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Veolfen Apr 20, 2019 @ 4:57am
Best weapons for each weapon types. (SPOIL warning ofc)
Hello guys ! Having a list of the best weapons isn't that important for a PVE game, and a lot of people might want to explore the game and discover things by themselves, but this topic aims at people who are seeking for "the best".
The point of this topic is to list the best (1st and 2 second best) of each type of weapons and explain why. Of course, it can be subject to change if people found special combos & stuff, and we can debate "politely" about it.

Weapons with a *are decent but not very recommanded.

** for special cases.


One handed weapons :


AXES :

1)Sunfall : High dpm + burning => targets will melt, and with some buffes it can become even stronger. Look out for Jade Lich set to improve the damages further.

2)Tuanosaur Axe : Good DPM + extreme bleeding => best passive & good dpm, second place because of low durability (which will reduce the damage input)

*Tsar axe : Weaker than those 2 because of how slow it is (Can be good with damage increase armor + using it for skills & heavy attack)


MACES :

1)Skycrown mace : Very high dps & impact, can become very insane with buffs. Mixed with the crimson set you can probably achieve the highest dps in the game using this.

2)Tsar mace : High raw damages and impact, but slow : the only 1 handed tsar weapon worth taking . Can achieve some high level of raw damages with buffs and damage improving armors.


SWORDS :

1)Brand : Slighlty worse than skycrown, but will be stronger vs ice resistant ennemies (frost resist debuff + higher raw damages) : Good dps and consistent vs everything thanks to the the double debuff. Can get very strong if stacked with ice or fire buff + other damage buffs.

2)Radiant wolf sword : Can get very strong with lightning damages build.

*Tsar sword : Far from being the best, go for the mace or the axe instead.



Two handed weapons :



GREATAXES :

1)Tsar Greataxe : Good impact, highest damages in the game, no durability loss (so, no damage loss) but slow : with buffs & stuff your skills and attacks will hit HARD. If you add armor that increase damages, the numbers will become insane.

1)Worldedge Greataxe : Best two handed legendary with raw stats : Without any buff this thing melt. You have less tools to buff it tho, but will annihilate your ennemies anyway. (except the "jade order" ennemies). If you want to put the toughest armors (and not the ones that boost damages), or have stamina reduction armors, that's the best legendary to use. You won't be as tough, but you can put the jade lich set to increase its damages and make it a "World Ender"

2)Tuanosaur Greataxe : Good raw damages + high attack speed + extreme bleeding : If you want to rely less on skills and more on basic attacks, that's your best bet. You can achieve pretty high numbers with buffs & gear too. Sadly low durability.


GREATMACES :

1)Manticore Greatmace :Polyvalent and strong by default mace : It has high dps and extreme poison. Harder to buff (since buffs are % increase) because of it's split damages, it stays the best dps greatmace anyway. Because of its speed it can be better than the tsar mace for impact.

2)Tsar Greatmace : Extremely high impact, very high raw damages, no durability loss (so, no damage loss) but slow : same as the axe, weaker on the damage side but stronger on the impact side : If you want to send the ennemies on their asses, that's your weapon guys.


GREATSWORDS :

1)Tsar Greatsword : Great damages, impact & stuff, same thing than the other 2, best sword choice for high raw damages. Can be very good with the greatsword counter attack to keep sending the ennemies on their butt.

2)Starchild Claymore : Very high dps, very good with base stats, it can achieve very high dps with buffs too. With runic armor you can boost the electric damages but the armor has very high stamina maluses. On the other hand this armor provides mana cost reduction, so could be good for a mix warrior/mage type

3)Khopesh Royal Claymore : Great dps potential : With the debuff it applies and the attack speed of the weapon, it's a very powerful raw damage sword if you don't want to bother with the slow attack speed of the tsar one.


HALBERDS :

1)Dreamer Halberd : Best dps halberd : With buffs and ethereal damages boosts, it will deal a huge amount of damages : Almost nothing resists this element. If you like halberds, can't recommand it enough.

2)Tsar Halberd : Way higher damages than anything else in this category. Same thing as stated for the previous weapons. Slightly worse than the previous tsar two-handers for damages, but higher reach and and second best impact (after greatmace)


STAVES :

1)**Rotwood Staff : Best staff by far, more stamina cost reduction than any other staff and also the highest damages. Blue chamber faction needed !


SPEARS :

1)Werlig Spear : Best dps and best spear : Optimise your damages with buffs and armor and abuse of the spear range. Same thing than starchild advice : Good for mage/warrior types since the armor that buff electric damages is the runic armor.

2)Tsar Spear : As usual, Tsar weapons are better for the 2 handers category thanks to the range and "burst" advantage. Good range dps (and even more with damage increase buffs & armor), if you like raw damages and spears it's your best choice. One of the least interesting tsar two-handers.


BOWS :

1)Horror Bow : The biggest murder machine in the game, combined with the extreme bleed of piercing shot, you have the biggest DOT monster in the game. Nothing else to add.


DAGGERS :

1)Manticore Dagger : Extreme poison & high damages : You're gonna melt those ennemies, especially combined with the extreme bleed of the rogue parry !

2)Red Lady's Dagger : High fire and raw damages : An other melting tool that will annihilate the ennemis. The extreme poison gives the edge to the manticore dagger


PISTOLS :

1)**Chimera Pistol : Insane damages : Impossible to obtain normally.

2)Obsidian Pistol : Make them burn : Everything will melt.

3)Ornate Pistol : Weaker Chimera Pistol : Almost compete vs the Obsidian Pistol. Better burst so if it OS the ennemies it's more effective, if it doesn't OS then the Obsidian gun is better. Also better than Obsidian Pistol vs fire resistant ennemies obviously.


Final note :

The best weapons are :

-The Skycrown mace which is the best one hander by far (Sunfall is a close second !)

-Worldedge Greataxe who will provide the decay highest damages. A beast of an axe.

-Manticore greatmace because of that nice dps + that very sweet extreme poison.

-The Horror Bow combined with piercing shot who make the sweetest dot monster in the game.

-Manticore Dagger who provides the same pleasure of the Manticore greatmace and the Horrow Bow combined ! (Lady's Dagger as a close second)

-Tsar Greataxe and Greatsword for the best raw damages.

-Starchild Claymore who can skyrocket its dps to the stars with buffs & stuff.
Last edited by Veolfen; Apr 20, 2019 @ 10:17am
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Showing 1-15 of 22 comments
SoundsOfNight Apr 20, 2019 @ 5:04am 
I haven't used the Tsar Greatmace, but simply due to the speed, I'd say the Manticore Greatmace is better. It almost seems OP with a 1.1. speed rating.
Last edited by SoundsOfNight; Apr 20, 2019 @ 5:04am
Veolfen Apr 20, 2019 @ 5:18am 
Tsar 2 handers are more usefull for offensive skills. Your perfect strike, predator leap etc.. will annihilate everything with damage builds made around Tsar weapons.

DPS wise tho, they tend to perform worse (still good tho) than the legendary variants.
The manticore greatmace is dps beast indeed. The bad part of the Tsar weapons is because of their speed you also risk to take a hit back. Still, because they're unbreakable, they keep consistent damages through all the dungeons while other weapons will loose damages over time.

Overall i rate Tsar two-handed weapons slightly under than the Manticore Greatmace or Worldedge. While Tsar one handers, except the mace, are all not recommanded.

The durability also make the Tuanosaure weapons not as strong as they could be.
Last edited by Veolfen; Apr 20, 2019 @ 5:25am
gillotte Apr 20, 2019 @ 9:11am 
Tsar weapons are worth using if you get wind infusion as it adds .2 to weapon speed bringing them up to 1.0
Sotanaht Apr 20, 2019 @ 9:18am 
Originally posted by gillotte:
Tsar weapons are worth using if you get wind infusion as it adds .2 to weapon speed bringing them up to 1.0
But you could have a 1.3 with that instead, so at best they become "usable", but still not good.

Like Veolfen says, the best thing for Tsar weapons is skills. Something like Counterstrike or Perfect Strike doesn't care what your attack speed is, so the harder hitting weapon does more damage. Unfortunately there aren't that many weapon attack skills in the game, and with fairly long cooldowns you can't really build around them.
Veolfen Apr 20, 2019 @ 9:35am 
About the Tsar weapons effectiveness, they become indeed way less clunky with the wind infusion.

But also, the main advantage with them, is that extremely high raw damages stat that make them outshine most of the 2 handers (except manticore & worldedge) is that damage buffs (from spells & armor) are a % increase.
With just armor that increase damages (zagis set + ammolite boots) look at the damage difference between the Khopesh Royal Claymore & the Tsar Greatsword :

Khopesh
https://steamcommunity.com/sharedfiles/filedetails/?id=1718327254


&

Tsar
https://steamcommunity.com/sharedfiles/filedetails/?id=1718326992


So overall, a +0.2 attack speed that isn't %base will make Tsar Weapons way more effective than other weapons.
Last edited by Veolfen; Apr 20, 2019 @ 9:37am
Tymon Apr 20, 2019 @ 9:39am 
Wind infusion also makes you burn stamina at a monstrous pace. And doesn't actually add in damage. The biggest problem with claiming something is 'the best' is that it isn't actually always, due to the way builds and equipment availability in the game works. Not to mention how one approaches combat and their strategies. The Skycrown Mace for example is easily outclassed by the sunfall axe if you aren't on the blue chamber faction route since you straight up cannot get the crimson armor to buff it, and if happened to get the philosopher fire affinity passive which further buffs the sunfall axe. However, against burning men and obsidian elementals even the sunfall axe would be pretty useless. The horror bow is actually pretty useless against ghosts and golems because they are immune to both bleed and poison, so in that case a coralhorn bow or even a war bow would be better choices. Also, Red Lady's dagger isn't on this list?. Same overall damage as manticore dagger, (20 physical 20 fire) more durability and applies burning instead of poison.
Veolfen Apr 20, 2019 @ 9:50am 
Yeah totally forgot the Lady Dagger, i will add it to the list.

Also the legacy system gives you the opportunity to share the stuff from one char to an other. So you can give the crimson set to a guy who won't do blue chamber. If you have friends you can even share it easily too (but no duplication like with the legacy chests)

Overall, the point is that it will be about min-maxing. Ofc each weapons has weaknesses, but if you go that way, just stick to Tsar weapons and we're done ^^

The topic just shows what can be the very best overall. For example the War Bow comes with confusion and 3 more damages than the horror bow. Even with the %damage increase from stuff & buffs, it won't make that much difference than the Horror bow against ghosts & golems. On the other hand, the Horror Bow will melt everything else way faster than the War bow. So War Bow could be n°2, or Coralhorn might be better thanks to pain, but overall they are too far behind the Horror Bow to make it into this list. Still those 2 bows are more than enough to clean the game anyway, but as stated above, that's not the point of this list !

Also yeah, Icecrown or Sunfall will do no damages vs ice or fire resistant mobs, but their dps goes insane against everything else (in the game pretty much everything has 0 magic defense, except special mobs of a kind).
Sotanaht Apr 20, 2019 @ 10:03am 
Originally posted by Tymon:
Wind infusion also makes you burn stamina at a monstrous pace. And doesn't actually add in damage. The biggest problem with claiming something is 'the best' is that it isn't actually always, due to the way builds and equipment availability in the game works. Not to mention how one approaches combat and their strategies. The Skycrown Mace for example is easily outclassed by the sunfall axe if you aren't on the blue chamber faction route since you straight up cannot get the crimson armor to buff it, and if happened to get the philosopher fire affinity passive which further buffs the sunfall axe. However, against burning men and obsidian elementals even the sunfall axe would be pretty useless. The horror bow is actually pretty useless against ghosts and golems because they are immune to both bleed and poison, so in that case a coralhorn bow or even a war bow would be better choices. Also, Red Lady's dagger isn't on this list?. Same overall damage as manticore dagger, (20 physical 20 fire) more durability and applies burning instead of poison.
Not to mention the fact that Wind Infusion does not stack with any form of elemental imbue/infusion. That means Mace infusion, infuse frost/fire from spellblade, Infuse Light from holy mission, and all varnishes and rags.

Skill-based infusions (mace, frost, fire, light) increase damage by 25% and add +5 damage of their respective element. Varnishes increase damage by 10% and add 15 damage of their element. All of them are stronger when used with faster weapons, and while using them you can't use the speed boost that makes a Tsar weapon managable at all.
Tymon Apr 20, 2019 @ 10:05am 
I just tested a build comparing the tsar claymore vs the starchild claymore

With pearlescent mail+hound mask+scaled boots for maximized physical damage (without penalties to stamina and movement speed mind you) discipline boon and wind infusion it does 135 damage and has 1 attack speed with wind infusion
Now...
Starchild claymore with hound mask, scaled boots and ruinic mail, coupled with bolt varnish
blessing, discipline
does 130 damage overall with combined lightning+physical and has 1.1 attack speed.
only 5 less damage per hit, but it hits 10% faster. That would easily equal more DPS. Not to mention far less stamina burn so it'd be a hell of a lot more viable for the long term as well.
Last edited by Tymon; Apr 20, 2019 @ 10:07am
Sotanaht Apr 20, 2019 @ 10:14am 
Originally posted by Tymon:
I just tested a build comparing the tsar claymore vs the starchild claymore

With pearlescent mail+hound mask+scaled boots for maximized physical damage (without penalties to stamina and movement speed mind you) discipline boon and wind infusion it does 135 damage and has 1 attack speed with wind infusion
Now...
Starchild claymore with hound mask, scaled boots and ruinic mail, coupled with bolt varnish
blessing, discipline
does 130 damage overall with combined lightning+physical and has 1.1 attack speed.
only 5 less damage per hit, but it hits 10% faster. That would easily equal more DPS. Not to mention far less stamina burn so it'd be a hell of a lot more viable for the long term as well.
If you use Infuse Light instead of a Varnish, you should get 135 damage with the Starchild.

However, the Impact is worth noting. Wind infusion also adds 12 impact, so you are looking at Starchild with 135 damage, 52 impact, 1.1 AS, vs Tsar with 135 damage, 72 Impact, 1.1 AS. On the other hand Elemental damage will do more to any enemy that isn't reisstant/immune, because virtually every enemy has some amount of physical resistance.
Last edited by Sotanaht; Apr 20, 2019 @ 10:16am
Veolfen Apr 20, 2019 @ 10:14am 
Don't forget to add up rage to the calculation ! The % damages are juicy. Also you can put a boon + buff fire/ice/light infusion instead of the Wind infusion on the Tsar weapon to max the total damages (for the highest skill damages)

But yeah the Starchild claymore is one beast i should add to the final note.
Last edited by Veolfen; Apr 20, 2019 @ 10:16am
Tymon Apr 20, 2019 @ 10:16am 
Originally posted by Sotanaht:
Originally posted by Tymon:
I just tested a build comparing the tsar claymore vs the starchild claymore

With pearlescent mail+hound mask+scaled boots for maximized physical damage (without penalties to stamina and movement speed mind you) discipline boon and wind infusion it does 135 damage and has 1 attack speed with wind infusion
Now...
Starchild claymore with hound mask, scaled boots and ruinic mail, coupled with bolt varnish
blessing, discipline
does 130 damage overall with combined lightning+physical and has 1.1 attack speed.
only 5 less damage per hit, but it hits 10% faster. That would easily equal more DPS. Not to mention far less stamina burn so it'd be a hell of a lot more viable for the long term as well.
If you use Infuse Light instead of a Varnish, you should get 135 damage with the Starchild.
True, but that's exclusive to the holy mission faction. I tried to go for stuff that ANY character can acquire regardless of what faction they are in etc.
Sotanaht Apr 20, 2019 @ 10:18am 
Originally posted by Tymon:
Originally posted by Sotanaht:
If you use Infuse Light instead of a Varnish, you should get 135 damage with the Starchild.
True, but that's exclusive to the holy mission faction. I tried to go for stuff that ANY character can acquire regardless of what faction they are in etc.
In that case, you can use Infuse Frost or Infuse Fire from the Spellblade skill specialization. The damage should be the same minus whatever % of 5 lightning damage you have in bonuses.
Tymon Apr 20, 2019 @ 10:20am 
Originally posted by Sotanaht:
Originally posted by Tymon:
True, but that's exclusive to the holy mission faction. I tried to go for stuff that ANY character can acquire regardless of what faction they are in etc.
In that case, you can use Infuse Frost or Infuse Fire from the Spellblade skill specialization. The damage should be the same minus whatever % of 5 lightning damage you have in bonuses.
Oooh. didn't think of that...Either way, I think I made my point. Tsar weapons really aren't all that great.
Tymon Apr 20, 2019 @ 10:29am 
Also, thrice wrought halberd, I honestly firmly feel this belongs on the list. It does both fire and ice damage Not to mention the thing is freaking gorgeous as well.
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Date Posted: Apr 20, 2019 @ 4:57am
Posts: 22