Counter-Strike 2

Counter-Strike 2

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DjSharperimage (已封鎖) 2014 年 12 月 11 日 上午 5:16
Revamped de_Train CS:GO Update 12/10
https://www.youtube.com/watch?v=8Nh9N3QSuvI
https://www.youtube.com/watch?v=_YnqS-67EBw
https://www.youtube.com/watch?v=gbMt69p3W4s

I like what they did to the outside, and T connector. It's a huge improvement.
It's a lot more cleaner, without so much crap all over the place, getting in the way.

But I think B bombsite still looks exactly the same, except for the changes to the ramps, and the little windows. It still looks pretty cluttered, where you're just looking down 4 little aisles when fighting.

I hated the old Train map, and actually removed it from my map queue a really long time ago, but I might try this new one out, to see how it plays.

Also, you guys should revamp De_Nuke too!!!
最後修改者:DjSharperimage; 2014 年 12 月 11 日 下午 2:55
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目前顯示第 1-15 則留言,共 24
harrY 2014 年 12 月 11 日 上午 5:18 
i loved the old version a lot... the new bomb areas are awfull and and i miss those tiny details and old train yard look. :-( kinda sad.
Partisan 2014 年 12 月 11 日 上午 5:26 
the new one seems more balanced as for T side, and i like the new version more than the old one, nice visuals, the old train was so unbalanced for T side.. i have also stoped playing it and removed from my que, long time ago.
DjSharperimage (已封鎖) 2014 年 12 月 11 日 上午 5:28 
引用自 Shrek
i loved the old version a lot... the new bomb areas are awfull and and i miss those tiny details and old train yard look. :-( kinda sad.

I thought the old version felt like you were just looking down a whole bunch of aisles, in both A bombsite, and B bombsite.

In A they had 6 aisles with a whole bunch of barrels in the way, and they were also super dark on the CT side, so you could hardly see anything.
But at least in the new version, they broke up the whole aisle/lane thing.

And it does look a little more balanced for T side.
最後修改者:DjSharperimage; 2014 年 12 月 11 日 上午 5:30
KillahInstinct 2014 年 12 月 11 日 上午 5:29 
I made this the central thread to discuss de_train and linked it from within the sticky: http://steamcommunity.com/app/730/discussions/0/626329186786591956/?
最後修改者:KillahInstinct; 2014 年 12 月 11 日 上午 5:30
Jäger ^^ 2014 年 12 月 11 日 上午 5:32 
im getting lower fps in this new version of train. The older version was more perf. friendly or is it just me?
pR8 2014 年 12 月 11 日 上午 5:33 
I'm ok with new vision of a map, i liked old version of mirage more but new one turned to be ok so i think it will be same for train

|
BUT

FOR GOD SAKE MAKE THOSE ENTRANCES TO BOMBSITE BIGGER, TOO MANY TIGHT CORRIDORS
Helioto 2014 年 12 月 11 日 上午 6:01 
This map is great, but it suffers the same problem as cobblestone: Its unplayabble, the optimisation is awful.
I think the re-work was a waste of time. They should have worked on making a GO version of Piranesi & Chateau instead. Those 2 classic maps aren't in the game for obscure reasons.

Now from the update site and what I saw in the video:

From the update site: "In addition to major gameplay adjustments to both bombsites, Train has seen a large number of smaller gameplay improvements. The map has been rebuilt from the ground up, and we look forward to seeing how players approach these gameplay changes over time."

- " To both shift attention toward the CT sniper position - and focus gameplay on the ground level, the T sniper position has been removed. " (A site)

Why? Because players were unexperienced and had no map knowledge it had to be re-worked ? Now it's so open CTs will just snipe from the back of the thrain cars close to their spawn. The connector (from T spawn) is more of a choke point than anything else and pass that car what's left to reach the site ? Nothing. No cover. The CTs will just pick them out.

The CT sniper position ? Since it's now smaller and the only sniper position it'll be expected to see somebody there so you'll have all everybody give a quick look or throw grenades there right away. The only moment I can see it being useful is in a bomb-down (A site) situation and only a few players are left alive. Otherwise it'll have no impact.


About B site: "B site has seen some changes as well, with the aim of making the site easier to prepare before attempting an attack. You can now throw flashbangs or smoke grenades into the site from the relative safety of the back tunnels. The site has also been tweaked to decrease the effectiveness of some frequently used CT positions. "

"Frequently used CT positions" . If you don't know them or don't didn't knew how to work pass them then what are you doing in competitive ? Going down the ramp towards the site, coming from the showers/back tunnels, you had 3 things to check. 1st, if there isn't a ct rushing straight up to you. 2nd, right behind the pillar and crouched under closest train car. 3rd, all the way back crouched behind the stairs for the A-B connector.

As you went down the ramp all you had to do was look in front of you and you would see them in that order. If you didn't feel safe you could smoke from the top and just cut right at the bottom and straight for the site and plant in 30 secs. Now you can just dump all kind of stuff and $$$ by that hole up in the wall.


So basically it's the same old map tweaked to give bad "normal" & unexperienced "knowledgeable" players a chance on T side.
最後修改者:eingapmoc aM ne srisialP ed euQ; 2014 年 12 月 11 日 上午 6:06
I like the new version, Ive been played train since it came out in the original CS and always hated it. Whilst this new version needs a few visual tweeks, on the whole it seems a lot better.
Zerreth 2014 年 12 月 11 日 上午 7:30 
The textures are much better and in general players pop out and seem easier to spot. Far too often Ts or CTs would simply be standing next to walls that made it hard to see. Much better lighting also helped a ton.

There's a really big problem however that I feel is keeping this map from being good.

I've been running practice for a while to see if we can get any cool smokes down but I keep hitting invisible ceilings. The skybox is too low to get any proper smokes. The best ones I could find were smokes that cut off connector and block vision to ladder room from track/aisle 2 which allowed the T on ladder to push to e-box safely or push up right next to connector and get another angle at aisle 1 (depending on the smoke).
Useful, but not really at the same time since I ran into other issues that can't capitalize on this.


Any others were near impossible to do because the smokes ALWAYS hit SOMETHING whether it was a invisible ceiling,invisible walls, structures that jut out at high altitudes or that damn crane.

The crane in A is a really nice touch but also blocks a ton of smokes. Any attempt from the T side to aisle 2 or aisle 1 is met with resistance because of it. If they raised it a bit higher, or maybe lowered it, I think we could see some more possibilities.

I was able to get a smoke through the skylight for CT heaven but not the right one.
Instead of getting it through the one closer to connector, I got it through the skylight closer to the ladder. Not very helpful.

My other attempt to block off CT heaven from T main was to try and land a smoke on top of one the containers of the carriage you have to bomb. Once again, invisible ceiling gets in the way. So i tried some stupid pinball tricks with the crane only to have it fall JUST short of the containers and onto the floor.

There are invisible walls near the spawn that also prevent any attempt smoke off aisle 1 from T spawn or.... anywhere really.

One other thing I tried was to see if I could maybe smoke off the aisles by tossing a smoke over from t side ivy. Invisible walls and celings...


The last thing I have to try is boosting onto spots to see if that extra leverage on random areas can get me a decent angle but I'm going to have to say that the new de_train is inferior to the old de_train because so far, it's damn near impossible to smoke off a site as terrorists.
最後修改者:Zerreth; 2014 年 12 月 11 日 上午 7:35
I would imagine they were continue to tweek it and one likely thing would be changing the skybox to enable more interesting smoke possibilties
Doge 2014 年 12 月 11 日 上午 8:01 
+Train -Cobble and please re-do Nuke too, is soo CT side map also.
elohiiri 2014 年 12 月 11 日 上午 9:53 
I heard it makes some people get FPS drops, when I checked with net_graph I got a drop from 290 to around 240. Not a minor change for me, but I can imagine that change on other computers... :/
Cichlide 2014 年 12 月 11 日 上午 11:15 
RIP de_train
supermegadeathninjallamaofdoom 2014 年 12 月 11 日 上午 11:52 
引用自 cichlide
RIP de_train

why?
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張貼日期: 2014 年 12 月 11 日 上午 5:16
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