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;-)
Could we get an ETA on the shadow/depth issues VR players are seeing? Or at least an acknowledgement that it's investigated?
I've been wanting to dive back into this game for a while now, but every time I do the flickering shadows and weird depth problems in VR make it tough to enjoy. It'd be nice to know that the team is looking into these things and (hopefully) addressing them in the future, even if it's far out.