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This is just a critique of the game that fails to account for the fact that the game was made in 2011. Why would you write a critique of the game and highlight the price without taking this into account?
It's absurd and you should rethink your analysis.
The battle system is good and a great example of how a hybrid RT/TB battle system should be done.
The original came out back then. This is a remaster that's had more money invested into making it look and perform better on modern hardware. It also includes all previous PS3 DLC.
Third party retailers also have discounts on the RRP. Right now you can get it 11% off at GMG (VIPs can get it for 15% off w/voucher) https://www.greenmangaming.com/games/ni-no-kuni-wrath-of-the-white-witch-remastered-pc/. GMG is an official steam partner and retailer.
$35 is a big discrepancy for a remaster. And I'm more interested in critiquing the base asking price, not prices a lot of consumers won't even be conscious of because the company isn't bothering to be forthright by introducing artificial barriers.
But if you insist, on Ebay I can get the PS3 version for under $10. That's about 30% off compared to Amazon and the discrepancy is still apparent.
It seems to me that the game may not actually "be absolutely worth the price". Is the content and the remastered graphics comparative to something like DMC4 SpecialEdition that came out for $25?
It's now common for publishers to charge just under the RRP price of a brand new AAA title for a remaster of this magnitude, to try to recoup the cost of the remaster in the initial sales window.
Whether that is the right price point is up for discussion. Maybe they'd make more money through sales volume if the price was adjusted lower to make it more appealing.
The only thing you can do now as a consumer is judge for yourself. Worth is subjective, and I know it's cliche, but if the price isn't right for you, wait. The game will be at least 30% off by the end of the year, and 50% off in 6 months time.
That being said, I agree with the OP in that, especially if you've never played the game before, you will still get your money's worth out of it. It's a fantastic game, and quite long, if I remember correctly. So for many people it is certainly worth the full price.
That's a good point, and absolutely something that I could see Bamco doing.
If you've never played the game before, you can still buy it without an inflated price. The only caveat being if you are someone who doesn't own a PS3. But even still, I'm not sure anyone could be reasonably happy about the asking price.
After all, a game that was made in 2011 is still a game made in 2011, even if it's your first time playing. The circumstances, like Nintendo's profit motive, aren't really super important to the consumer. If that's how it is, maybe we should have dropped the Nintendo release. But they didn't, so here we are.
Copy pasted from my reply in another thread, but I feel it's fitting here.
Because as a consumer who is intrested in getting the game you only have a choice of either accepting the price and buying it or not doing so.
I dont disagree that the game should be cheaper considering that it is an 8 year old game (aside from it being remastered). I am simply ignoring the argument altogether because it is not relevant as a consumer. The price has been set and all the arguing in the world will not change it.
However what you can do as a consumer is simply look at what you are getting for the pricetag. And this is the point I wanted to get across. Is the game cheap? No of course not. But it is worth it's asking price for what you get? Absolutely.
Now, if you wanted to get into some kind of comparison discussion about the actual costs of remastering games, that is not what the OP was doing here. And to have a proper discussion about remasters in a way that could make it less subjective, we'd have to know more details about how various games were remastered, such as how easy or difficult to port the code was, or to get it working on new hardware, or what licenses had to be renewed or renegotiated, or how big the team was, or how many assets were upgraded, etc. It's all apples to oranges unless you've got insider info.