Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Surviving a hunt is technically not all that difficult, you could probably go Asylum downstairs lockers with an upstairs ghost on intermediate and just leave the computer running for a couple weeks.
If the upstairs ghost is a revenant, you could literally just let the game run for years.
Hunts in a small house are a bit different since the ghost is more likely to get close to you & open stuff, but when I was testing if I had fixed my ghost-always-finds-me mic bug I survived 27 hunts before I let myself get killed on hunt 28 to ensure I could still actually attract the ghost via voice.
If that's something that interests you, make a video of you surviving hunts under certain challenge rules (willow street house, no hiding location, only evading the ghost) and record your record. If people are interested, they'll pick up your challenge and you can make it a thing.
If it were restricted to small maps, it would be a different story. But, even then, all it would take is one lucky ghost spawn that could be safely triggered infinitely for the record to be moot.