Crash Bandicoot™ N. Sane Trilogy

Crash Bandicoot™ N. Sane Trilogy

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McBritches Aug 26, 2022 @ 6:42pm
Is this game very difficult?
Ive seen some reviews saying this game is pretty hard. Im not very good at platformers but do want to give this a try. Is it possible for a casual gamer to beat this?
Originally posted by Chamomile:
It depends on how casual you mean by "casual." If you've beaten 3D platformers like Mario Odyssey, Mario 64, or any of the first three Spyro games (presumably from the Reignited Trilogy), then Crash will be noticeably more difficult, but you'll be able to beat the last boss with a bit of effort.

For Crash 1, which I recently completed in the remaster, the first third or so of the game is pretty easy to let you get to grips with the controls, the final level of the first island is much harder but don't worry, Naughty Dog just sucked at difficulty curves back in Crash 1 and the game gets significantly easier again after that level, and it's not until after you beat Pinstripe on the third island (of three, so pretty close to the end) that the game starts to get very difficult consistently. Even then, the two levels immediately after Pinstripe - the High Road and Slippery Slope - are by far the hardest in the game, with the remaining levels afterward being comparatively easy. Well, except for Stormy Ascent, which was cut from the original for being too difficult and is now available as an optional level. I don't recommend attempting it as a casual player. This is a level so monstrously hard that even babby Naughty Dog from 1996 realized it was too much.

I haven't played through to the end of them in the remastered version, but my memory of Crash 2 and 3 is that they were easier than Crash 1.

I think the major factor in Crash games' reputation for difficulty is that these games do not treat dying or even running out of lives and getting a game over as a big deal. Levels are short and checkpoints are frequent within them, so dying and going back to a checkpoint usually loses you maybe 30-60 seconds of progress, and getting a game over might lose you 3-5 minutes. Losing 5 lives on a level would be a big deal in many other games, so when it happens in Crash, people freak out about how hard it is, but it still only takes like 15 minutes to beat a level. That's four or five times as long as it would take to beat a level on the first try, but it's also only fifteen minutes. A casual player could probably beat any game in the trilogy with a single 8 hour marathon session if that is for some reason something they wanted to do.

The games also tend to hand out 3+ extra lives at once to give you extras to burn through. I was able to easily maintain 20-40 extra lives in Crash 1 until I hit the High Road near the end of the game, and I probably would've maintained that range even then if I had been reading the loading screen hints instead of ignoring them like a moron (I thought you had to time the turtle shell bounces for maximum height, but you can just hold down the jump button). I died a couple of times on every level, but every level gave me like 5 extra lives so I was still breaking even or even gaining lives overall.

And don't worry about getting a "bad ending" for beating the last boss without 100%. The default ending for beating the last boss before 100% gives you a quick scene of Crash defeating the villain and saving the day, and the "good ending" gives you a longer scene showing the same thing with more detail. Like, in Crash 2, the default ending is that you defeat Dr. Cortex and save the world, and the 100% ending is that, but also you get to see redeemed villain Dr. N. Brio blow up Cortex's space station with a giant laser. Watching giant lasers blow things up is definitely cool, but the hero still beats the villain even in the default ending.
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Showing 1-14 of 14 comments
Solar Aug 26, 2022 @ 8:23pm 
im a pretty big newcomer when it comes to crash. i only bought this game recently, playing through crash 1 to 100%. but i can safely say that if you’re not going for completion, its not horribly difficult for the most part. just challenging yet fair. if you are going for completion (all the crate gems and time trial relics) the game will gladly whoop your ass if youre not properly prepared

one thing to keep in mind with crash is that it’s not like other platformers. its way more linear and incredibly tight with how it controls. the precision may throw you off at first but you get used to it quite quickly. whether this is a hit or miss is up to you

hopefully this helped at least a little bit. if i get more info as i play 2 and 3 i’ll come back to let you know :)
Cuchi Aug 26, 2022 @ 10:48pm 
I always think (When I was I child, I need to replay it) the true difficult of the game is the camera angle in my opinion.
rarestMeow Aug 26, 2022 @ 11:19pm 
hello,

that game isn't hard at all. I mean I beat all three original games on PSX when I was 8-10yo so it couldn't be annoyingly bad

I played that remake and 100%ed the whole game in 3-4 casual days while playing on keyboard (I hate gamepads). all achievements. there were some BS moments & levels here and there, but nothing short of wonder - just difficulty spikes (especially in Crash 1)

however, and this is some important -however- : if you want to grab all platinum relics (basically the super-speedrun of all levels) then you will be in a world of pain because of timing, reaction, precision jumping, and constant spam of slide-jump-hit slide-jump-hit slide-jump-hit. they give you nothing and serve no purpose but to self-esteem. there is no even an achievement for them, pure self-satisfaction

so in nutshell - casual game with few random obnoxious challenges, but terrible grindy speedrun relics that give nothing
Last edited by rarestMeow; Aug 26, 2022 @ 11:20pm
DescipleOfZen Aug 27, 2022 @ 4:06am 
You can definitely finish it, but if you don't have experience then you probably won't get the true 100% ending.

About the relics mentioned above, you only need GOLD grade to get the achievements if you care about that. Relics do give something, but only in Crash 3.
Last edited by DescipleOfZen; Aug 27, 2022 @ 4:07am
The author of this thread has indicated that this post answers the original topic.
Chamomile Aug 27, 2022 @ 10:02pm 
It depends on how casual you mean by "casual." If you've beaten 3D platformers like Mario Odyssey, Mario 64, or any of the first three Spyro games (presumably from the Reignited Trilogy), then Crash will be noticeably more difficult, but you'll be able to beat the last boss with a bit of effort.

For Crash 1, which I recently completed in the remaster, the first third or so of the game is pretty easy to let you get to grips with the controls, the final level of the first island is much harder but don't worry, Naughty Dog just sucked at difficulty curves back in Crash 1 and the game gets significantly easier again after that level, and it's not until after you beat Pinstripe on the third island (of three, so pretty close to the end) that the game starts to get very difficult consistently. Even then, the two levels immediately after Pinstripe - the High Road and Slippery Slope - are by far the hardest in the game, with the remaining levels afterward being comparatively easy. Well, except for Stormy Ascent, which was cut from the original for being too difficult and is now available as an optional level. I don't recommend attempting it as a casual player. This is a level so monstrously hard that even babby Naughty Dog from 1996 realized it was too much.

I haven't played through to the end of them in the remastered version, but my memory of Crash 2 and 3 is that they were easier than Crash 1.

I think the major factor in Crash games' reputation for difficulty is that these games do not treat dying or even running out of lives and getting a game over as a big deal. Levels are short and checkpoints are frequent within them, so dying and going back to a checkpoint usually loses you maybe 30-60 seconds of progress, and getting a game over might lose you 3-5 minutes. Losing 5 lives on a level would be a big deal in many other games, so when it happens in Crash, people freak out about how hard it is, but it still only takes like 15 minutes to beat a level. That's four or five times as long as it would take to beat a level on the first try, but it's also only fifteen minutes. A casual player could probably beat any game in the trilogy with a single 8 hour marathon session if that is for some reason something they wanted to do.

The games also tend to hand out 3+ extra lives at once to give you extras to burn through. I was able to easily maintain 20-40 extra lives in Crash 1 until I hit the High Road near the end of the game, and I probably would've maintained that range even then if I had been reading the loading screen hints instead of ignoring them like a moron (I thought you had to time the turtle shell bounces for maximum height, but you can just hold down the jump button). I died a couple of times on every level, but every level gave me like 5 extra lives so I was still breaking even or even gaining lives overall.

And don't worry about getting a "bad ending" for beating the last boss without 100%. The default ending for beating the last boss before 100% gives you a quick scene of Crash defeating the villain and saving the day, and the "good ending" gives you a longer scene showing the same thing with more detail. Like, in Crash 2, the default ending is that you defeat Dr. Cortex and save the world, and the 100% ending is that, but also you get to see redeemed villain Dr. N. Brio blow up Cortex's space station with a giant laser. Watching giant lasers blow things up is definitely cool, but the hero still beats the villain even in the default ending.
Last edited by Chamomile; Aug 27, 2022 @ 10:06pm
Shemp Aug 28, 2022 @ 12:40pm 
There are difficult parts but nothing that can't be overcome. I beat all of them multiple times over between the ages of 5-8 and again as an adult when the remaster was released. The first 2 games feel longer and harder than the 3rd game but that's just my personal opinion. You shouldn't have a hard time with these games.
WOAH! Aug 29, 2022 @ 7:26am 
lol no. Crash games are the easiest games I've ever played
Heru Aug 30, 2022 @ 10:07am 
Originally posted by Steve the cat:
lol no. Crash games are the easiest games I've ever played
play more games
Ghost Rider Aug 31, 2022 @ 2:59pm 
In comparison to the fourth game, this trilogy is a piece of cake!
It's easy as pee to get lives (up to 99) but the game isn't really that hard it's just frustrating because, at least with the first game, you can't really fast twitch respond to a lot of stuff the first time you see it. The controls are pretty floaty and crash drives like a boat. It's very difficult to gauge distance in a lot of sections where you just have to try and then adjust from muscle memory if you fail. Getting the gems is quite the challenge since you need to not die once in a level (except you can "die" in bonus rounds) to get the 6 special gems. The other 20 gems aren't that difficult since you can die.

The time trials can be cruel on some levels because most of this game is really about patience but you gotta throw a lot of that out the window and just run as fast as possible to even hit gold. It's not casual but it's also not Cuphead. It's harder than spyro but unlike spyro, good luck trying to figure out some of these levels without a guide or watching youtube videos. I played this a lot on ps1 and I had no idea about most of these secrets to get alll the boxes.
Like Button Sep 6, 2022 @ 3:58pm 
Originally posted by ⎛⎝The cuchi killer⎠⎞:
I always think (When I was I child, I need to replay it) the true difficult of the game is the camera angle in my opinion.
cringe name
Relmmib Sep 7, 2022 @ 10:16am 
Hard game for all achievements
Manbeervark Dec 5, 2022 @ 9:19am 
I would say, yes, it is quite difficult. I don't play platform games but I loved this game as a kid. I die so often by just falling off ledges on levels where it's facing forward, I struggle to get used to the timing and physics. The levels where you look at crash from the side, I find a bit easier.
Joker Dec 8, 2022 @ 3:27pm 
This is mostly a very frustrating game for me. It's two main reasons why. One is he doesn't jump good enough and the second is the camera angle. I can't properly see what I need to see. It causes a lot of mistakes. I still like these games.
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Date Posted: Aug 26, 2022 @ 6:42pm
Posts: 14