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If you're talking about all the 'hell terrain' generated on the surface of the planet, well judging from the cinematics most of that seems to have reverted or just erased entirely on the surface of the planet.
For me "the baggage" is worth it to step into the original marine's shoes again. Metal as $%@*
I'd be fine with if they all took place in the same timeline, but the dumb bastards on Earth didn't learn from their first hellish rodeo. This wouldn't be implausible, because look at our current world: most countries didn't learn squat from past pandemics like SARS and MERS. China certainly didn't learn the right lessons, since most of their efforts were focused on PR, not prevention, although that in no way excuses the appalling lack of preparation in countries like the U.S.
If demonic invasions were a thing in our world, we'd probably be getting bum-raped by them every century or so until the Doom Slayer gives up on our planet as utterly hopeless.
Nevertheless, I definitely agree that the story in Doom Eternal is very bad compared to that of previous games. Doom was never a game you played for its story--didn't either John Romero or John Carmack remark that a story in a FPS is about as important as a story in a pr0n film? However, at least in the previous games, the story was coherent: you are a marine; there are demons in the base (and you've know they were there for many years), and they killed everyone. So you have to kill them in the base and go to their home realm to kill them some more. It's not KOTOR or Dragon Age: Origins-level storytelling, but it made sense and it worked.
I also liked the portrayal of the UAC as a greedy, irresponsible corporation rather than outright cultists, as that actually made the demonic invasion seem a lot worse. As pretty much every UAC employee except Dr. Hayden in Doom 2016 was a member of the cult, the demons don't actually seem as horrible and evil as they did in previous titles, when they were largely ripping and tearing through innocent, unsuspecting scientists and marines.
Right as Doomguy killed the Sister Resurrector, she was able to send Doomguy to Sentinel Prime via a teleport to a different dimension (one of the Resurrector’s abilities). Presumably that's when the Night Sentinel’s found him, Doomguy joined their ranks, met with the Seraphim, and became the Doom Slayer after meeting him. Then the crusades through Hell happened ending in Argent D’Nur and the demons of Hell (along with the aid of the Hell Priests) trapped him in the sarcophagus that Samuel Hayden found him in Kadinger Sanctum. The Mars, Earth, and Phobos in Doom 2016/Eternal are the same places as Doomguy’s original dimension but it’s not the same.
Everything that happens in 2016/Eternal is in a way the same events as Doom 1 and 2, it’s just in a different dimension now rather than the original dimension in Doom 1 and 2. It may be a 'cheap explanation' for some, but these are pretty much the events as they stand. Also, Hell is its entirely own dimension. It crosses/extends into all other dimensions. They actually explain that one in the files, in game....
Now, if it is the same one, that means time travel definitely did happen. Because...well the events of the night sentinels betrayal happened at least a thousand years ago, and the year on earth currently is something like 2150, I don't remember the exact number. So unless earth got to modern tech waaaaay sooner than the real world, time travel would be the only explanation in that case.