Tales of Arise

Tales of Arise

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Daddy Kaneki Oct 18, 2021 @ 11:39pm
NPCs rarely mystic arte?
Is there any kind of strategy I can set up to make them use Mystic Artes more? The only ones I see are Law and Kisara, I want to set the AI to use MA more often when they enter Over Limit.
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Showing 1-12 of 12 comments
TotemMX Oct 18, 2021 @ 11:43pm 
Since Over Limit "fills" for dodging and taking damage, range character enter OL rarely. I dont see how this can be changed.
Tiasmoon Oct 18, 2021 @ 11:46pm 
In addition to that:
Law and Kisara use them all the time, the rest rarely. Both get early-ish overlimit boosts and
Law gets huge boosts while also being Awakened.

Kisara gets damaged easily (I guess if her AI could do perfect blocks all the time, she would be too OP) so she also gets into overlimit easier.
The Tempted Man Oct 19, 2021 @ 2:04am 
Law has the most overlimit nodes because he is built like a glass cannon. Dohalim and Rinwell have none of such nodes so they wil rarely go into overlimit and MA, with Rinwell this chance is almost nonexistent if AI is controlling her
Xengre Oct 19, 2021 @ 9:13am 
If you want to increase odds of their overlimit equip them with the mask artifact that doubles dmg dealt and received and play on a higher difficulty. You will see them get it way more frequently, if they don't die in a single hit against more powerful enemies *cough*. Of course, you run into the issue TotemMX mentioned which is ranged characters typically are less likely to be hit so that should still be less frequent then the melee. Also, I would probably just disable Law's second Mystic Arte when you get it as it just seems straight up bugged. Law is the only AI who can combo more frequently due to his skills/AI to reliably do a 2nd MA but it does not seem to reliably, or ever in my testing, do more damage than his MA1 despite the fact that it should be able to do about 66% more dmg.
CatPerson Oct 19, 2021 @ 11:25am 
Essentially, the AI (except Law) is mostly "stupid" when it comes to OL. Probably at least partly by design. I mean if the AI chrs. were uber awesome at all these moves and combos and evading and everything, they'd kill everything for you while you watch Netflix.

You can already probably put the game on Full-Auto for 90% of the game on Normal or lower and "win", already.

The thing about those OL moves is they interrupt/reset your main's attacks. Which becomes annoying at times and at this point I have them all unchecked, even the chrs. who rarely do them anyway. Pfft.
Last edited by CatPerson; Oct 19, 2021 @ 11:55am
Xengre Oct 19, 2021 @ 12:20pm 
So like Yakumo and Io in Code Vein which can play itself? lol

Yeah, i hate when OL animations interrupt healing or a flaming attack not to mention reset the battlefield teleporting everyone to different spots. I also get annoyed by the fact that only Kisara's seems to reliably deal AoE (even tho all OL can technically AoE but very rarely do).
Tiasmoon Oct 19, 2021 @ 5:42pm 
Originally posted by CatPerson:
Essentially, the AI (except Law) is mostly "stupid" when it comes to OL. Probably at least partly by design. I mean if the AI chrs. were uber awesome at all these moves and combos and evading and everything, they'd kill everything for you while you watch Netflix.

You can already probably put the game on Full-Auto for 90% of the game on Normal or lower and "win", already.

The thing about those OL moves is they interrupt/reset your main's attacks. Which becomes annoying at times and at this point I have them all unchecked, even the chrs. who rarely do them anyway. Pfft.

Its most annoying on Rinwell. Ironically making Law a poor companion to use on the field if you plan on using her a lot.

You finally finish that massive spell and drop a meteor etc on an enemy only for Law to reset the field and remove it, haha.

Now to be fair Law does quite good dps with his Mystic Art, but it makes it harder to enjoy casting spells.
Daddy Kaneki Oct 19, 2021 @ 7:00pm 
Originally posted by Tiasmoon:
Originally posted by CatPerson:
Essentially, the AI (except Law) is mostly "stupid" when it comes to OL. Probably at least partly by design. I mean if the AI chrs. were uber awesome at all these moves and combos and evading and everything, they'd kill everything for you while you watch Netflix.

You can already probably put the game on Full-Auto for 90% of the game on Normal or lower and "win", already.

The thing about those OL moves is they interrupt/reset your main's attacks. Which becomes annoying at times and at this point I have them all unchecked, even the chrs. who rarely do them anyway. Pfft.

Its most annoying on Rinwell. Ironically making Law a poor companion to use on the field if you plan on using her a lot.

You finally finish that massive spell and drop a meteor etc on an enemy only for Law to reset the field and remove it, haha.

Now to be fair Law does quite good dps with his Mystic Art, but it makes it harder to enjoy casting spells.
I don't think this is an entirely valid complaint because you know when Law is in Overlimit. The game notifies you very clearly. You are given the option to switch your tactics/spells.
CatPerson Oct 19, 2021 @ 7:54pm 
^ You know when he achieves OL but you don't know the exact moment the MA may trigger. Edit: or if it will at all - OL does not guarantee an MA

Regardless, it's more of a late stage/game irritation. Through the first half of story it's not so bad. Or if you're really good at finishing almost all combat in 15-20 seconds (or are on super easy difficulties) you aren't going to see OL/MA tons anyway.

My Law (with almost completely filled out Titles/artes) enters OL so often and does both his 1st and 2nd MA so frequently, especially if a fight is longer, that it literally is a valid complaint. I first turned off only the 1st MA, and at first he did none for a while. Then he started getting the 2nd MA occasionally, then starred it up, and it came faster and faster to the point the 2nd MA was almost as frequent as his 1st MA was. So it's disabled now too. :P
Last edited by CatPerson; Oct 19, 2021 @ 8:42pm
Tiasmoon Oct 19, 2021 @ 9:32pm 
Originally posted by Vanitas:
Originally posted by Tiasmoon:

Its most annoying on Rinwell. Ironically making Law a poor companion to use on the field if you plan on using her a lot.

You finally finish that massive spell and drop a meteor etc on an enemy only for Law to reset the field and remove it, haha.

Now to be fair Law does quite good dps with his Mystic Art, but it makes it harder to enjoy casting spells.
I don't think this is an entirely valid complaint because you know when Law is in Overlimit. The game notifies you very clearly. You are given the option to switch your tactics/spells.

Law is constantly in Overlimit once you get him the good skills. I've actually had him use Mystic Arts three times in one random monster battle, and its not even endgame yet.

With the slowest Arts if he enters Overlimit while your casting it, you can forget using it basically. Even if you get it off before him, he resets the field and removes the aoe effect.

Bruh, I just want to cast Meteor Storm and Maelstrom sometimes. :steamsalty:

Ironically only time I can really get those off is against Bosses, as their interupting power isnt quite as good as Laws (lol) and he's usually dead on the floor there.

Its kind of a shame because I like using him, especially with Rinwell on the field. His Mystic Arts does good damage and his shouting helps set the combat mood. But he nullifies a lot of Rinwells damage and makes casting slower spells almost impossible.

I think it would be nice if they could not use the cutscene interupt and field reset if the Mystic Arts comes from a non-controlled character. (unless its a special boss interupt, like Rinwell's at 4th boss) Something they hopefully pick up for next game.


Its not a huge complaint (because of his high damage) but yeah. Sounds pretty amusing that Mystic Arts spam is a complaint, but it is what it is. :ys_dana:
Player Zer01 Oct 19, 2021 @ 9:44pm 
Originally posted by TotemMX:
Since Over Limit "fills" for dodging and taking damage, range character enter OL rarely. I dont see how this can be changed.

just add damage being put out as well.
CatPerson Oct 19, 2021 @ 10:27pm 
---Law (99% AI) - 385 times/5 star 1st MA. 109/3 star 2nd MA.

---Alphen (largely AI since I picked up Dohalim): 85 times 1st MA (not 5 starred), maybe 10-12 times for 2nd MA (he could probably fare better but I likely don't have his artes optimally checked/unchecked for it)

AI-Law doesn't even need to take "huge" damage to help out with going into OL. Use that 1-dmg artifact for hours to level up other presidencies and he'll still do OL/MA's like a madman. I mean, the MA's are fun to watch at first and yea they are helpful for some dmg but I couldn't take it anymore. lol.
Last edited by CatPerson; Oct 19, 2021 @ 10:28pm
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Date Posted: Oct 18, 2021 @ 11:39pm
Posts: 12