DOOM Eternal

DOOM Eternal

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SWORDLION Jun 27, 2020 @ 2:55pm
White Flashing Pixels
I suddenly started noticing white flashin pixels on the wet shiny surfaces like in the super gore nest, on the demonic growth all around the place and especially apparent on the bloody floor in the cultist base just before you get to fight for ssg.

- Have the drivers up to date ( also clean uninstalled it with DDU )
- Re-installed the game
- Changed HDMI cables
- Tried on different monitor
- Problem doesn't happen on other games
- Haven't noticed this issue before the game updates
- Noticed they go away( stop flashing/flickering ) if I disable anti-aliasing with the "r_antialiasing 0" command and they come back whenever I enable it.

These flashing/shimmering white dots/pixels can be seen ONLY on the shiny bloody textures.

Any help would be appreciated, does anyone else have this small issue? I know it's not a big deal
but the fact I started to see them suddenly bothers me since a few weeks.

Example screen-shot from Wolfenstein 2 : https://i.redd.it/buqugnck97001.jpg
Last edited by SWORDLION; Jun 27, 2020 @ 3:00pm
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Showing 1-13 of 13 comments
SWORDLION Jun 28, 2020 @ 6:52pm 
Update : I see these white dots on recent gameplay videos of people especially visible in super gore nest and bloody floor room in cultist base, seems like no one notices.

Probably they broke the anti aliasing in the game. I submitted a ticket about it but we need more people as I think it's an oversight by the devs atm.
Last edited by SWORDLION; Jun 28, 2020 @ 6:52pm
Terrorize Exercise Jun 23, 2021 @ 12:28pm 
Bump

Has there been any fix discovered for this? Its really annoying to look at.
SWORDLION Jun 27, 2021 @ 2:25pm 
Originally posted by A Dirty Fart:
Bump

Has there been any fix discovered for this? Its really annoying to look at.
Nope. I'm pretty sure it's about the game and they didn't fix it.
Wylie28 Jun 27, 2021 @ 8:43pm 
They are called sub pixel elements. The only way to fix them is temporal ailising or DLSS. They are basically details that are smaller than a pixel. Render's really struggle with them. One of the main benefits of ditching rasterization imo. Ray traced effects can look nice. But what I want to see is real ray tracing to eliminte the artifacts rasterization creates.
Craos Dec 15, 2021 @ 8:28am 
I have a similar problem with flickering white pixels on specular surfaces.
Here are two small videos I made to show how it looks like (best viewed in fullscreen):

https://www.youtube.com/watch?v=Z1WVr3py5_E
https://www.youtube.com/watch?v=0tkVICpF__I

It looks a lot like specular-aliasing like in this UE4 tech demo but for some reason Doom Eternals TAA doesn't remove it enough:
http://advances.realtimerendering.com/s2014/epic/TemporalAA_Compare.mov
space Dec 15, 2021 @ 10:38am 
you might have sharpening turned up too high in nvidia control panel or amd equivalent
Last edited by space; Dec 15, 2021 @ 10:38am
Craos Dec 15, 2021 @ 2:07pm 
Originally posted by space:
you might have sharpening turned up too high in nvidia control panel or amd equivalent

I have no sharpening enabled except for the in-game one at its default value (30 I think) but even at 0 it flickers, just less noticeable.
Not using any sharpening at all makes the game extremely blurry because of TAA-blur.

Another thing that affects it is resolution. Starting at around 1800p it gets less and less visible but my GPU is unfortunately too slow for that (AMD RX 580).
SWORDLION Dec 15, 2021 @ 11:24pm 
Originally posted by space:
you might have sharpening turned up too high in nvidia control panel or amd equivalent
This is not a sharpening issue, like others mentioned, it's probably a rendering issue and I think almost everyone has these but don't notice that much.
SWORDLION Dec 15, 2021 @ 11:32pm 
Originally posted by Craos:
I have a similar problem with flickering white pixels on specular surfaces.
Here are two small videos I made to show how it looks like (best viewed in fullscreen):

https://www.youtube.com/watch?v=Z1WVr3py5_E
https://www.youtube.com/watch?v=0tkVICpF__I

It looks a lot like specular-aliasing like in this UE4 tech demo but for some reason Doom Eternals TAA doesn't remove it enough:
http://advances.realtimerendering.com/s2014/epic/TemporalAA_Compare.mov
Yes this is the exact same issue I have. It's impossible to see when you are in combat. I think almost no one notices these except a few of us. I've posted this thread more than a year ago and I still have it.
Last edited by SWORDLION; Dec 15, 2021 @ 11:32pm
space Dec 15, 2021 @ 11:41pm 
doubt there's a fix for that

dlss seems to reduce the effect but you can only enable it on rtx cards
Last edited by space; Dec 15, 2021 @ 11:48pm
Noname Dec 16, 2021 @ 12:26am 
you can reduce this with
r_TAANegativeLODBias 0
Drelek Jul 10, 2024 @ 1:19pm 
Hello from the future! Did anyone manage to solve this issue?

Originally posted by SWORDLION:
I think almost no one notices these except a few of us.

I have confirmed that this problem doesn't happen for everyone. I have two computers I game on and it only happens on one of them.

Main pc:
Windows 11
AMD Radeon RX 7900XTX
No flickering white pixels

Couch pc:
Linux/proton
Intel Arc A770
Flickering white pixels literally everywhere

Made sure to test at the same location with the same video settings (including resolution) and everything. Incredibly annoying.
Yuki Jul 11, 2024 @ 7:02am 
This thread was quite old before the recent posts, so we're locking it to prevent confusion.
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Date Posted: Jun 27, 2020 @ 2:55pm
Posts: 13