Ni no Kuni Wrath of the White Witch™ Remastered

Ni no Kuni Wrath of the White Witch™ Remastered

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Is this the Studio Ghibli pokemon game?
The one from that console I didn't buy cuz ♥♥♥♥ consoles amirite?
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Showing 1-15 of 42 comments
Studio Ghibli just helped with the game, it's not theirs and it was great on PS3, but I am looking forward to repurchase this on Steam and have both in my library and put hundreds of hours back into this one.
The Faceless Man Sep 5, 2019 @ 12:13pm 
But this involves the same stuff, right? Capturing monsters and training them and such?

Just different theme like Jade Coccoon and stuff.
Last edited by The Faceless Man; Sep 5, 2019 @ 12:13pm
It can be associated with Poke'mon as it has 352 Familiars that you can capture, level up (fight or feed them), give items to like; weps, ect and you can evolve them into new familiars (some you can only obtain through this method).
Last edited by B l u e b e r r y P o p t a r t; Sep 5, 2019 @ 12:18pm
those monsters are completely optional lol they're not in the story dude i completed the game without evolving and stuff
The Faceless Man Sep 20, 2019 @ 7:31am 
Originally posted by LetsPlayNintendoITA:
those monsters are completely optional lol they're not in the story dude i completed the game without evolving and stuff
So.... Is this just another lame-ass boring JRPG then?
SoggieWafflz Sep 21, 2019 @ 11:41pm 
Originally posted by Lonerwurld:
Originally posted by LetsPlayNintendoITA:
those monsters are completely optional lol they're not in the story dude i completed the game without evolving and stuff
So.... Is this just another lame-ass boring JRPG then?
if you think pokemon isn't a boring lame-ass jrpg, this game won't be boring, in fact, it'll be much better because it has a fantastic, fully fledged story
Grad Sep 22, 2019 @ 12:29am 
It just takes a while before you can actually tame them as followers, I am just got to the Desert city and about 6-7hrs in and only got the story-specific 'pokemon' as I haven't learnt how to do it yet.
Last edited by Grad; Sep 22, 2019 @ 12:30am
Solidus's Revenge Sep 22, 2019 @ 12:43am 
Originally posted by Lonerwurld:
Originally posted by LetsPlayNintendoITA:
those monsters are completely optional lol they're not in the story dude i completed the game without evolving and stuff
So.... Is this just another lame-ass boring JRPG then?
I would say not at all. But this game is probably more Dragon Quest or other modern JRPGs than it is Pokemon, even if you do capture and evolve familiars. If you think JRPGs like Dragon Quest are boring, then maybe read some reviews/watch YouTube gameplay before you make a purchase.
The Faceless Man Sep 22, 2019 @ 10:29am 
Originally posted by SoggieWafflz 「ナオミ」:
it has a fantastic, fully fledged story
That's the only selling point? .... Nnnnnah I'll go buy a movie instead. Cheaper.
Skl3ros Sep 22, 2019 @ 10:48am 
Originally posted by Lonerwurld:
Originally posted by SoggieWafflz 「ナオミ」:
it has a fantastic, fully fledged story
That's the only selling point? .... Nnnnnah I'll go buy a movie instead. Cheaper.

Technically it's significantly more expensive to go watch a movie since you only get 2 hours of entertainment out of that whereas this game at the very least gives you 50 hours which if you pay in € is 1€ per hour of entertainment a pretty good deal considering how amazing the game is (soundtrack, artstyle, gameplay story etc). Also if you go beyond just doing the story you can easily get 100+ hours out of it which brings the price down to 0,50€ or less per hour of entertainment. :)
The Faceless Man Sep 22, 2019 @ 11:19am 
Originally posted by Skl3ros:
Technically it's significantly more expensive to go watch a movie since you only get 2 hours of entertainment out of that whereas this game at the very least gives you 50 hours which if you pay in € is 1€ per hour of entertainment a pretty good deal considering how amazing the game is (soundtrack, artstyle, gameplay story etc). Also if you go beyond just doing the story you can easily get 100+ hours out of it which brings the price down to 0,50€ or less per hour of entertainment. :)
Then I'll go pay for multiple streaming services adding up to the ridiculous 70$ this game is and I'll then have over 1000+ hours of entertainment.

In the end, paying such an absurd price for just a "story" is not worth it. You might enjoy pressing 1 button flipping visual novel dialogs thinking you're "playing a game", but not everyone is a pathetic weeb like you. The biggest selling point of video games is interactivity and if the game is just a JRPG which offers minimal interactivity, then it is a sad waste of anyone's money.

Sorry but "story" is never the best selling point for gaming.
Schnittertm Sep 22, 2019 @ 11:43am 
Originally posted by Lonerwurld:
Originally posted by Skl3ros:
Technically it's significantly more expensive to go watch a movie since you only get 2 hours of entertainment out of that whereas this game at the very least gives you 50 hours which if you pay in € is 1€ per hour of entertainment a pretty good deal considering how amazing the game is (soundtrack, artstyle, gameplay story etc). Also if you go beyond just doing the story you can easily get 100+ hours out of it which brings the price down to 0,50€ or less per hour of entertainment. :)
Then I'll go pay for multiple streaming services adding up to the ridiculous 70$ this game is and I'll then have over 1000+ hours of entertainment.

In the end, paying such an absurd price for just a "story" is not worth it. You might enjoy pressing 1 button flipping visual novel dialogs thinking you're "playing a game", but not everyone is a pathetic weeb like you. The biggest selling point of video games is interactivity and if the game is just a JRPG which offers minimal interactivity, then it is a sad waste of anyone's money.

Sorry but "story" is never the best selling point for gaming.

Interestingly, unless you are playing something like Diablo, story often is one of the main selling points not only in JRPGs, but in almost any RPG. Examples would be the Baldur's Gate series, the Torment games (Planescape and Tides of Numenera), the Mass Effect series, the Witcher games, the Final Fantasy series, the Dragon Quest games. That is one of the main points of RPG games, to play a role, either one given to you (think Shepard in ME or Oliver in this game) or one that you can customize yourself (like in the Infinity Engine games like Baldur's Gate or Icewind Dale).

That doesn't preclude those games from having game mechanics attached to them to handle certain types of challenges like combat or puzzles and in fact most of them do. So does Ni no Kuni have aspects to it. You can choose to fight with your character, with your familiars, switch them out, customize the skills and other such things.

It certainly is a far cry from a VN and even with those there are some that are a bit more than just klick for more text and the next picture. But that is not the point here.

You want interactivity? There is interactivity in Ni no Kuni.
The Faceless Man Sep 22, 2019 @ 1:47pm 
Originally posted by Schnittertm:
Interestingly, unless you are playing something like Diablo, story often is one of the main selling points not only in JRPGs, but in almost any RPG. Examples would be the Baldur's Gate series, the Torment games (Planescape and Tides of Numenera), the Mass Effect series, the Witcher games, the Final Fantasy series, the Dragon Quest games. That is one of the main points of RPG games, to play a role, either one given to you (think Shepard in ME or Oliver in this game) or one that you can customize yourself (like in the Infinity Engine games like Baldur's Gate or Icewind Dale).
See this is where you are horribly misguided. The "story" in this games aren't the "main selling points". If that were true, Diablo 3 would have turned out horribly, but it didn't.

I'm not disputing that "story" doesn't have value at all, but the reason a lot of JRPG games suck immensely is because "story" is all they offer and barely anything else. They are alternatives to Japanese cartoons because the artist couldn't break into an already high supply industry.

Now probably the next misguided argument you're going to reiterate is that the "RPG" genre is like this in whole -- No, it isn't. Developers of Diablo insisted the game was a hack and slash. The Elder Scrolls games involve exploration and combat. Baldur's Gate was based on the D&D ruleset which is a whole complex system of interactivity aside from story. I won't even bother with the pathetic JRPG examples you made, because the weakest quality of every JRPG is the lack of gameplay and overwhelming (and unnecessary) amount of dialogue shared by the Visual Novel genre.

Originally posted by Schnittertm:
You want interactivity? There is interactivity in Ni no Kuni.
Not from what you and others are saying. Apparently the game is a JRPG and its best selling point is "story". Well, "story" is nice, but what's the interactivity like? Where's the actual 'game'? Is it just like FF7 where I spam "Attack" and "Limit" every battle or watch a 1 minute special ability on my screen over and over? It isn't like pokemon either it seems, where you try to capture pokemon and level them up (which offers far more interactivity than FF7 in that regard).

But I'm not getting a simple or straight answer here. Once again, fanbois jump up when someone disputes "story isn't everything" and they have to vehemently defend their beloved JRPG genre. That might be the only clue I get as to what this game is really like from here. It is a game for fanbois.
Justiciar- Sep 22, 2019 @ 1:50pm 
Originally posted by Lonerwurld:
* polite snip *
i subbed to this thread hopping to see if it was like pokemon too. the answers seem fanboish like u describe.

i don't mind some jrpgs. but i don't want to buy another jrpg. i grew out of those already i guess.
The Faceless Man Sep 22, 2019 @ 1:53pm 
Originally posted by Justiciar-:
Originally posted by Lonerwurld:
* polite snip *
i subbed to this thread hopping to see if it was like pokemon too. the answers seem fanboish like u describe.

i don't mind some jrpgs. but i don't want to buy another jrpg. i grew out of those already i guess.
JRPG is a very specific genre. It is like a visual novel mixed with some really weak RPG game mechanics like Level + XP and a menu system for combat. I think the worst JRPG I have ever played was Lunar. The gameplay was so primitive it was not fun at all. Yet I was only pushed to play it by friends just because they thought the "story" was so good. (It was just as cheesy as a low-budget japanese cartoon).
Last edited by The Faceless Man; Sep 22, 2019 @ 1:55pm
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Date Posted: Sep 5, 2019 @ 12:03pm
Posts: 42