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Probably they broke the anti aliasing in the game. I submitted a ticket about it but we need more people as I think it's an oversight by the devs atm.
Has there been any fix discovered for this? Its really annoying to look at.
Here are two small videos I made to show how it looks like (best viewed in fullscreen):
https://www.youtube.com/watch?v=Z1WVr3py5_E
https://www.youtube.com/watch?v=0tkVICpF__I
It looks a lot like specular-aliasing like in this UE4 tech demo but for some reason Doom Eternals TAA doesn't remove it enough:
http://advances.realtimerendering.com/s2014/epic/TemporalAA_Compare.mov
I have no sharpening enabled except for the in-game one at its default value (30 I think) but even at 0 it flickers, just less noticeable.
Not using any sharpening at all makes the game extremely blurry because of TAA-blur.
Another thing that affects it is resolution. Starting at around 1800p it gets less and less visible but my GPU is unfortunately too slow for that (AMD RX 580).
dlss seems to reduce the effect but you can only enable it on rtx cards
r_TAANegativeLODBias 0
I have confirmed that this problem doesn't happen for everyone. I have two computers I game on and it only happens on one of them.
Main pc:
Windows 11
AMD Radeon RX 7900XTX
No flickering white pixels
Couch pc:
Linux/proton
Intel Arc A770
Flickering white pixels literally everywhere
Made sure to test at the same location with the same video settings (including resolution) and everything. Incredibly annoying.