BioShock

BioShock

Biebs 3D Sep 11, 2016 @ 11:35am
Remaster still on unreal 2 engine?
i can't find any info on this. Original bioshock used the very outdated unreal 2 engine.
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Showing 1-15 of 20 comments
runfromreality Sep 11, 2016 @ 11:40am 
It's probably on Unreal Engine 4 or a different engine entirely.
steveballmer Sep 11, 2016 @ 11:44am 
CoD uses modified ID Tech 3, Splinter Cell Blacklist uses modified UE 2 and looks not bad. Many handmade Indie uses new UE 4 and looks like...
BS Remaster probably uses same engine (UE 2.5).
Last edited by steveballmer; Sep 11, 2016 @ 11:47am
Biebs 3D Sep 11, 2016 @ 11:44am 
it's not using ue4, that much is clear
Marlec Sep 11, 2016 @ 11:52am 
Originally posted by steveballmer:
CoD uses modified ID Tech 3, Splinter Cell Blacklist uses modified UE 2 and looks not bad. Many handmade Indie uses new UE 4 and looks like...
BS Remaster probably uses same engine (UE 2.5).

Yea i read it was still on UE 2.5 somewhere, they would have said so if it had been ported to another engine. It would cost too much to port it i guess, it would have been awesome though on UE4
Biebs 3D Sep 11, 2016 @ 11:55am 
So the remasters are not even en par with infinite (UE3)? Wow, just... WOW

Nice cashgrab 2k...
Camera Lucida Sep 11, 2016 @ 12:00pm 
Originally posted by Biebo:
So the remasters are not even en par with infinite (UE3)? Wow, just... WOW

Nice cashgrab 2k...
the remasters are free on steam, so i dont see the point of bichin...
Originally posted by steveballmer:
CoD uses modified ID Tech 3, Splinter Cell Blacklist uses modified UE 2 and looks not bad. Many handmade Indie uses new UE 4 and looks like...
BS Remaster probably uses same engine (UE 2.5).


they still use id tech 3 damn thought they changed it after black ops 2 or something
miklkit Sep 11, 2016 @ 12:55pm 
Originally posted by Biebo:
So the remasters are not even en par with infinite (UE3)? Wow, just... WOW

Nice cashgrab 2k...


LOL it is free!

Don't look a gift horse in the mouth.
Jinx Sep 11, 2016 @ 1:37pm 
Originally posted by Biebo:
So the remasters are not even en par with infinite (UE3)? Wow, just... WOW

Nice cashgrab 2k...
We don't know for sure. But feel free to be a tool about something free.
Marlec Sep 11, 2016 @ 1:39pm 
Originally posted by Biebo:
So the remasters are not even en par with infinite (UE3)? Wow, just... WOW

Nice cashgrab 2k...

Lol yes how dare they give us stuff for free.
Biebs 3D Sep 11, 2016 @ 4:46pm 
PC players get this for free? Well, my mistake then.

It still kinda looks like a very low effort to me.
Look at the vanishing of ethan carter. It's made by a small indy dev and they've managed to transfer the initial UE3 version to UE4... all done from scratch.
Bioshock is 9 years old and the UE2 engine suffers from huge limitations like outdated shaders, streaming issues, bad lighting and many other things. Even UE3 is pretty much on it's last legs... Why not at least make the remaster collection UE3 based to round things up?

Free or not, there's no reason to defend this imo. But i take back the "cashgrab" comment.
MrMuffinz Sep 11, 2016 @ 4:52pm 
Originally posted by Biebo:
PC players get this for free? Well, my mistake then.

It still kinda looks like a very low effort to me.
Look at the vanishing of ethan carter. It's made by a small indy dev and they've managed to transfer the initial UE3 version to UE4... all done from scratch.
Bioshock is 9 years old and the UE2 engine suffers from huge limitations like outdated shaders, streaming issues, bad lighting and many other things. Even UE3 is pretty much on it's last legs... Why not at least make the remaster collection UE3 based to round things up?

Free or not, there's no reason to defend this imo. But i take back the "cashgrab" comment.
UE2 to UE3 is a lot harder to port than UE3 to UE4.
Epic Games designed a lot of Unreal 4 to be able to port UE3 assets right off the bat. The editor itself is practically an advanced version of UE3's infact.

Unreal 3 if I recall dropped a lot of Unreal 2 functionality for better processes and extensions. It's called Unreal 2.5 because they used Unreal 2 and developed features for it to make it look comparable to new engines at the time because i'm pretty sure Unreal 3 had only just became reliable and nearly feature complete just a year before BioShock's release, which they would have been fairly far into development by then. It was also appearantly very expensive to get a license as well.
Last edited by MrMuffinz; Sep 11, 2016 @ 4:58pm
Biebs 3D Sep 11, 2016 @ 4:57pm 
Thx for the little in-depth explanation
pmc64 Sep 11, 2016 @ 7:17pm 
I'm guessing it's still unreal 2.5 because it still has a lot of the same issues.
MrMuffinz Sep 12, 2016 @ 10:57am 
This game kind of proves that an engine is only as good as the one using it, as did Infinite.
I mean, it's Unreal 2 with extra features. A 2002 engine.
That's ♥♥♥♥♥♥♥ impressive because the graphics were greatly stylized in a way that makes it hold up very well compared to an Indie dev using Unreal 3 or Unreal 4.
Rarely have I ever seen water effects in a game that look so good.
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Date Posted: Sep 11, 2016 @ 11:35am
Posts: 20