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There's not much the community consumerbase can do aside from nod in agreement or state their disagreement.
At the end of the day, those who choose to partake in the operation may enjoy it, and those who participate in the whole virtual goods trading and enjoy the variety of textures obtained may also be pleased - Or, they may not.
Nothing has changed from previous operations
The drop limit has always been 2 per week. The only thing that has changed that it tells you this in your face now.
If anything, they added the option for the diehards to get even more out of it. The only reasonable counter-arguments I have seen are:
1) They didn't specify there was more DLC within the DLC
- I personally I think that's marketing for you, and if you know how to read it - you could have understood it worked like that.
2) The missions are silly/stupid/easy
- I think they tried to add a bit of variation in the game, but let's be honest - winning a match on <map> and sometimes getting that 5 times in a row in Breakout wasn't the most fun either. Harder, yes.
3) The drops of cases are too common
I think this supports your theory how they tried to disabled inflation.
PS Thanks for a nicely worden and constructive post.
I wish they were clear on the missions we will unlock in the following days and how long we have to wait each time. We are not bloody mind-readers. I guess we just have to wait and see.
Thanks for the feedback.
Your main point, while valid. Is a significant as to why people have received this operation in not as favourable light as the previous ones. I'm going to save myself another long post by directing you to this video, This is the J.C. Penney's Effect. While I dont want to be condecending by assuming your not aware of it, I thought I'd point it out none the less.
I'm also not saying that this limit is a bad thing by itself, I think its a good one. But with the ability to buy an increase for your limit it tarnishes the systems seemingly honest intent. And, for me atleast, thats the main problem with it. The one thing they did change. I think it might be slightly due to that, in previous operations, everyone who owned the operation coin had the same drop limit. But now if you pay a little extra you can get stuff quicker. Which when worded like that sounds like a good idea for valve. Equally though I think it's worth considering the other option. By increasing the max mission count to 5 by default (currently only the max if you buy both extra campaigns) people would complete missions quicker and there wouldn't be resentment about being able to pay for more missions per week. Additionally by allowing players who haven't purchased the extra campaigns to finish the campaigns they own sooner, they may be more inclined to buy the extra campaigns so they have more missions to do for the rest of the operation. Thereby allowing valve to make more profit.
MAX IS FIVE!
oops was writing that when you replied. I'll ammend that. I was not aware that 5 was the limit because as you said Valve have not been entirely clear and theres probably been some miscommunication. Hopefully, like I said, they'll promptly make a announcement putting all this to rest.
* Valve has always been quite reachable and doesn't mind commenting on stuff. They have also learned that sometimes it's just better to say nothing, as people will always read things that weren't said - and that's how myth and more disappointment is born.
Don't get me wrong, I do think some stuff can (and should!) be improved, but have you seen these forums? There are very little legit threads and finding useful bug reports is a mission impossible. Me as a forum moderator, and avid player, naturally spend more time here and might spend more time reading (entire) threads than Valve (they do read the forums) and try to counter that by moderating the forums heavily and apply a filter for good idea's - see the suggsetion list in sticky. But all the 'spam' is making that hard enough for me, let stand other people and/or the dev's.
You say "stuff quicker", that's incorrect - you can get more stuff. I believe the drop rate is equal (and more than previous operations).
This is wrong, since the operation runs for 3 months if I'm correct.
Meaning you can only do half of the missions, not all of them.
Well technically you have more options now, and can finish more missions still.
This is just an illusion, I can complete only 1 mission on any of the 4 campaigns and after, there is a cooldown of 2 days for all campaigns.
They (VALVE) are definitely wrong, with this trend in 90 days I can complete only 2 campaigns and I paid for 4 campaigns. If I paid for 90 missions, I want to have the possibility to complete 90 missions in 90 days. There is an universal rule in bussiness, if you pay money for nothing it's a deception set up by seller.
"In justitiis universalis res succedit loco pretii et pretium succedit loco rei".