Shining Resonance Refrain

Shining Resonance Refrain

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Id Jul 22, 2018 @ 2:10pm
Getting bored honestly
I hate the way the story is told mostly thru visual novel style dialogue. I rather see Metal Gear STyle hour long cutscenes than sit there watching characters standing in place doing nothing but talking.

That's why i started skipping text after i read it. I like the voice actors, but this game's "cutscenes" are boring and weak. The only real cutscene I've seen so far was at the beginning of the game bruh. I'm still on Chapter 3, but after trying to get some rare materials I need to drop and seeing that it will never drop unless i wasted even more time trying. I'mma just go thru the story.

The sidequests suck too, some of them aren't clear on what we're supposed to do like the Max Combo quest Fromage gives us. I was stuck at 26 for the longest and finally figured that I was supposed to get a max combo of 30 hits.

I hate repeat quests too, especially when they give materials that I don't really need anymore.

This game is starting to look like a 6/10 to me. I like the characters for the most part, Kirika is my waifu, but I'm not trying to play a Visual Novel Game, I'm trying to play a JRPG...
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Showing 1-15 of 28 comments
Tiasmoon Jul 22, 2018 @ 2:32pm 
Well, many jRPGs also have strong Visual Novel elements, so...
Id Jul 22, 2018 @ 2:37pm 
Originally posted by Tiasmoon:
Well, many jRPGs also have strong Visual Novel elements, so...
Not really
Tiasmoon Jul 22, 2018 @ 3:12pm 
Then I'll assume you havent played that many, or avoided those that did?
Tyrone Biggums Jul 22, 2018 @ 3:14pm 
all the nep games are more visual novel then actual gameplay but u also need to understand this game is a japanese port from ps3 take it for what it is
CLG Jul 22, 2018 @ 3:33pm 
Most anime jrpgs are heavily vn like.
Tyrone Biggums Jul 22, 2018 @ 3:38pm 
there not really it depends on whos making em IF is like that in almost all their games
Id Jul 22, 2018 @ 3:45pm 
Originally posted by Tiasmoon:
Then I'll assume you havent played that many, or avoided those that did?
I've played jrpgs most of my life, none of them were visual novel style until the Ps3 and Ps4 came around. Mostly now in current gen than last gen
Tiasmoon Jul 22, 2018 @ 4:20pm 
So you've never played say, a Final Fantasy games before X then?

Fully animated (whether through the ingame engine, pre-rendered, or CGI) cutscenes have always been more of a western thing, and even then many western RPGs as well still used dialogue boxes instead.

In fact the 3D cutscenes in many jRPGs hasnt really become a thing since recent years (outside of FF games past X and the like)

Also, these days a lot more jRPGs are localized then used to be the case.


Originally posted by Leonmitchelli:
there not really it depends on whos making em IF is like that in almost all their games
Most 'anime-style' jRPGs are indeed heavyily vn like. 'course some people place the ''anime'' tag on basically any jRPG. For example Final Fantasy isnt an ''anime-style'' jRPG series.
On the other hand Persona is.

Why? Well, because its drawn in...anime...style. Aka ''Japanese cartoonish'', as opposed to ''realistic''
Last edited by Tiasmoon; Jul 22, 2018 @ 4:25pm
landman Jul 22, 2018 @ 5:07pm 
Maybe because I enjoy visual novels I enjoyed the game with its perks. In the end i even enjoyed the combat, some characters reminded me of my PSU days lol gona play Valkyria Revolution next, it looked awful compared to previous valkyria, but maybe it will look okish after shining resonance.
Id Jul 22, 2018 @ 5:29pm 
Originally posted by Tiasmoon:
So you've never played say, a Final Fantasy games before X then?

Fully animated (whether through the ingame engine, pre-rendered, or CGI) cutscenes have always been more of a western thing, and even then many western RPGs as well still used dialogue boxes instead.

In fact the 3D cutscenes in many jRPGs hasnt really become a thing since recent years (outside of FF games past X and the like)

Also, these days a lot more jRPGs are localized then used to be the case.


Originally posted by Leonmitchelli:
there not really it depends on whos making em IF is like that in almost all their games
Most 'anime-style' jRPGs are indeed heavyily vn like. 'course some people place the ''anime'' tag on basically any jRPG. For example Final Fantasy isnt an ''anime-style'' jRPG series.
On the other hand Persona is.

Why? Well, because its drawn in...anime...style. Aka ''Japanese cartoonish'', as opposed to ''realistic''
Cutscenes aren't exclusive to FMVs or 3D in general. My favorite FF, Final Fantasy V, had cutscenes. Just because it was text dialogue doesn't stop it from being one. Even FFVI had a cutscene during the Opera song part of the game.
Tiasmoon Jul 22, 2018 @ 6:16pm 
I believe I did mention various forms of cutscenes. All of them are either animated or rendered in 3D. Otherwise it wouldnt be a cutscene. There's no such thing as a 2D animationless- cutscene...that would just be a set of stills not a scene. If its 2D, but animated...well I already included that. Altho more as a bonus to the discussion, since I'm assuming we were talking about fully animated cutscenes, not 2D animated ones.

So, yes they are ''exclusive'' to that. Which is a really weird way to put it, since that is the defination of a cutscene after all.

With such a weird way of trying to bypass its defination, you'd have to show what you mean with ''cutscenes'' like the one your talking about in FFV.



Originally posted by The Lion King:
Even FFVI had a cutscene during the Opera song part of the game.

This game has cutscenes as well. So....bad example? If one cutscene is good enough for you to say ''the game has cutscenes'' then you wouldnt feel Shining Resonance doesnt have enough cutscenes, right?


Id Jul 22, 2018 @ 6:54pm 
Not sure if you think that I think that Shining Resonance doesn't have cutscenes or what. I'm talking about the Visual novel style dialogue in Shining Resonance, that takes the place of the actual cutscenes. A real cutscene like when Yuma transforms into the Shining Dragon at the beginning of the game and escapes with Kirika and Sonia. Those are few and far in between for this game.

In fact, there are barely any at all in this game. the one at the beginning of the game and I recently just had a mini cutscene that showed Zest put some red orb looking thing inside himself and then it went back to Visual Novel Dialogue.

In FFV, the cutscenes are all over the place, pretty much how the story is told, like when Gilgamesh gets killed by Exdeath.

Or in FFVI when Kefka kills General Leo. So no, the cutscene i used for FFVI earlier wasn't a bad example because it's wasn't some Visual Novel Nonsense. Like most of this game's story.

Not sure if you even played FFV or FFVI if you don't understand that they had cutscenes even though they were "2D".
Tiasmoon Jul 22, 2018 @ 8:08pm 
And which versions of those games did you play, exactly? As its amusing you dont list VII, VIII, or IX as examples. Again, youll have to show what you mean, because as I mentioned its not a cutscene if its a non-animated 2D.

That aside, it seems you forgot the other cutscenes that happen. Like the meeting in the forest for example. Or all the intermissions showing whats happening on the 'other side'.

And also, you might want to spoiler tag the examples you use or phrase them in a way that isnt spoilerific..

Sure there's not many of them, but thats pretty usual for jRPGs that arent AAA titles like FF games are.
Last edited by Tiasmoon; Jul 22, 2018 @ 8:12pm
Id Jul 23, 2018 @ 6:06am 
Originally posted by Tiasmoon:
And which versions of those games did you play, exactly? As its amusing you dont list VII, VIII, or IX as examples. Again, youll have to show what you mean, because as I mentioned its not a cutscene if its a non-animated 2D.

That aside, it seems you forgot the other cutscenes that happen. Like the meeting in the forest for example. Or all the intermissions showing whats happening on the 'other side'.

And also, you might want to spoiler tag the examples you use or phrase them in a way that isnt spoilerific..

Sure there's not many of them, but thats pretty usual for jRPGs that arent AAA titles like FF games are.
Why should I mention FFVII, FFVIII, FFIX? They're not 2D games and even those games don't have the visual novel style that you claim most JRPGs have. I don't even know why you mentioned Final Fantasy games in the first place, is that what you think of when you think of Jrpgs? It seems to me you have a very short list of jrpgs to begin with.

The intermissions are still visual novel dialogue where characters stand in place, speak their lines and do nothing but emote. Not real cutscenes, just Visual Novel Nonsense. Again, in actual cutscenes things are getting done. To be even more specific, during cutscenes the actual world is shown, not just some background wallpaper with characters standing in front of it Visual Novel style, saying some lines and emoting.


You seem to throw a blanket over all jrpgs throwing out words like " that's pretty usual for JRPGs" or "many Jrpgs" You mention Final Fantasy again as an example for AAA Jrpgs, further proving my point that you haven't played many Jrpgs at all.

Also, no one who has this game or is even interested would know what I mentioned is "spoilerific" if you didn't point it out.
[rori] Nade Jul 23, 2018 @ 7:19am 
This game isn't that bad but a bit far to be perfect. I think the weakest point of this game is the Aspect system... seriously. It was so useless until the "true" end game content (grimoire events/sigils on Refrain mode) and very unbalanced in the end (Kirika perma-healing, Rinna AoE nuker, Sonia perma-breaking the enemy).
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