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The latest version of AGE, compatible with Definitive Edition, actually comes pre-packaged with the game! Check the "Tools_Builds" directory in your AoE2DE directory to find it. 🙂
thanks for info!
I found it! But trying to run it with AoE2DE still makes an "Unhandled unknown exception; terminating the program" popup before it crashes :'(
You will also need to provide the path to the DAT (\resources\_common\dat\empires2_x2_p1.dat), and to the strings file (\resources\en\strings\key-value\key-value-strings-utf8.txt).
Note that SLP (SMX) previewing, as well as playing audio, is currently unsupported for DE.
The "Compressed data set" is set to "C:\Backup\Program Files (x86)\Steam\SteamApps\common\AoE2DE\resources\_common\dat\empires2_x2_p1.dat" which is where the file is located. I even use browse to select it.
The "Language file location" is "C:\Backup\Program Files (x86)\Steam\SteamApps\common\AoE2DE\resources\en\strings\key-value\key-value-strings-utf8.txt"
The "Langage x1 file location" is "C:\Backup\Program Files (x86)\Steam\SteamApps\common\AoE2DE\resources\en\strings\key-value\key-value-modded-strings-utf8.txt"
The "Langage p1 file location" is unchecked, as are both the write language boxes below it.
The "Path for DRS files" is "C:\Backup\Program Files (x86)\Steam\SteamApps\common\AoE2DE\resources\_common\drs"
Whenever I open the dat file for AoKHD the first thing the program does is create that second window showing the graphics. If that doesn't work for DE then we may have our problem. How do I tell AGE not to attempt making that graphics window?
Edit: Simply disable the "Allow adding terrains" option in the "Options" menu. (see replies below)
- Run AGE
- Press Cancel on the "Open files" window
- Click on "Options" in the top-left, enable "Allow adding terrains"
- Click "Open" (open gate icon in the top-left) again
- Input the number of terrains: 200
- Try loading the DAT with the rest of settings as before.
Also try unchecking the DRS directory.It may be that the default number of terrains is not set properly. I will forward this to the AGE developer, thank you!
However, you shouldn't have to specify this manually. If the "Allow adding terrains" option is unchecked, AGE should correctly identify the amount of terrains. I forgot to ask: did you have the "Terrains" box already editable by any chance when you first tried? Because that might explain why this issue happened.
Having "Allow adding terrains" disabled is the default and recommended way. It will still display your old value greyed-out, but should correctly load the amount of terrains that is there in the dat.
Thanks again! :D
However, when I do this for DE, the mods aren't showing up in-game in the mods section. I'm able to use AGE3 just fine, I just can't test anything yet!
(Note: %USERPROFILE% is your user directory, e.g. C:\Users\Admin).
I don't have a Games folder, and I don't have a Age of Empires 2 DE folder showing up in Document or Document\My Games. Maybe I'll try reinstalling the game in my C drive instead of D.
E.g.:
- C:\Users\Admin\Games\Age of Empires 2 DE
and not C:\Users\Admin\Documents\Games\Age of Empires 2 DE
Alternatively, you can access the directory by going to "Saves and Replays" -> "Open Saved Games Folder" in-game. Then going out of "savegame", and into "mods".
That did the trick, thank you so much!!