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Veolfen Apr 20, 2019 @ 4:57am
Best weapons for each weapon types. (SPOIL warning ofc)
Hello guys ! Having a list of the best weapons isn't that important for a PVE game, and a lot of people might want to explore the game and discover things by themselves, but this topic aims at people who are seeking for "the best".
The point of this topic is to list the best (1st and 2 second best) of each type of weapons and explain why. Of course, it can be subject to change if people found special combos & stuff, and we can debate "politely" about it.

Weapons with a *are decent but not very recommanded.

** for special cases.


One handed weapons :


AXES :

1)Sunfall : High dpm + burning => targets will melt, and with some buffes it can become even stronger. Look out for Jade Lich set to improve the damages further.

2)Tuanosaur Axe : Good DPM + extreme bleeding => best passive & good dpm, second place because of low durability (which will reduce the damage input)

*Tsar axe : Weaker than those 2 because of how slow it is (Can be good with damage increase armor + using it for skills & heavy attack)


MACES :

1)Skycrown mace : Very high dps & impact, can become very insane with buffs. Mixed with the crimson set you can probably achieve the highest dps in the game using this.

2)Tsar mace : High raw damages and impact, but slow : the only 1 handed tsar weapon worth taking . Can achieve some high level of raw damages with buffs and damage improving armors.


SWORDS :

1)Brand : Slighlty worse than skycrown, but will be stronger vs ice resistant ennemies (frost resist debuff + higher raw damages) : Good dps and consistent vs everything thanks to the the double debuff. Can get very strong if stacked with ice or fire buff + other damage buffs.

2)Radiant wolf sword : Can get very strong with lightning damages build.

*Tsar sword : Far from being the best, go for the mace or the axe instead.



Two handed weapons :



GREATAXES :

1)Tsar Greataxe : Good impact, highest damages in the game, no durability loss (so, no damage loss) but slow : with buffs & stuff your skills and attacks will hit HARD. If you add armor that increase damages, the numbers will become insane.

1)Worldedge Greataxe : Best two handed legendary with raw stats : Without any buff this thing melt. You have less tools to buff it tho, but will annihilate your ennemies anyway. (except the "jade order" ennemies). If you want to put the toughest armors (and not the ones that boost damages), or have stamina reduction armors, that's the best legendary to use. You won't be as tough, but you can put the jade lich set to increase its damages and make it a "World Ender"

2)Tuanosaur Greataxe : Good raw damages + high attack speed + extreme bleeding : If you want to rely less on skills and more on basic attacks, that's your best bet. You can achieve pretty high numbers with buffs & gear too. Sadly low durability.


GREATMACES :

1)Manticore Greatmace :Polyvalent and strong by default mace : It has high dps and extreme poison. Harder to buff (since buffs are % increase) because of it's split damages, it stays the best dps greatmace anyway. Because of its speed it can be better than the tsar mace for impact.

2)Tsar Greatmace : Extremely high impact, very high raw damages, no durability loss (so, no damage loss) but slow : same as the axe, weaker on the damage side but stronger on the impact side : If you want to send the ennemies on their asses, that's your weapon guys.


GREATSWORDS :

1)Tsar Greatsword : Great damages, impact & stuff, same thing than the other 2, best sword choice for high raw damages. Can be very good with the greatsword counter attack to keep sending the ennemies on their butt.

2)Starchild Claymore : Very high dps, very good with base stats, it can achieve very high dps with buffs too. With runic armor you can boost the electric damages but the armor has very high stamina maluses. On the other hand this armor provides mana cost reduction, so could be good for a mix warrior/mage type

3)Khopesh Royal Claymore : Great dps potential : With the debuff it applies and the attack speed of the weapon, it's a very powerful raw damage sword if you don't want to bother with the slow attack speed of the tsar one.


HALBERDS :

1)Dreamer Halberd : Best dps halberd : With buffs and ethereal damages boosts, it will deal a huge amount of damages : Almost nothing resists this element. If you like halberds, can't recommand it enough.

2)Tsar Halberd : Way higher damages than anything else in this category. Same thing as stated for the previous weapons. Slightly worse than the previous tsar two-handers for damages, but higher reach and and second best impact (after greatmace)


STAVES :

1)**Rotwood Staff : Best staff by far, more stamina cost reduction than any other staff and also the highest damages. Blue chamber faction needed !


SPEARS :

1)Werlig Spear : Best dps and best spear : Optimise your damages with buffs and armor and abuse of the spear range. Same thing than starchild advice : Good for mage/warrior types since the armor that buff electric damages is the runic armor.

2)Tsar Spear : As usual, Tsar weapons are better for the 2 handers category thanks to the range and "burst" advantage. Good range dps (and even more with damage increase buffs & armor), if you like raw damages and spears it's your best choice. One of the least interesting tsar two-handers.


BOWS :

1)Horror Bow : The biggest murder machine in the game, combined with the extreme bleed of piercing shot, you have the biggest DOT monster in the game. Nothing else to add.


DAGGERS :

1)Manticore Dagger : Extreme poison & high damages : You're gonna melt those ennemies, especially combined with the extreme bleed of the rogue parry !

2)Red Lady's Dagger : High fire and raw damages : An other melting tool that will annihilate the ennemis. The extreme poison gives the edge to the manticore dagger


PISTOLS :

1)**Chimera Pistol : Insane damages : Impossible to obtain normally.

2)Obsidian Pistol : Make them burn : Everything will melt.

3)Ornate Pistol : Weaker Chimera Pistol : Almost compete vs the Obsidian Pistol. Better burst so if it OS the ennemies it's more effective, if it doesn't OS then the Obsidian gun is better. Also better than Obsidian Pistol vs fire resistant ennemies obviously.


Final note :

The best weapons are :

-The Skycrown mace which is the best one hander by far (Sunfall is a close second !)

-Worldedge Greataxe who will provide the decay highest damages. A beast of an axe.

-Manticore greatmace because of that nice dps + that very sweet extreme poison.

-The Horror Bow combined with piercing shot who make the sweetest dot monster in the game.

-Manticore Dagger who provides the same pleasure of the Manticore greatmace and the Horrow Bow combined ! (Lady's Dagger as a close second)

-Tsar Greataxe and Greatsword for the best raw damages.

-Starchild Claymore who can skyrocket its dps to the stars with buffs & stuff.
Last edited by Veolfen; Apr 20, 2019 @ 10:17am
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Showing 16-22 of 22 comments
Veolfen Apr 21, 2019 @ 2:12am 
Thrice wrought is decent with base stats and becomes good with buffs, but because of the equally split stats, you can't buff it as well as Starchild claymore for exemple, so overall, it's good if built around it, yet weaker than Tsar or Dreamer halberd. It's sad since it's such a beautiful weapon. It could be interesting if they gave it debuffs like Brand to compensate those low damages.
MisterSmellies Apr 21, 2019 @ 5:52am 
Pathfinder claymore is good too.
SoundsOfNight Apr 21, 2019 @ 5:59am 
This is a good list btw TC.

I'd like to add that the infinite durability certainly is a big draw of the Tsar weapons. What is the best way to get the required stones?
Sotanaht Apr 21, 2019 @ 8:01am 
Originally posted by DragonSoundxSG:
This is a good list btw TC.

I'd like to add that the infinite durability certainly is a big draw of the Tsar weapons. What is the best way to get the required stones?
Weapon durability really isn't a concern. Just spend an hour or two repairing every time you rest and you'll always have your weapons at 100%. If it were for an off-weapon you don't keep equipped (and therefor need to spend extra effort to repair, like pistols) it would be nice, but as it is it's mostly pointless.

That is, with the exception of the Tsar Shield. Shields take a LOT of durability damage every time you block, so they degrade extremely rapidly. The Tsar shield also has the highest impact resistance anyway, so it's an amazingly good "weapon" if you want to use a shield. The downside is that it emits light, which you cannot turn off, which makes it impossible to sneak up on enemies with the shield equipped. It's also quite heavy (like all tsar weapons), which makes all tsar weapons poor choices for backup weapons.
Last edited by Sotanaht; Apr 21, 2019 @ 8:01am
Tymon Apr 21, 2019 @ 8:32am 
To be fair though, usually if you're wanting to sneak up on an enemy it's to backstab them. And if you simply have it quickslotted... Put shield away, sneak up, punch enemy in back of head, pull out shield. That's what I do anyway. Though you are definitely right that it is fairly heavy as 8 weight units is pretty darn up there. Though it's also not overly heavy... (Like the pillar greathammer... 12 weight... freaking insane...)
Sotanaht Apr 21, 2019 @ 8:35am 
Originally posted by Tymon:
To be fair though, usually if you're wanting to sneak up on an enemy it's to backstab them. And if you simply have it quickslotted... Put shield away, sneak up, punch enemy in back of head, pull out shield. That's what I do anyway. Though you are definitely right that it is fairly heavy as 8 weight units is pretty darn up there. Though it's also not overly heavy... (Like the pillar greathammer... 12 weight... freaking insane...)
Less "sneak up" and more "don't draw aggro from a mile off". I'd like a chance to prep for combat once I see the enemy, but with the Tsar shield they usually start running at me as soon as I see them, or at least before I get finished with my prep.
Tymon Apr 21, 2019 @ 8:56am 
Originally posted by Sotanaht:
Less "sneak up" and more "don't draw aggro from a mile off". I'd like a chance to prep for combat once I see the enemy, but with the Tsar shield they usually start running at me as soon as I see them, or at least before I get finished with my prep.
That's kinda odd. I haven't actually had that happen before unless my actual lantern was lit. I wonder if it's because I have the stealth buff thing from rogue though?
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Date Posted: Apr 20, 2019 @ 4:57am
Posts: 22