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-Wraith and banshee are exceptionally notorious for ripping a player from their hiding spot.
-Revenant's claim to fame is usually hard punishing the players who taunt and loop the ghost or the ones who panic and freeze instead of hiding (or the unlucky who get him in a big room without hiding spots).
-Spirits are like the baseline of ghosts, so nothing incredibly special about them, but they are the most average, which means they tend to do a little of everything. They also seem to like to wander a lot, including during their hunt patrols, whereas a territorial ghost like the jinn tends to stick near/defend their room.
Just to name a few