Monster Sanctuary
Blind Dec 19, 2020 @ 7:55pm
How high have you gotten on Infinity Arena?
My highest is 86, but I'm sure I could get higher with luck - my 93 floor had some good boss synergy.

I'm starting to think that the only way to get into the extremely high tiers (like 200+) is to abuse Blind and percentile damage so i'll probably work on a blinding team next... something like Aezer+Draconair (blind supports, Full Utility into Englightened) + something (possibly Arachlich for Revive support, Occult Power support of Aezer, also has Dark Shroud access

blind seems more valuable than dodge due to, well, purging spells and ignores dodge spells... but if not there's always Nightwing Crit stack who can get to like 87% dodge (maybe more with more synergy)
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Showing 1-15 of 15 comments
Sil Dec 19, 2020 @ 10:59pm 
Very interested thread, Introducing my team.

L-Gryphonix

Healer and support, When allies act, they always inflict burns.
Ultimate's Gift of Life has the best recovery performance from a collapsed situation.

L-Vaero

He's the easiest to fall down because he doesn't have Phoenix Affinity, but it's great to be able to use UltraSpeed ​​when revived with the Gift of Life.(It is Glitch?)
Due to his high critical hits, he is less likely to take damage, but he can also give a bigger blow with a charge of over 30 depending on how well he uses his skill points.

L-Spectral Eagle

Promotion of burns caused by the bombing of napalm. Use Sure Strike and Blind to reduce the strength of dangerous opponents.

I've become a team like this because I like birds, but I've consistently reached level 90.
I have almost the same opinion about the strategy. It is difficult to endure, so avoiding or resurrection is ideal.
frubeling Dec 20, 2020 @ 3:36pm 
112 so far Argiope (D) and 2 x Oculus (D) by way of tangle spam. Oculus generates shield and charge stacks by healing and also applies buffs and debuffs in the same manner. It's super tanky and slow but does the job

I'm sure I could push higher with a few tweaks but looking at the rewards you get I really don't feel like it's worth the effort.
Blind Dec 20, 2020 @ 7:45pm 
well, for rewards it'd probably be best to just stop at the earliest convenient T5, but this is about going for the record
The Pale King Dec 20, 2020 @ 9:33pm 
100+ with the teambuild of L caraglow, L Targoat and L Brutus, basically you just build up brutus to on turn 3 use his ultimate tackle. 1 shots everything sub lvl 100 90% of the time.
Blind Dec 20, 2020 @ 9:36pm 
Originally posted by The Pale King:
100+ with the teambuild of L caraglow, L Targoat and L Brutus, basically you just build up brutus to on turn 3 use his ultimate tackle. 1 shots everything sub lvl 100 90% of the time.

Have you considered Mogwai? Brutus is certainly a beefcake and Power is unique to him, but Mogwai has the most armour penetration in the game
The Pale King Dec 20, 2020 @ 9:57pm 
Mogwai does not have an AOE ultimate comparable to brutus. If it did i would totally use it over brutus
Blood Dec 21, 2020 @ 12:53am 
I tried the Argiope + Oculus x2 team and the Caraglow + Targoat + Brutus team and the best I could do is get to 80 with Brutus.

I got to 150 with my age team L Vertraag + L Rocky + L Mega Rock. If you are going to use this team be prepared for the long haul, it took me over twice the amount of time to get to 80 as it did with the Brutus team.
Luniev Dec 21, 2020 @ 2:41am 
134 with a charges/buffs/shield/insect team.

1 - L Beetloid
Turn 1 ultimate buff for max shield, turn 2 buff with barrier + thaumaturgy, turn 3 buff with regen + thaumaturgy. Each time he buff he generates and share charges to the entire party, and shield it.

2 - D Occulus
This little guy is awesome with a an insect team based on charges. He get a passive that make each buff AND debuff applied by an insect generate charges. This + Beetloid charges generation make the 3th guy being really op.

3 - For the last one we're looking for a mon being an insect aswell as making a good use of charges ; BIS for this team is... D Glowdra !
This one can :
- Apply blind
- Get 3 (or more depending on the templates) stacks of Thaumaturgy
- Inflict shock
- Receive and generate a huge amount of charges and shield

This team goes throught the 100 first lvl really easily, just by applying the same strat each round. You may then use some revive items to push further. Glowdra being the weekest of the 3, he becomes susceptible to be oneshoted.

PS : I'm playing it on switch so things may change with the latest patch.
PS 2 : This team is also pretty good to 5-6 stars most champions, depending on their affinities.
Last edited by Luniev; Dec 21, 2020 @ 2:46am
icarompb Dec 21, 2020 @ 9:50am 
143 with Vertraag Shockhopper and Arachlich abusing the debuffs blood drive and congeal.
I m curious if some one did over 200 and what team they use because over 100 the enemies start to one shot my team.
Any developer can tell what is the max level someone arrive if they have a record ?
Conan The Librarian  [developer] Dec 21, 2020 @ 9:53am 
Originally posted by icarompb:
143 with Vertraag Shockhopper and Arachlich abusing the debuffs blood drive and congeal.
I m curious if some one did over 200 and what team they use because over 100 the enemies start to one shot my team.
Any developer can tell what is the max level someone arrive if they have a record ?

The higher ranges vary based on the patch of the game because things have changed greatly throughout time.

If you want a "current good standard", the impressive arena runs these days (post launch December 8, 2020) are in the "100-200 range".

So yes, 143 is nice.
icarompb Dec 21, 2020 @ 10:02am 
Originally posted by Conan The Librarian:
Originally posted by icarompb:
143 with Vertraag Shockhopper and Arachlich abusing the debuffs blood drive and congeal.
I m curious if some one did over 200 and what team they use because over 100 the enemies start to one shot my team.
Any developer can tell what is the max level someone arrive if they have a record ?

The higher ranges vary based on the patch of the game because things have changed greatly throughout time.

If you want a "current good standard", the impressive arena runs these days (post launch December 8, 2020) are in the "100-200 range".

So yes, 143 is nice.

Thanks Conan you are always helpfull :)
Kali Yuga89 Dec 22, 2020 @ 11:32am 
did 111 with occulus / promethean /beetloid was the first team i came up with and the only run i ve tried though... - maybe could get more with more min/max and i got some new items now - idk -maybe i try out next days.... - stuff like that is all u can do after finishing the game sadly... i really hope for new endgame-content soon... game was great !
Last edited by Kali Yuga89; Dec 22, 2020 @ 11:38am
Lajiskin Dec 22, 2020 @ 7:48pm 
I managed, I think 122 before dying on 127, team was:
L - Arachlich, L- Magmapillar, D - Fungi
Mfunn Aug 5, 2023 @ 10:16am 
Finished at 172, team :
D druid oak ( full HP support ), D Rocky, L Diavola ( DPS, high crit )
since above lvl 120 the monsters start to one shot your team, I figured the way to go higher would be to stack weakness / barriers and dodges and when one or two get knocked down abuse mass rez
And in 2-3 turns I stack 7 weakness and get physical / magical dodge across the board.
( sorry for necropost btw )
BlueLightning Aug 24, 2023 @ 11:56pm 
With relic of chaos, i got around 107
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