Counter-Strike 2

Counter-Strike 2

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XxLockNLoadxX 12 listopada 2013 o 13:59
Ghosting as a valid strategy?
Step into any 5v5 competitive game in CS:GO and all you see is ghosting. For those of you who are unfamiliar with the term it's basically this: Ghosting refers to a dead player coming back as a "ghost" and helping his team/friend by giving enemy positions away. This results in an unfair advantage for the player who is receiving this information. However in CS, it is allowed, if not encouraged! Thus the question, should ghosting really be part of the strategy in CS?


So is this what CS has become? Where a players sucess isn't measured by his own skill, but rather by the amount of information his teammate gives him???

Theres no honor in ghosting. So i humbly ask that it please end. Please, make cs honorable and worth playing once more as a challenging casual but competitve game.

Edit: Let me be clear about the definition of ghosting as there seems to be some confusion. Ghosting doesn't have to be spectator mode watching an enemy. You can be ghosting when your lying on the ground dead and watching your enemy move in a certain direction. Thats the ghosting thats going on in cs. Thats what i think needs to be changed.

-DeaconF
Ostatnio edytowany przez: XxLockNLoadxX; 13 listopada 2013 o 6:16
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In competetive games, you can't spectate your enemies...
Wazanator 12 listopada 2013 o 14:02 
How do you propose they prevent it? How do you stop someone from using a 3rd party team chat program like ventrillo or mumble?
TheL0stChapter 12 listopada 2013 o 14:04 
All I read was "I was camping and my enemies give away my position and because of that, I've come here to complain -DeaconF" :B1:
Początkowo opublikowane przez Wazanator:
How do you propose they prevent it? How do you stop someone from using a 3rd party team chat program like ventrillo or mumble?
Why would they need to prevent something that's not there anyway? As I've already pointed out, you can't spectate your enemies in competetive games.
XxLockNLoadxX 12 listopada 2013 o 14:08 
Okay so 2 players are shooting it out. One dies, the other is victorious, and in his moment of glory, he's ghosted out by the player he supposedly "killed" and boom headshot. Over. How do you stop it. So easy. Dead players can only hear other dead players.
Nudge Nudge 12 listopada 2013 o 14:15 
If you mean in competetive, you can see enemy positions on minimap anyway, so even though the guy died and told you the last known position chances are you already could've known yourself by watching the minimap.

For casual - the story is different, I could agree ghosting may be destructive, but casual has much more problems than ghosting. Namely ballancing is all just a random thing (player counts, players skill, etc).
Początkowo opublikowane przez Cgoodwin66:
Okay so 2 players are shooting it out. One dies, the other is victorious, and in his moment of glory, he's ghosted out by the player he supposedly "killed" and boom headshot.
Oh, so that's what you mean by ghosting. Show me one game with a relatively huge competetive scene where competetive players can't communicate with their dead teammates, will you?
Początkowo opublikowane przez Cgoodwin66:
Over. How do you stop it.
Uhm, change position? Not loose your mind over a single kill and keep an eye out for more enemies?
XxLockNLoadxX 12 listopada 2013 o 14:18 
Okay, so why are dead players allowed to speak then. It doesn't make sense from a logical standpoint, is there any reasonable explanation? Or is it just "because." It just pisses me off, it's illogical as hell.
SHON 12 listopada 2013 o 14:19 
In comp its pretty much the norm, both teams can do it but it works if team communication is good. You can't spectate enemy players so that information is limited.
Początkowo opublikowane przez Cgoodwin66:
Okay, so why are dead players allowed to speak then. It doesn't make sense from a logical standpoint, is there any reasonable explanation? Or is it just "because." It just pisses me off, it's illogical as hell.
But jumping around corners is logical? '-___-
Nudge Nudge 12 listopada 2013 o 14:21 
Well, blocking in-game communication from dead players would help only partially anyway, since people can and probably do use third party voice app (Mumble for example).
Shifted 12 listopada 2013 o 14:23 
It's part of the game. If it wasn't possible to talk with dead teammates people would just use voip software again, valve just removed the need to.
Don't like it? mute people. Or play casual mode.
XxLockNLoadxX 12 listopada 2013 o 14:24 
@Boomy

Thats why i'm asking, is ghosting really part of the games overall strategy? I mean as another poster pointed out, you can see them on the mini-map...right! Fine, so then why are dead players allowed to speak, and are helping me after they are dead (a.k.a. GHOSTING)

@ Gent

Jumping around corners is possible, speaking after your head was just turned to mush by an ak-47 isn't. I'm not sure what you mean.
XxLockNLoadxX 12 listopada 2013 o 14:26 
@ Shifted

By your logic, every single person in competitive mode is a hardcore do anything to win player. I'm a casual player, but i have a competitive spirit. Does that mean that i will do anything to win including using 3rd party software to cheat?? Hell no thats lame; and furthermore i would even go as far as to say that a majority of players on competitive feel the same way. Winning shouldn't be everything, that's not the point of gaming at all.
Ostatnio edytowany przez: XxLockNLoadxX; 12 listopada 2013 o 14:28
Shifted 12 listopada 2013 o 14:28 
Początkowo opublikowane przez Cgoodwin66:
@ Shifted

By your logic, every single person in competitive mode is a hardcore do anything to win player. I'm a casual player, but i have a competitive spirit. Does that mean that i will do anything to win including using 3rd party software to cheat?? Hell no thats lame.
Well, then all professional CS players (and pros from other games too i guess) are lame, cause this has been going on for a looooooooong time, and is not considered cheating.
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Data napisania: 12 listopada 2013 o 13:59
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