Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
man, I fear this will pull the same ♥♥♥♥ for Elden Ring...
Most japanese developers refuse to support other AR than 16:9, and that's sad.
Even Dragon Age Origins from 2009 ALREADY supported 21:9. Not to mention that most of the fixes you have to do is just about editing one file. Just laziness to not support it.
Like how people in the 90's thought that 3D glasses would be the future of movie industry.
Failed gimmicks like Ultrawide and curved monitors will go away eventually. 16:9 and 16:10 proved themselves long enough to be the standard. They might be replaced by something else in the future, but Ultrawide will probably died first.
So please devs add this feature.
As long as anime are in 16:9, Japan and people like me will never accept 21:9.
Dumb statement. What does anime have to do with gaming? Since purchasing a 32:9 monitor I have played hundreds of games that support ultrawide. Not a far-fetched desire for new games to offer a variety of resolution options. The developer releases games for the people, therefore, this should be a concern for them. if you are anti-ultrawide or making negative comments get out of here. This does not concern you, this is between us and the devs.
Have you never watched a movie? Ultrawide has been the standard for a long time