Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Heavy Rifles are only 8t and can hit like an AC20 which by itself is like 12 tons.
They've been buffed tho so they have a rather fast projectile speed so they're way more accurate too.
Pretty good alternative for certain mechs that need the extra tonnage for something like more armor or something.
What I got was something about as fast as a light mech that could sprint in behind enemies, double-tap them in their back armor, and hustle on to the nearest cover. Even assault mechs usually came out of that with their CT in the red. Paired with a co-op player who could draw fire, there wasn't much that could survive that tactic.
Vanilla isn't so forgiving, but let that be a statement on how much raw power that rifles have. A tier 5 heavy rifle is probably the best damage-for-tonnage you can get.
Many lols... much crying.