Outward

Outward

View Stats:
Oh Deer Mar 27, 2019 @ 6:46pm
Any chance of Fast Travel in the future?
As the title says. I'm having a blast with the game but hauling back cargo after dealing with bandits always sucks.
Perhaps an alternative sort of like Kingdom Come Deliverance? Why not give us a fast travel option like our resting option where we can put time either guarding, maintenance, or speed. Obviously the faster you get to your location the better but time spent guarding slows down your travel time causing you to arrive later. Could be used for time sensitive stuff, who knows. Either way hauling stuff while heavy sucks lol.
< >
Showing 1-15 of 113 comments
ShadowNeko Mar 29, 2019 @ 4:28am 
Would be nice to have to pay like 100 silver to open a waygate or something in each town that can travel between them
AdmiralChong Mar 29, 2019 @ 4:33am 
+1 to having travel you pay for
AussieMark Mar 29, 2019 @ 4:39am 
Could be cool,

The devs have a way to do it... so it is possible.

But I think their concern would be that you miss out on some of the content or challenge of getting there..

Jack_ Mar 29, 2019 @ 5:45am 
Fast Travel.
I cannot be the only person wishing for some sort of fast travel feature.

Once you have purchased a new house in a new city you should be able to fast travel between them.
Bay12 Mar 29, 2019 @ 5:47am 
Sure that would be nice. But the developers are clear they want no fast travel. They have a vision of what the game should be and made it so. I’m sure they spent much time debating this. So there’s no point in suggesting it.
Last edited by Bay12; Mar 29, 2019 @ 5:47am
Jack_ Mar 29, 2019 @ 5:57am 
Originally posted by Bay12:
Sure that would be nice. But the developers are clear they want no fast travel. They have a vision of what the game should be and made it so. I’m sure they spent much time debating this. So there’s no point in suggesting it.


Ah, I had no idea that this was already set in stone by the devs, shame.
AsianGirlLover Mar 29, 2019 @ 6:04am 
Teleportation mods, my friend. It’ll happen, eventually.
Revy106 Mar 29, 2019 @ 6:16am 
No fast travel has no place in this game.
markelphoenix Mar 29, 2019 @ 6:24am 
What about a compromise? Fast Travel in the theme of their resting system, where it becomes it's own mini-game. X amount of supplies get consumed, you set guard shifts, certain chance of getting ambushed, etc?
Maiskolben Mar 29, 2019 @ 6:27am 
You have fast travel between the regions :)
I am not sure fast travel would be a good solution since it is against the game design. One solution is to change your armor to a type that allows faster travel.
Lankester Merrin Mar 29, 2019 @ 6:38am 
Is there a horse I can get? There is A LOT of walking in this game.
Tymon Mar 29, 2019 @ 6:50am 
Honestly considering they have caravans between the cities, there should at least be a paid fast travel option from city to city. It's not like you can really progress by NOT going into the wilderness and stuff if you just stick to the cities after all. Especially late game. Going between the cities on foot 20 times gets old fast.
Shagohad Mar 29, 2019 @ 6:52am 
A gate in a specific few places that require words of power spoken in sequence to access other gates. You can find the words in nearby dungeons for the gates.
Oh Deer Mar 29, 2019 @ 7:51am 
After messing around a bit I don't understand why they can't use the hard tack as a travel thing too. There is a certain distance between locations why not require that we use hardtack to activate a fast travel feature and from there we can determine our speed (Which will cost stamina but reduce guarding awareness), guarding, and repairing just like normal. Hell even if they want to make fast travel even more of a deal to go through (like spell rituals), they could include an item like a map that is a prereq before even being able to fast travel. Fast travel may help to get out of situations like getting stuck in the geometry of the map which has happened to me as well. Stuck? Just pop open that map, select a spot, get some hardtack ready and manage your walk stats or whatever.

Would be great.
Oh Deer Mar 29, 2019 @ 7:54am 
Originally posted by AussieMark:
Could be cool,

The devs have a way to do it... so it is possible.

But I think their concern would be that you miss out on some of the content or challenge of getting there..

Also to that perhaps in order to even have access to said fast travel mechanic for certain regions you have to find it and mark it on said map item I suggested. It would be a blank map with only the major sites already marked. The player can place down markers as fast travel points and the distance between markers could equal the amount of hardtack required, danger, and time. It would be lame to just have the fast travel suddenly unlocked and you can just spend hardtack to get from Ceirzo to Levant. After you discover it though I feel like it should be fair game to fast travel.
< >
Showing 1-15 of 113 comments
Per page: 1530 50

Date Posted: Mar 27, 2019 @ 6:46pm
Posts: 113