not playing it as DS because it has non of the features of DS.
Evidence suggests otherwise

Originally posted by OriginalUserName:
The game is unfair. Period. Bosses has 20-30x as much HP, perfect insta blocks, endless items, super attacks, infinite special attacks and their attacks get poise too. You can't make them more unfair than these.
Being bad at the game doesn't make it unfair. Here's a Korean dude beating the final boss at NG+7, with the Bell on, and no Kuro's charm
https://www.youtube.com/watch?v=Oz0oh2Jt9ZI
Krono Apr 17, 2019 @ 3:07pm 
Originally posted by OriginalUserName:
No, this is not a soulsborne, this is an overcomplicated mess where you need to mash the buttons like a ♥♥♥♥♥♥.
Maybe if you didn't mash the buttons like a ♥♥♥♥♥♥ you'd have less difficulty
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Date Posted: Apr 17, 2019 @ 11:51am
Posts: 56