Outward

Outward

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Any chance of Fast Travel in the future?
As the title says. I'm having a blast with the game but hauling back cargo after dealing with bandits always sucks.
Perhaps an alternative sort of like Kingdom Come Deliverance? Why not give us a fast travel option like our resting option where we can put time either guarding, maintenance, or speed. Obviously the faster you get to your location the better but time spent guarding slows down your travel time causing you to arrive later. Could be used for time sensitive stuff, who knows. Either way hauling stuff while heavy sucks lol.
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113 yorumdan 16 ile 30 arası gösteriliyor
Since i'm full of caffeine and ideas I'll add to that.

For fast travel why not have several factors in play: The food you have being hardtack and water, an item to access the fast travel menu such as the aforementioned map, and also a skill trainer from each city that will allow you to fast travel in that region.
The skill trainers can be simply called pathfinders. Each will have a similar tree and each will have a single passive skill that costs 150 silver that allows for fast travel within that region. Maybe you get a total of three markers with a breakthrough point in Pathfinding allowing you six markers. After that you're allowed to travel within and in between regions at the cost of food rations and water. A short journey within the region would cost at most two rations and two water while long a longer journey would cost the ration cost between those regions plus the ration cost for fast traveling meaning that in order to make massive long trips you'd need a large amount of food and water. The longer the journey the more chance of ambush as well.
Also trainers could potentially have their own abilities to effect Pathfinding. Example would be the Mercenary trainer having a skill called, "Quick March" which allows you to fast travel at an increased pace potentially reducing the amount of rations and food you'd need. Maybe the rogue or hunter could have abilities to allow you to avoid being ambushed or forage for food during your journey.

Who knows, the sky is the limit and i'm sure the devs could easily patch a feature like this in given some time... and obviously community desire for a balanced fast travel that fits the game's primary experience.
I like the idea of making the fast travel system work like sleeping, where you need to decide if you’ll be going recklessly (faster arrival) or cautiously (slower).

Would also be fantastic to add a magic alternative for players that invested in mana so that they can create teleport runes for sites they want to revisit.

Both of these examples exist in The Elder Scrolls: Daggerfall, where you’d have to risk getting ambushed while fast traveling. It also had a mark and recall spell that allowed for teleportation, although you could only set one anchor point to return to.
İlk olarak Wolf tarafından gönderildi:
As the title says....

...Perhaps an alternative sort of like Kingdom Come Deliverance? Why not give us a fast travel option like our resting option where we can put time either guarding, maintenance, or speed.

I disagree. There should be no fast travel. Even ARCHEAGE where fast travel can be you getting on a horse and the horse auto-navigating following roads (you cover the distance MUCH faster than walking obviously) ...the fact that you are not involved in the travel itself will always turn traveling to places be a single click. Even FF11 which had similar fast travel PLUS you could board ships n wait the travel time PLUS you had teleporting spells... things just devolved into single click n wait teleport-type systems.

The whole point of no fast travel is that you have to make use of your survival kit.. you must plan and prepare for the trip. You must traverse it.

The only method of travel I would see working for this game is a 'caravan' system. It is not FAST travel..if anything it is SLOW travel compared to you going at it alone... but it is SAFER travel. Joining a caravan by either paying a fee to be a passenger or be hired as a guard .. and you still have to provide your own food and sleeping comforts. The caravan moves out with a couple of wagons and NPC guards and merchants..and it stops to sleep for the night when sun comes down. It moves on roads and only between towns. They can get attacked by bandits, monsters, etc.
İlk olarak vivwraith tarafından gönderildi:
The only method of travel I would see working for this game is a 'caravan' system. It is not FAST travel..if anything it is SLOW travel compared to you going at it alone... but it is SAFER travel. Joining a caravan by either paying a fee to be a passenger or be hired as a guard .. and you still have to provide your own food and sleeping comforts. The caravan moves out with a couple of wagons and NPC guards and merchants..and it stops to sleep for the night when sun comes down. It moves on roads and only between towns. They can get attacked by bandits, monsters, etc.
I actually like that idea a lot. Would be a fair compromise for people that want fast travel, I think.
I have a feeling there will be a magical teleport of some sort, Ive seen so many of the crowds of butterflys in key areas, seems like they will be future teleport hot spots for magic maybe
As an alternative they could add 'flight' as an option.

Archeage lets you use hand gliders to cover distances faster and somewhat safer.. but you need to climb to high places to use them.

Likewise, a mana-draining spell that transforms you into a flying creature can be used.

...but they should add flying dangers too... like drakes/wyverns/birds of prey, etc.

That way you are still traveling yourself, just a bit faster and from a different perspective.
You spend so much time just running. Even a horse would suffice. Seems like such a waste of time after you've ran between places multiple times and you're literally just holding W zzz.
İlk olarak Xuhybrid tarafından gönderildi:
You spend so much time just running. Even a horse would suffice. Seems like such a waste of time after you've ran between places multiple times and you're literally just holding W zzz.
There’s autorun
How about just giving people the option to fast travel and being able to make it more difficult for people who want to. I'd prefer to just be able to open a screen and travel. I don't want to waste this much life doing nothing but running back and forth.
the red deer and the caravan its a good idea, you can travel faster and store item (like black desert) and the travel merchant.:cozyprodman:
Otherwise, like sleeping the night, they could add a travel system that would take time to get there. Like 3 hours to go there, 10 hours to go to an another city etc. And the longer the travel, the riskier it is, the more you have needs etc, like camping.
I actually really like not having any fast travel at all.
They made the right decision. It absolutely requires me to consider whether I need to move or not, and it forces me to prepare for trips. I also need to make use of all the survival items. If I could fast travel I wouldn't need this tent or portable alchemy set or portable cooking station or anything. It wouldn't be the same game with fast travel, and I would like it a lot less.
İlk olarak Nerf Killer tarafından gönderildi:
I don't want to waste this much life doing nothing but running back and forth.

Exactly. I like what I've played of the game on PS4 but I don't have endless free time anymore. I'd even be happy with something like Dragon's Dogma's port crystals.
I've posted this before... but...
Honestly considering they have caravans between the cities, there should at least be a paid fast travel option from city to city. It's not like you can really progress by NOT going into the wilderness and stuff if you just stick to the cities after all. Especially late game. Going between the cities on foot 20 times gets old fast when you're already strong enough to kill bandits in seconds. This doesn't add to the challenge, it adds to the tedium.
İlk olarak Tymon tarafından gönderildi:
I've posted this before... but...
Honestly considering they have caravans between the cities, there should at least be a paid fast travel option from city to city. It's not like you can really progress by NOT going into the wilderness and stuff if you just stick to the cities after all. Especially late game. Going between the cities on foot 20 times gets old fast when you're already strong enough to kill bandits in seconds. This doesn't add to the challenge, it adds to the tedium.
+1
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113 yorumdan 16 ile 30 arası gösteriliyor
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Gönderilme Tarihi: 27 Mar 2019 @ 18:46
İleti: 113