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Yup and this is why I deleted the game, stupid ass ♥♥♥♥♥♥♥♥
When it comes to glory kills, base melee being ineffective also keeps the primary fire of the shotgun and heavy cannon relevant since they can easily stagger fodder demons, a bit more engaging than mashing a melee button.
This is quite helpful, Flame Belch and a dash will cover it too I believe... Then again, <_<
I'm fairly certain DOOM 1 and 2 and 3 all had awful melee damage as well, I remember getting the chainsaw secret early in DOOM 1 and it being way more effective than Brass Ring Punch. Lol, This game was never about the Melee. DOOM 2016 just happened to have a extremely buffed Melee.
Why have it if it does nothing?
Only D44m with the Halo-like melee actually made it useful, but then it could be used as a crutch.
Its only planned for doors and beer opening.
0.5% damage on Imp in DE
No need to bring Halo up - Doom invented melee damage, they just managed to break it for no logical reason what-so-ever.
I knew the game is broken within first 30 seconds, and tried for 1 hour to prove myself otherwise.
The game looks gorgeous - but swinging ethereal fist was a deal breaker ... maybe even too soon.
https://www.nexusmods.com/doometernal/mods/166?tab=description