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To be honest, I always thought it's very girly game, because a lot of girls in my country (Poland) know and played Tomb Raider, but I really enjoyed Legend. There are also a lot of speedruns for this series.
I really like adventure games, so I kinda doubt that Lara Croft being hot chick is main reason why I enjoy it. Anyway, she looks weird in Anniversary, but I will finish it at some point of my life I guess.
Movies based on games = Crap. Producers just want easy money, because they know fans of some series will always go and try to watch it.
To understand the appeal of the original 1996 TR requires an understanding of the gaming environment into which it was released. The first 3D consoles were only released a year before. They had really bad graphics which was apparent even in 1996. To make up for graphical limitations, games designed in the 90s had to have really entertaining gameplay mechanics in order to sell. Unlike now, where every game feels the same and everyone complains whenever a game's controls don't conform to the generic fluidity we're all accustomed to, games in the 90s had many different control schemes. Tomb Raider's control scheme was like driving a human-shaped tank with a spring board attached. Once you learn her limitations and get good at judging run-up and jumping distances, you die much less and enjoy the exploration a lot more.
The original TR was meant to be a purely platformer/puzzle game set in isolated underground tombs. It accomplished this very well. Each level was a self-contained series of challenges, the rewards of which combined to produce the means to open the exit. Each level had its own theme and peeled back a layer of history that led you deeper and closer to your prized mythological artifact. The first five TR games are the closest in the industry to recreating that feeling you get when Indiana Jones solves the puzzle and discovers where the Ark is buried.
I knew of TR back in the day, looked bad even back then to me lol. I was more impressed with mario 64, soul reaver, shadowman, banjo etc. Even at the time TR was made I thought there was much better.
Even tho it was a 2d platformer, castlevania sotn was a much better game as well. I dunno it just seems dull the whole idea of it seems meh. Even the new ones, oh look scared girl, badguys, mean guys wanna hurt lara, I mean its not just unrealistic, boring, and blah, its downright creepy.
I dunno least mario even back on nes was fun and trippy and had awesome sound effects and powerups. This really always felt like to me, run, jump and shoot... And I don't care if people like it, I wanna like it, I mean its famous enough. But I just dont find any of them all that fun.
TR is loaded with nostalgia for me. And I always prefered the more realistic style to stuff like Mario or Banjo, don't care if those colorful comic games are mechanically better games.
But I only played the first 3 (because back in the day, you often had to settle with what was there) and the Reboot. Everything in between is just bad.
And I actually prefer the original to Anniversary. Pixel perfect jumping with that human tank has its own special appeal. These more fluid, but still error prone controls just don't cut it. It's like the worst of both worlds, fluid and clunky at the same time.
Had a lot of fun recently with a hat in time, and soul reaver. Soul reaver was the real tomb raider back then. I've played 1-3, this ones better, least it doesn't look and play terribly.
Its just boring. The whole story and setting is boring. Least the cartoon games have fun stuff to do, vibrant colors, fun animations, music and sound effects. This feels about as stock as a game can get. Even the new tomb raiders... Look and play good, but the story, content, enemies, none of it seems that engaging. Wish crystal dynamics would do something with the legacy of kain series.
Reason I'm here is cause I paid a buck for it, and I get more fun out of cheap 50cent horror games on steam.. Its just boring to me and I was wondering why this franchise is so popular. Don't mean any offense by it, if you like it, that's good I'd like to hear your perspectives but I don't understand disliking mario honestly. What you never watched a cartoon? I've watched plenty of these boring tomb adventure movies like indiana jones, they were always mind numbingly dull.
Mario, it is all gameplay and fun sound effects, its that way with any mascot platformer. Sonic was better as a franchise before when it was obstacles and goofy cartoon stuff with no drama or story, or evil sonics called shadow, with an epic dramatic storyline... God its ridiculous they killed the sonic franchise, turned it into incoherent nonsense. None of those cartoon platformers have a story its all just gameplay and visuals. Tomb raider is suppose to have a story, but its uninteresting and pointless.
I'm sorry to all TR fans its just an opinion but I don't understand why this is so appealing and why they are making so many sequels asking for 50-60$ each new installment instead of giving us a blood omen or soul reaver sequel. Or giving up on eternal darkness 2, and giving us... Hot chick adventures to bore you to the spine.
Just really wish crystal dynamics who is a great team, would do something a bit more engaging.
Now much older i have a craving for games like this and good ones don't really exist that are as simple as this one. Generally proper parkour platformers either in 2D or 3D are somewhat rare or then they introduce elements that i don't care about.
So here i am again. starting up this old one and you know what, love the upgraded graphics and nostalgia. i can barely remember anything from back the days so this feels so fresh now in 2020.
Yea I mean I bought it cause I never played the original, well not much just a little. Same with 2 and 3... I wanna kinda like TR but it just feels like tombs and animals. Does it get better at all?
Heck even on 2D side my all time favorite parkour game is Knytt and that has been around for quite some time and few know about it so my opinion can't really be used to explain much of the views of people at large.
When i first played Tomb Raider 1 & 2, i was too young to like her for the big Boobs.
She had a cool simple Design, holding the two Pistols and the look she gave through the Lenses.
Gameplay and Leveldesign where also really Fun and Tense.
The Mix between Pusszles, Plattforming and Shooting is just Fun!
The Titles is unrealistic and more like a Action Movie with some Fantasy Stuff, some Kind of the Mummie with Brendan Fraser.
So all a Nintees Kid loves.
I also remember, that TR 1 was the first Game ever i shouted out loud because a Pack of Wolves scared the Crap out of me and my Cousin, friggin Jump Scare haha
We where like 9 back than, so it was something new :P
I miss Titles like this nowadays, because many are getting more Cinematic and are holding your hands (just my critic to the newer TR).
Thats also why i just love Doom Eternal so much, it is more about the Gameplay.
Climbing, jumping, swimming, good stories, shooting and vehicles, the music, secret hunting and exploring the mythology of different cultures is why Tomb Raider is good. I do empaphise with you as you say you got this game instead of the original Tomb Raider 1 and found it boring.
You're right to think that: Anniversary isn't the best Tomb Raider to start with at all. You'll want the original plus the next 5 games for that, as well as Legend, Underworld and the prequel trilogy.
Long rant starts here:
Anniversary wasn't always going to be like this though, as Core Design (the original creators) were working on a much better remake intended for PSP (bear in mind this was intended to come out first in 2006) with graphically enhanced PS2 and PC ports coming after, but Crystal Dynamics and Eidos pulled a Duke Nukem Forever Gearbox on them, rendering the superior Tomb Raider 10th Anniversary Edition (the Core one's title was that long I know) the counterpart to Duke Nukem Forever 2001.
Here's some links to information on the good TR1 remake for better understanding:
https://tomb-of-ash.tumblr.com/tagged/trae
https://www.tomb-of-ash.com/category/tomb-raider/the-10th-anniversary-edition/
https://www.tomb-of-ash.com/cancelled-tr1-anniversary-edition-new-info/
(Unfortunately, the link to the full fan opinion article on the above page is dead now at time of writing)
Design Document for TR10A
https://www.tomb-of-ash.com/exclusivetomb-raider-anniversary-edition/
Core's website information
https://core-design.com/trae_info.html
https://core-design.com/goodies_trae.html
News article about TR10A
https://arstechnica.com/gaming/2015/03/it-felt-like-robbery-tomb-raider-and-the-fall-of-core-design/3/
Extract from the book 20 Years of Tomb Raider about the game. This one is a bit of a doorstopper so I apologise in advance for how long it will make this post. Parts in brackets are largely notes added by me,:
And finally a couple of said leaked trailers for the game. I've no idea why the first one uses Duel of the Fates from Star Wars, but I think I see the message it's intended to convey now: this is epic and this is even better than TR1, giving us the best of the classics, Legend and showing a taste of what TRAOD should have been like. Bear in mind this is the PSP version and not the graphically enhanced PS2 one so the graphics will look very dated compared to Shadow of the Tomb Raider. (they're no different to Legend and Crystal's Anniversary on PSP actually, but leaning more towards the former as the textures don't suck)
https://www.youtube.com/watch?v=P7aY6Y6-HjU
https://www.youtube.com/watch?v=JDx-zPH3llE
All of the above would have made TR10AE/TR10A the best Tomb Raider game ever made and the Tomb Raider equal/counterpart to Black Mesa for Half Life 1. We should have gotten Core Design's Black Mesa. Instead, Eidos and Crystal Dynamics gave us Duke Nukem Forever in every sense of the word (making TR10AE DNF 2001).
A fan in the modding community called Teeth made a Core's TR10AE Tribute game (the counterpart to the mod DNF 2013) called TRA Retold that took inspiration from both remakes, and intended to be released in four parts, but he cancelled the mod himself halfway through making the Greece episode, which really grinds my gears as I loved the Peru one and was looking forward to the whole thing.
Released mod of Peru
https://www.aspidetr.com/en/levels/tr-anniversary-retold-part-1/
"Post Mortem" build of the cancelled part 2
https://www.tombraiderforums.com/showthread.php?t=214990
With the release of Core's Free Running on Steam, we may see the real TR10AE's engine and source code reverse engineered strife style for that game's engine yet.
Not to peddle other games, but here's the link to Core's Free Running (PC version including Steam port by Rebellion themselves) just so people can see and enjoy Core's last game. (and hopefully coax the source code out of Rebellion so Core Design can get back together and restart TR10A as a fangame).
https://store.steampowered.com/app/254940/Free_Running/